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RACER: Rich Language-Guided Failure Recovery Policies for Imitation Learning

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arxiv 2409.14674 v1 pith:JJYN4G75 submitted 2024-09-23 cs.RO cs.CLcs.CV

classification cs.ROcs.CLcs.CV
keywords failurelanguageracerrecoveryrichtasksactionsdata
verification ladder T0 review T1 audit T2 compute T3 formal
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Developing robust and correctable visuomotor policies for robotic manipulation is challenging due to the lack of self-recovery mechanisms from failures and the limitations of simple language instructions in guiding robot actions. To address these issues, we propose a scalable data generation pipeline that automatically augments expert demonstrations with failure recovery trajectories and fine-grained language annotations for training. We then introduce Rich languAge-guided failure reCovERy (RACER), a supervisor-actor framework, which combines failure recovery data with rich language descriptions to enhance robot control. RACER features a vision-language model (VLM) that acts as an online supervisor, providing detailed language guidance for error correction and task execution, and a language-conditioned visuomotor policy as an actor to predict the next actions. Our experimental results show that RACER outperforms the state-of-the-art Robotic View Transformer (RVT) on RLbench across various evaluation settings, including standard long-horizon tasks, dynamic goal-change tasks and zero-shot unseen tasks, achieving superior performance in both simulated and real world environments. Videos and code are available at: https://rich-language-failure-recovery.github.io.

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Cited by 5 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Robix: A Unified Model for Robot Interaction, Reasoning and Planning

    cs.AI 2025-09 conditional novelty 6.0 of 10

    A three-stage-trained VLM unifies robot planning and dialogue, and beats commercial VLMs on the authors' interactive-task benchmarks.

  2. AimBot: A Simple Auxiliary Visual Cue to Enhance Spatial Awareness of Visuomotor Policies

    cs.RO 2025-08 conditional novelty 6.0 of 10

    Overlaying end-effector-derived shooting lines and reticles on RGB images consistently raises success rates of visuomotor policies, especially on long-horizon manipulation tasks.

  3. SwitchVLA: Execution-Aware Task Switching for Vision-Language-Action Models

    cs.RO 2025-06 conditional novelty 6.0 of 10

    SwitchVLA trains a vision-language-action policy to handle mid-execution instruction changes by conditioning on contact state and a three-way behavior mode, using only existing single-task demonstrations.

  4. LoHoVLA: A Unified Vision-Language-Action Model for Long-Horizon Embodied Tasks

    cs.RO 2025-05 conditional novelty 4.0 of 10

    A unified vision-language-action model that emits a sub-task description followed by a discrete action token outperforms modular and action-only baselines on simulated long-horizon tabletop tasks.

  5. Data Pyramid for Embodied Manipulation

    cs.RO 2026-07 conditional novelty 3.0 of 10

    Embodied training data form a five-layer pyramid—real-robot, UMI, ego/exo, simulation, general V–L—ordered by the trade-off between scale and robot alignment, and model capabilities track how those layers are mixed.

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