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DM-NeRF: 3D Scene Geometry Decomposition and Manipulation from 2D Images

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arxiv 2208.07227 v2 pith:WBB7PXHW submitted 2022-08-15 cs.CV cs.AIcs.GRcs.LGcs.RO

classification cs.CVcs.AIcs.GRcs.LGcs.RO
keywords objectmanipulationscenespacealgorithmcomponentdecomposedecomposition
verification ladder T0 review T1 audit T2 compute T3 formal
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In this paper, we study the problem of 3D scene geometry decomposition and manipulation from 2D views. By leveraging the recent implicit neural representation techniques, particularly the appealing neural radiance fields, we introduce an object field component to learn unique codes for all individual objects in 3D space only from 2D supervision. The key to this component is a series of carefully designed loss functions to enable every 3D point, especially in non-occupied space, to be effectively optimized even without 3D labels. In addition, we introduce an inverse query algorithm to freely manipulate any specified 3D object shape in the learned scene representation. Notably, our manipulation algorithm can explicitly tackle key issues such as object collisions and visual occlusions. Our method, called DM-NeRF, is among the first to simultaneously reconstruct, decompose, manipulate and render complex 3D scenes in a single pipeline. Extensive experiments on three datasets clearly show that our method can accurately decompose all 3D objects from 2D views, allowing any interested object to be freely manipulated in 3D space such as translation, rotation, size adjustment, and deformation.

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Forward citations

Cited by 4 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. CF3: Compact and Fast 3D Feature Fields

    cs.CV 2025-08 conditional novelty 6.0 of 10

    CF3 builds a compact 3D feature field from a pre-trained 3DGS by feature lifting, per-Gaussian autoencoding, and adaptive sparsification, matching baseline segmentation quality with roughly 5% of the Gaussians.

  2. Layered Motion Fusion: Lifting Motion Segmentation to 3D in Egocentric Videos

    cs.CV 2025-06 conditional novelty 6.0 of 10

    A layered neural radiance field fused with 2D motion masks and refined at test time beats both the 2D motion segmentation baseline and previous 3D methods on dynamic object segmentation in egocentric video.

  3. Enhancing LLM Training via Spectral Clipping

    cs.LG 2026-03 unverdicted novelty 5.0 of 10

    SPECTRA improves LLM pretraining via post-clipping of update spectral norms and optional pre-clipping of gradient spikes, framed as Composite Frank-Wolfe regularization.

  4. Leveraging 2D Priors and SDF Guidance for Dynamic Urban Scene Rendering

    cs.CV 2025-10 conditional novelty 5.0 of 10

    UGSDF achieves state-of-the-art novel-view rendering of dynamic urban objects without LiDAR or 3D motion annotations by jointly optimizing SDFs and 3D Gaussians under 2D depth and point-tracking priors.

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