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EchoScene: Indoor Scene Generation via Information Echo over Scene Graph Diffusion

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arxiv 2405.00915 v2 pith:YQ4FK5WC submitted 2024-05-02 cs.CV cs.AIcs.LG

classification cs.CVcs.AIcs.LG
keywords scenegenerationdenoisingechoscenegraphinformationscenesdiffusion
verification ladder T0 review T1 audit T2 compute T3 formal
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We present EchoScene, an interactive and controllable generative model that generates 3D indoor scenes on scene graphs. EchoScene leverages a dual-branch diffusion model that dynamically adapts to scene graphs. Existing methods struggle to handle scene graphs due to varying numbers of nodes, multiple edge combinations, and manipulator-induced node-edge operations. EchoScene overcomes this by associating each node with a denoising process and enables collaborative information exchange, enhancing controllable and consistent generation aware of global constraints. This is achieved through an information echo scheme in both shape and layout branches. At every denoising step, all processes share their denoising data with an information exchange unit that combines these updates using graph convolution. The scheme ensures that the denoising processes are influenced by a holistic understanding of the scene graph, facilitating the generation of globally coherent scenes. The resulting scenes can be manipulated during inference by editing the input scene graph and sampling the noise in the diffusion model. Extensive experiments validate our approach, which maintains scene controllability and surpasses previous methods in generation fidelity. Moreover, the generated scenes are of high quality and thus directly compatible with off-the-shelf texture generation. Code and trained models are open-sourced.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. MMGDreamer: Mixed-Modality Graph for Geometry-Controllable 3D Indoor Scene Generation

    cs.CV 2025-02 conditional novelty 5.0 of 10

    MMGDreamer generates 3D indoor scenes from a mixed-modality scene graph whose nodes can be text, images, or both, and it predicts missing object relationships for more coherent layouts.

  2. AccioScene: Compositional 3D Scene Generation via Graph Diffusion and Interaction-driven Critics

    cs.LG 2025-02 conditional novelty 4.0 of 10

    A text-to-3D scene pipeline that adds LLM-predicted human-object actions to a graph-diffusion scene generator and then removes or shifts objects that intersect a placed human body, yielding modest gains over InstructS...

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