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SurfEmb: Dense and Continuous Correspondence Distributions for Object Pose Estimation with Learnt Surface Embeddings

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arxiv 2111.13489 v2 pith:ZVMDMFZU submitted 2021-11-26 cs.CV cs.AIcs.LGcs.RO

classification cs.CVcs.AIcs.LGcs.RO
keywords distributionsposecorrespondencedataestimationlearntmethodsurface
verification ladder T0 review T1 audit T2 compute T3 formal
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We present an approach to learn dense, continuous 2D-3D correspondence distributions over the surface of objects from data with no prior knowledge of visual ambiguities like symmetry. We also present a new method for 6D pose estimation of rigid objects using the learnt distributions to sample, score and refine pose hypotheses. The correspondence distributions are learnt with a contrastive loss, represented in object-specific latent spaces by an encoder-decoder query model and a small fully connected key model. Our method is unsupervised with respect to visual ambiguities, yet we show that the query- and key models learn to represent accurate multi-modal surface distributions. Our pose estimation method improves the state-of-the-art significantly on the comprehensive BOP Challenge, trained purely on synthetic data, even compared with methods trained on real data. The project site is at https://surfemb.github.io/ .

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  1. Generative Visual Foresight Meets Task-Agnostic Pose Estimation in Robotic Table-Top Manipulation

    cs.RO 2025-08 conditional novelty 6.0 of 10

    GVF-TAPE predicts future RGB-D frames from an image and text, then extracts end-effector poses to control a robot, achieving strong success rates without action-labeled data.

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