pith. sign in

arxiv: 2503.09871 · v1 · pith:GS7Q7HFAnew · submitted 2025-03-12 · 💻 cs.CV

LuciBot: Automated Robot Policy Learning from Generated Videos

classification 💻 cs.CV
keywords videomodelsrewardstasktaskscomplexembodiedgenerated
0
0 comments X
read the original abstract

Automatically generating training supervision for embodied tasks is crucial, as manual designing is tedious and not scalable. While prior works use large language models (LLMs) or vision-language models (VLMs) to generate rewards, these approaches are largely limited to simple tasks with well-defined rewards, such as pick-and-place. This limitation arises because LLMs struggle to interpret complex scenes compressed into text or code due to their restricted input modality, while VLM-based rewards, though better at visual perception, remain limited by their less expressive output modality. To address these challenges, we leverage the imagination capability of general-purpose video generation models. Given an initial simulation frame and a textual task description, the video generation model produces a video demonstrating task completion with correct semantics. We then extract rich supervisory signals from the generated video, including 6D object pose sequences, 2D segmentations, and estimated depth, to facilitate task learning in simulation. Our approach significantly improves supervision quality for complex embodied tasks, enabling large-scale training in simulators.

This paper has not been read by Pith yet.

discussion (0)

Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.

Forward citations

Cited by 3 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. Supervise What Survives: Geometry-Guided VLA Adaptation from Synthetic Robot Videos

    cs.RO 2026-06 unverdicted novelty 6.0

    GRA extracts 2D waypoints from synthetic videos to supervise VLA vision while restricting action training to real data, outperforming pseudo-action baselines on real-robot tasks.

  2. Hi-WM: Human-in-the-World-Model for Scalable Robot Post-Training

    cs.RO 2026-04 unverdicted novelty 6.0

    Hi-WM uses human interventions inside an action-conditioned world model with rollback and branching to generate dense corrective data, raising real-world success by 37.9 points on average across three manipulation tasks.

  3. Video Generation Models as World Models: Efficient Paradigms, Architectures and Algorithms

    eess.IV 2026-03 unverdicted novelty 6.0

    Video generation models can function as world simulators if efficiency gaps in spatiotemporal modeling are bridged via organized paradigms, architectures, and algorithms.