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How Does Embodiment Affect the Human Perception of Computational Creativity? An Experimental Study Framework
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Which factors influence the human assessment of creativity exhibited by a computational system is a core question of computational creativity (CC) research. Recently, the system's embodiment has been put forward as such a factor, but empirical studies of its effect are lacking. To this end, we propose an experimental framework which isolates the effect of embodiment on the perception of creativity from its effect on creativity per se. We not only manipulate the system's embodiment, but also the perceptual evidence as the basis for the human creativity assessment. We motivate the core framework with embodiment and perceptual evidence as independent and the creative process as controlled variable, and we provide recommendations on measuring the assessment of creativity as dependent variable. We hope the framework will inspire others to study the human perception of embodied CC in a principled manner.
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Cited by 1 Pith paper
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CreepyCoCreator? Investigating AI Representation Modes for 3D Object Co-Creation in Virtual Reality
A Wizard-of-Oz VR study shows that embodiment, highlighting, and incremental visualization each shape how users perceive an AI co-creator, with embodiment increasing perceived partnership and contribution.
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