CoMoVi co-generates 3D human motions and 2D videos synchronously in a single diffusion denoising loop using 3D-to-2D projection and dual-branch diffusion with 3D-2D cross attentions.
Realisdance: Equip controllable character anima- tion with realistic hands.arXiv preprint arXiv:2409.06202
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EMOSH proposes an Expressive Human Model with disentangled parameters, coarse-to-fine motion injection, and spatially-aligned conditioning to generate high-fidelity expressive human videos without driving-subject shape leakage.
DirectAnimator bypasses pose extraction using a Driving Cue Triplet and Same2X training strategy to achieve state-of-the-art human animation quality and robustness from raw videos.
Introduces mesh tokenization to condition DiT-based video diffusion models directly on 3D human meshes for motion control without 2D rendering.
PhyMotion scores generated human videos by grounding recovered 3D poses in a physics simulator across kinematic, contact, and dynamic axes, yielding stronger human correlation and larger RL post-training gains than prior 2D rewards.
Synthetic data complements real data in diffusion-based controllable human video generation, with effective sample selection improving motion realism, temporal consistency, and identity preservation.
SteadyDancer is an I2V framework using condition reconciliation, synergistic pose modulation, and staged training to achieve robust first-frame preservation and coherent motion control in human image animation.
A survey that organizes diffusion image-to-video methods into a taxonomy, distills core designs in condition encoding, temporal modeling, noise prior, and upsampling, and discusses applications plus challenges.
citing papers explorer
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CoMoVi: Co-Generation of 3D Human Motions and Realistic Videos
CoMoVi co-generates 3D human motions and 2D videos synchronously in a single diffusion denoising loop using 3D-to-2D projection and dual-branch diffusion with 3D-2D cross attentions.
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EMOSH: Expressive Motion and Shape Disentanglement for Human Animation
EMOSH proposes an Expressive Human Model with disentangled parameters, coarse-to-fine motion injection, and spatially-aligned conditioning to generate high-fidelity expressive human videos without driving-subject shape leakage.
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Beyond Skeletons: Learning Animation Directly from Driving Videos with Same2X Training Strategy
DirectAnimator bypasses pose extraction using a Driving Cue Triplet and Same2X training strategy to achieve state-of-the-art human animation quality and robustness from raw videos.
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Towards 3D-Aware Video Diffusion Models: Render-Free Human Motion Control with Mesh Tokenization
Introduces mesh tokenization to condition DiT-based video diffusion models directly on 3D human meshes for motion control without 2D rendering.
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PhyMotion: Structured 3D Motion Reward for Physics-Grounded Human Video Generation
PhyMotion scores generated human videos by grounding recovered 3D poses in a physics simulator across kinematic, contact, and dynamic axes, yielding stronger human correlation and larger RL post-training gains than prior 2D rewards.
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Exploring the Role of Synthetic Data Augmentation in Controllable Human-Centric Video Generation
Synthetic data complements real data in diffusion-based controllable human video generation, with effective sample selection improving motion realism, temporal consistency, and identity preservation.
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SteadyDancer: Harmonized and Coherent Human Image Animation with First-Frame Preservation
SteadyDancer is an I2V framework using condition reconciliation, synergistic pose modulation, and staged training to achieve robust first-frame preservation and coherent motion control in human image animation.
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Image-to-Video Diffusion: From Foundations to Open Frontiers
A survey that organizes diffusion image-to-video methods into a taxonomy, distills core designs in condition encoding, temporal modeling, noise prior, and upsampling, and discusses applications plus challenges.