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CubeNet: Equivariance to 3D Rotation and Translation

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arxiv 1804.04458 v1 pith:TZYPMKF2 submitted 2018-04-12 cs.CV cs.AIcs.LGstat.ML

classification cs.CVcs.AIcs.LGstat.ML
keywords networkrepresentationclassificationconvolutionalcubenetequivarianceequivariantneural
verification ladder T0 review T1 audit T2 compute T3 formal
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3D Convolutional Neural Networks are sensitive to transformations applied to their input. This is a problem because a voxelized version of a 3D object, and its rotated clone, will look unrelated to each other after passing through to the last layer of a network. Instead, an idealized model would preserve a meaningful representation of the voxelized object, while explaining the pose-difference between the two inputs. An equivariant representation vector has two components: the invariant identity part, and a discernable encoding of the transformation. Models that can't explain pose-differences risk "diluting" the representation, in pursuit of optimizing a classification or regression loss function. We introduce a Group Convolutional Neural Network with linear equivariance to translations and right angle rotations in three dimensions. We call this network CubeNet, reflecting its cube-like symmetry. By construction, this network helps preserve a 3D shape's global and local signature, as it is transformed through successive layers. We apply this network to a variety of 3D inference problems, achieving state-of-the-art on the ModelNet10 classification challenge, and comparable performance on the ISBI 2012 Connectome Segmentation Benchmark. To the best of our knowledge, this is the first 3D rotation equivariant CNN for voxel representations.

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