BrickAnything generates buildable brick structures from 3D point clouds via geometry-conditioned autoregressive prediction with structure-aware tree tokenization and post-training for stability.
arXiv preprint arXiv:2505.16761 , year=
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MeshWeaver uses sparse-voxel guidance for autoregressive surface weaving to achieve 18% compression and generate up to 16K-face meshes with improved fidelity.
The paper surveys 3D asset generation methods and organizes them around the full production pipeline to assess which outputs meet engine-level requirements for interactive applications.
QuadLink generates anisotropic quad-dominant meshes from point clouds via autoregressive anchor prediction and centroid-conditioned linking, with a Tri-to-Quad data converter and quad-first assembly.
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BrickAnything: Geometry-Conditioned Buildable Brick Generation with Structure-Aware Tokenization
BrickAnything generates buildable brick structures from 3D point clouds via geometry-conditioned autoregressive prediction with structure-aware tree tokenization and post-training for stability.