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TorchDriveEnv: A Reinforcement Learning Benchmark for Autonomous Driving with Reactive, Realistic, and Diverse Non-Playable Characters

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arxiv 2405.04491 v1 pith:ACH7SPFX submitted 2024-05-07 cs.AI cs.LGcs.MAcs.RO

classification cs.AIcs.LGcs.MAcs.RO
keywords torchdriveenvautonomousbenchmarkdifferentdrivingeasylearningrealistic
verification ladder T0 review T1 audit T2 compute T3 formal
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The training, testing, and deployment, of autonomous vehicles requires realistic and efficient simulators. Moreover, because of the high variability between different problems presented in different autonomous systems, these simulators need to be easy to use, and easy to modify. To address these problems we introduce TorchDriveSim and its benchmark extension TorchDriveEnv. TorchDriveEnv is a lightweight reinforcement learning benchmark programmed entirely in Python, which can be modified to test a number of different factors in learned vehicle behavior, including the effect of varying kinematic models, agent types, and traffic control patterns. Most importantly unlike many replay based simulation approaches, TorchDriveEnv is fully integrated with a state of the art behavioral simulation API. This allows users to train and evaluate driving models alongside data driven Non-Playable Characters (NPC) whose initializations and driving behavior are reactive, realistic, and diverse. We illustrate the efficiency and simplicity of TorchDriveEnv by evaluating common reinforcement learning baselines in both training and validation environments. Our experiments show that TorchDriveEnv is easy to use, but difficult to solve.

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  1. Control-ITRA: Controlling the Behavior of a Driving Model

    cs.AI 2025-01 conditional novelty 5.0 of 10

    Control-ITRA conditions a learned driving behavior model on waypoints and target speeds, using a sampling-based training scheme, and shows better condition satisfaction and benchmark reward than RL baselines.

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