Pith. sign in

REVIEW 1 cited by

Play it by Ear: Learning Skills amidst Occlusion through Audio-Visual Imitation Learning

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 2205.14850 v1 pith:VZBSCKV2 submitted 2022-05-30 cs.RO cs.LGcs.SDeess.AS

classification cs.ROcs.LGcs.SDeess.AS
keywords tasksaudiolearningchallengingimitationocclusionpartially-observedsystem
verification ladder T0 review T1 audit T2 compute T3 formal
0 comments
read the original abstract

Humans are capable of completing a range of challenging manipulation tasks that require reasoning jointly over modalities such as vision, touch, and sound. Moreover, many such tasks are partially-observed; for example, taking a notebook out of a backpack will lead to visual occlusion and require reasoning over the history of audio or tactile information. While robust tactile sensing can be costly to capture on robots, microphones near or on a robot's gripper are a cheap and easy way to acquire audio feedback of contact events, which can be a surprisingly valuable data source for perception in the absence of vision. Motivated by the potential for sound to mitigate visual occlusion, we aim to learn a set of challenging partially-observed manipulation tasks from visual and audio inputs. Our proposed system learns these tasks by combining offline imitation learning from a modest number of tele-operated demonstrations and online finetuning using human provided interventions. In a set of simulated tasks, we find that our system benefits from using audio, and that by using online interventions we are able to improve the success rate of offline imitation learning by ~20%. Finally, we find that our system can complete a set of challenging, partially-observed tasks on a Franka Emika Panda robot, like extracting keys from a bag, with a 70% success rate, 50% higher than a policy that does not use audio.

Discussion (0). Continue with ORCID to comment.

Forward citations

Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Haptic-Informed ACT with a Soft Gripper and Recovery-Informed Training for Pseudo Oocyte Manipulation

    cs.RO 2025-06 conditional novelty 4.0 of 10

    A haptic-augmented ACT controller with a soft gripper reaches 80% success on a pseudo-oocyte pick-and-place task, versus 50% for standard ACT.

Pith tools