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Deep Reinforcement Learning amidst Lifelong Non-Stationarity

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arxiv 2006.10701 v1 pith:V4NOYPFF submitted 2020-06-18 cs.LG cs.AIcs.ROstat.ML

classification cs.LGcs.AIcs.ROstat.ML
keywords learningalgorithmsenvironmentexperienceslifelongnon-stationarityoff-policyproblem
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As humans, our goals and our environment are persistently changing throughout our lifetime based on our experiences, actions, and internal and external drives. In contrast, typical reinforcement learning problem set-ups consider decision processes that are stationary across episodes. Can we develop reinforcement learning algorithms that can cope with the persistent change in the former, more realistic problem settings? While on-policy algorithms such as policy gradients in principle can be extended to non-stationary settings, the same cannot be said for more efficient off-policy algorithms that replay past experiences when learning. In this work, we formalize this problem setting, and draw upon ideas from the online learning and probabilistic inference literature to derive an off-policy RL algorithm that can reason about and tackle such lifelong non-stationarity. Our method leverages latent variable models to learn a representation of the environment from current and past experiences, and performs off-policy RL with this representation. We further introduce several simulation environments that exhibit lifelong non-stationarity, and empirically find that our approach substantially outperforms approaches that do not reason about environment shift.

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  1. Adjustment Speed as a Safety Constraint for Nonstationary Reinforcement Learning

    cs.LG 2026-07 conditional novelty 6.0 of 10

    Forecasting context shifts and treating adaptation demand against calibrated recovery capacity as a safety gate reduces transient violations in a nonstationary highway-driving simulator.

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