A new edge selection heuristic for computing the Tutte polynomial of an undirected graph
classification
💻 cs.DM
cs.SC
keywords
heuristicpolynomialtuttecomputeedgegraphselectionable
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We present a new edge selection heuristic and vertex ordering heuristic that together enable one to compute the Tutte polynomial of much larger sparse graphs than was previously doable. As a specific example, we are able to compute the Tutte polynomial of the truncated icosahedron graph using our Maple implementation in under 4 minutes on a single CPU. This compares with a recent result of Haggard, Pearce and Royle whose special purpose C++ software took one week on 150 computers.
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