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From Play to Policy: Conditional Behavior Generation from Uncurated Robot Data

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arxiv 2210.10047 v3 pith:OLCSPJAN submitted 2022-10-18 cs.RO cs.AIcs.CVcs.LG

classification cs.ROcs.AIcs.CVcs.LG
keywords dataplayrobotbehaviorgenerationbehaviorsc-betconditional
verification ladder T0 review T1 audit T2 compute T3 formal
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While large-scale sequence modeling from offline data has led to impressive performance gains in natural language and image generation, directly translating such ideas to robotics has been challenging. One critical reason for this is that uncurated robot demonstration data, i.e. play data, collected from non-expert human demonstrators are often noisy, diverse, and distributionally multi-modal. This makes extracting useful, task-centric behaviors from such data a difficult generative modeling problem. In this work, we present Conditional Behavior Transformers (C-BeT), a method that combines the multi-modal generation ability of Behavior Transformer with future-conditioned goal specification. On a suite of simulated benchmark tasks, we find that C-BeT improves upon prior state-of-the-art work in learning from play data by an average of 45.7%. Further, we demonstrate for the first time that useful task-centric behaviors can be learned on a real-world robot purely from play data without any task labels or reward information. Robot videos are best viewed on our project website: https://play-to-policy.github.io

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Forward citations

Cited by 8 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Beyond Description: Cognitively Benchmarking Fine-Grained Action for Embodied Agents

    cs.CV 2025-11 conditional novelty 7.0 of 10

    CFG-Bench uses 19,562 questions across four cognitive tiers to show that vision-language models are weak at fine-grained physical action understanding, and that SFT on its data improves scores on external embodied benchmarks.

  2. Why Does Action Chunking Improve Behavioral Cloning Performance in Robotic Control?

    cs.RO 2026-08 conditional novelty 6.0 of 10

    Action chunking in robotic behavioral cloning works mainly because it acts as a delayed-prediction policy and an implicit ensemble, not because of temporal consistency or horizon reduction.

  3. Patch Policy: Efficient Embodied Control via Dense Visual Representations

    cs.RO 2026-07 conditional novelty 6.0 of 10

    Patch Policy shows that frozen dense ViT patch tokens, consumed through a block-causal attention mask, let lightweight robot policies beat pooled-feature policies and even a fine-tuned 7B vision-language-action model.

  4. Spinning Straw into Gold: Relabeling LLM Agent Trajectories in Hindsight for Successful Demonstrations

    cs.CL 2026-07 conditional novelty 6.0 of 10

    Relabeling LLM-agent trajectories with all goals actually achieved, plus action masking and reweighting, yields sample-efficient gains over SFT and DPO on ALFWorld, PlanCraft, and WebShop.

  5. Online World Modeling Enables Real-World Inverse Reinforcement Learning from Observation

    cs.RO 2026-02 conditional novelty 6.0 of 10

    MPAIL2 demonstrates real-world manipulation learning from observation alone, without rewards or action labels, plus positive online transfer.

  6. Behavioral Exploration: Learning to Explore via In-Context Adaptation

    cs.LG 2025-07 conditional novelty 6.0 of 10

    A coverage-conditioned behavioral cloning policy adapts in-context to its own history, making robots explore new expert-like behaviors online without online reinforcement learning.

  7. VLM-TDP: VLM-guided Trajectory-conditioned Diffusion Policy for Robust Long-Horizon Manipulation

    cs.RO 2025-07 conditional novelty 6.0 of 10

    VLM-TDP guides a diffusion-based robot policy with VLM-generated voxel trajectories, improving success rates by roughly 30-44% and adding robustness to noise and scene changes.

  8. Fast-in-Slow: A Dual-System Foundation Model Unifying Fast Manipulation within Slow Reasoning

    cs.RO 2025-06 conditional novelty 5.0 of 10

    FiS-VLA embeds a diffusion-based action module into the final transformer blocks of a vision-language model, achieving 69% mean success on RLBench and a claimed 117.7 Hz control frequency.

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