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Meta 3D TextureGen: Fast and Consistent Texture Generation for 3D Objects
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The recent availability and adaptability of text-to-image models has sparked a new era in many related domains that benefit from the learned text priors as well as high-quality and fast generation capabilities, one of which is texture generation for 3D objects. Although recent texture generation methods achieve impressive results by using text-to-image networks, the combination of global consistency, quality, and speed, which is crucial for advancing texture generation to real-world applications, remains elusive. To that end, we introduce Meta 3D TextureGen: a new feedforward method comprised of two sequential networks aimed at generating high-quality and globally consistent textures for arbitrary geometries of any complexity degree in less than 20 seconds. Our method achieves state-of-the-art results in quality and speed by conditioning a text-to-image model on 3D semantics in 2D space and fusing them into a complete and high-resolution UV texture map, as demonstrated by extensive qualitative and quantitative evaluations. In addition, we introduce a texture enhancement network that is capable of up-scaling any texture by an arbitrary ratio, producing 4k pixel resolution textures.
Forward citations
Cited by 4 Pith papers
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SeqTex: Generate Mesh Textures in Video Sequence
SeqTex adapts a pretrained video diffusion model to directly generate complete UV texture maps by jointly predicting four multi-view images and the UV map as a five-frame sequence.
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Consistent Zero-shot 3D Texture Synthesis Using Geometry-aware Diffusion and Temporal Video Models
A video-diffusion pipeline conditioned on geometry maps, followed by component-wise UV inpainting, produces more coherent and seam-free textures for 3D meshes than Text2Tex, Paint3D, and Meshy in the reported tests.
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FlexPainter: Flexible and Multi-View Consistent Texture Generation
FlexPainter combines multi-view grid generation, UV-space view synchronization with a learned weighting network, and multi-modal embedding control to generate consistent, high-resolution textures from text and image prompts.
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UniTEX: Universal High Fidelity Generative Texturing for 3D Shapes
UniTEX generates textures for 3D shapes by predicting continuous volumetric texture functions, bypassing UV maps.
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