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SEE-2-SOUND: Zero-Shot Spatial Environment-to-Spatial Sound

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arxiv 2406.06612 v2 pith:OWDILHDJ submitted 2024-06-06 cs.CV cs.LGcs.SDeess.AS

classification cs.CVcs.LGcs.SDeess.AS
keywords audiospatialgeneratingcontentimagesvisualexperiencesgenerated
verification ladder T0 review T1 audit T2 compute T3 formal
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Generating combined visual and auditory sensory experiences is critical for the consumption of immersive content. Recent advances in neural generative models have enabled the creation of high-resolution content across multiple modalities such as images, text, speech, and videos. Despite these successes, there remains a significant gap in the generation of high-quality spatial audio that complements generated visual content. Furthermore, current audio generation models excel in either generating natural audio or speech or music but fall short in integrating spatial audio cues necessary for immersive experiences. In this work, we introduce SEE-2-SOUND, a zero-shot approach that decomposes the task into (1) identifying visual regions of interest; (2) locating these elements in 3D space; (3) generating mono-audio for each; and (4) integrating them into spatial audio. Using our framework, we demonstrate compelling results for generating spatial audio for high-quality videos, images, and dynamic images from the internet, as well as media generated by learned approaches.

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Cited by 3 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. In-the-wild Audio Spatialization with Flexible Text-guided Localization

    cs.SD 2025-06 conditional novelty 6.0 of 10

    A text-guided latent diffusion model converts monaural audio into binaural audio whose perceived directions and distances follow user-specified text prompts.

  2. Deep Learning for Personalized Binaural Audio Reproduction

    eess.AS 2025-08 accept novelty 4.0 of 10

    A structured survey of deep learning for personalized binaural audio, covering explicit HRTF prediction and end-to-end synthesis, datasets, metrics, and open challenges.

  3. ASAudio: A Survey of Advanced Spatial Audio Research

    eess.AS 2025-08 unverdicted novelty 3.0 of 10

    A comprehensive survey that systematically categorizes spatial audio research by representation, task, dataset, and evaluation.

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