Dynamic Scene Adjustment for Player Engagement in VR Game
Reviewed by Pithpith:R6A5YR7Nopen to challenge →
classification
cs.HC
keywords
gameengagementmechanismuseradjustmentdynamicenvironmentimprove
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Virtual reality (VR) produces a highly realistic simulated environment with controllable environment variables. This paper proposes a Dynamic Scene Adjustment (DSA) mechanism based on the user interaction status and performance, which aims to adjust the VR experiment variables to improve the user's game engagement. We combined the DSA mechanism with a musical rhythm VR game. The experimental results show that the DSA mechanism can improve the user's game engagement (task performance).
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