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arxiv: 2401.08503 · v3 · pith:CJZDZEKU · submitted 2024-01-16 · cs.CV

Real3D-Portrait: One-shot Realistic 3D Talking Portrait Synthesis

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classification cs.CV
keywords talkingportraitvideomodelone-shotrealisticfaceaccurate
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One-shot 3D talking portrait generation aims to reconstruct a 3D avatar from an unseen image, and then animate it with a reference video or audio to generate a talking portrait video. The existing methods fail to simultaneously achieve the goals of accurate 3D avatar reconstruction and stable talking face animation. Besides, while the existing works mainly focus on synthesizing the head part, it is also vital to generate natural torso and background segments to obtain a realistic talking portrait video. To address these limitations, we present Real3D-Potrait, a framework that (1) improves the one-shot 3D reconstruction power with a large image-to-plane model that distills 3D prior knowledge from a 3D face generative model; (2) facilitates accurate motion-conditioned animation with an efficient motion adapter; (3) synthesizes realistic video with natural torso movement and switchable background using a head-torso-background super-resolution model; and (4) supports one-shot audio-driven talking face generation with a generalizable audio-to-motion model. Extensive experiments show that Real3D-Portrait generalizes well to unseen identities and generates more realistic talking portrait videos compared to previous methods. Video samples and source code are available at https://real3dportrait.github.io .

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Cited by 10 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. Splatshot: 3D Face Avatar Generation from a Single Unconstrained Photo

    cs.CV 2026-05 unverdicted novelty 7.0

    SplatShot is a training-free method that inserts per-step 3DGS refitting and photometric feedback into diffusion denoising to enforce multi-view consistency for single-photo 3D face avatars.

  2. Talker-T2AV: Joint Talking Audio-Video Generation with Autoregressive Diffusion Modeling

    cs.CV 2026-04 unverdicted novelty 7.0

    Talker-T2AV achieves better lip-sync accuracy, video quality, and audio quality than dual-branch baselines by separating high-level shared autoregressive modeling from modality-specific low-level diffusion refinement ...

  3. AvatarPointillist: AutoRegressive 4D Gaussian Avatarization

    cs.CV 2026-04 unverdicted novelty 7.0

    AvatarPointillist autoregressively generates adaptive 3D point clouds via Transformer for photorealistic 4D Gaussian avatars from one image, jointly predicting animation bindings and using a conditioned Gaussian decoder.

  4. UIKA: Fast Universal Head Avatar from Pose-Free Images

    cs.CV 2026-01 conditional novelty 7.0

    UIKA is a feed-forward animatable Gaussian head model using UV-guided correspondence estimation and learnable UV tokens with dual-level attention, trained on large-scale synthetic data to handle pose-free inputs.

  5. FFAvatar: Feed-Forward 4D Head Avatar Reconstruction from Sparse Portrait Images

    cs.CV 2026-06 unverdicted novelty 6.0

    FFAvatar uses a Transformer-based 3D Gaussian model with alternating attention and sparse-to-dense learning to enable feed-forward, incremental reconstruction of animatable 4D head avatars from sparse portrait images.

  6. Real-Time Generation of Streamable Talking Portrait Video with Reference-Guided Deep Compression VAEs

    cs.CV 2026-06 unverdicted novelty 6.0

    A causal VAE with variable reference guidance and a Rectified Flow Transformer enables real-time streamable high-quality talking portrait video generation from audio and images.

  7. SplitAvatar: One-shot Head Avatar with Autoregressive Gaussian Splitting

    cs.CV 2026-05 unverdicted novelty 6.0

    SplitAvatar applies an autoregressive graph splitting network with mesh topology extension and gated density control to generate detailed one-shot head avatars via 3D Gaussian Splatting.

  8. SDTalk: Structured Facial Priors and Dual-Branch Motion Fields for Generalizable Gaussian Talking Head Synthesis

    cs.CV 2026-05 unverdicted novelty 6.0

    SDTalk proposes a generalizable one-shot 3DGS talking head method that uses structured facial priors for complete reconstruction and dual-branch motion fields for dynamics, outperforming prior identity-specific approaches.

  9. FlexAvatar: Learning Complete 3D Head Avatars with Partial Supervision

    cs.CV 2025-12 unverdicted novelty 6.0

    FlexAvatar introduces bias sinks in a transformer to unify monocular and multi-view training, yielding complete 3D head avatars with strong generalization and view extrapolation from single images.

  10. THEval. Evaluation Framework for Talking Head Video Generation

    cs.CV 2025-11 conditional novelty 6.0

    THEval proposes eight metrics for evaluating talking head videos on quality, naturalness, and synchronization, tested on 85,000 videos from 17 models with a new curated dataset.