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Wonderland: Navigating 3D Scenes from a Single Image

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arxiv 2412.12091 v2 pith:ERJAKOTO submitted 2024-12-16 cs.CV

classification cs.CV
keywords modelreconstructionscenesvideodiffusiongenerationsceneefficient
verification ladder T0 review T1 audit T2 compute T3 formal
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How can one efficiently generate high-quality, wide-scope 3D scenes from arbitrary single images? Existing methods suffer several drawbacks, such as requiring multi-view data, time-consuming per-scene optimization, distorted geometry in occluded areas, and low visual quality in backgrounds. Our novel 3D scene reconstruction pipeline overcomes these limitations to tackle the aforesaid challenge. Specifically, we introduce a large-scale reconstruction model that leverages latents from a video diffusion model to predict 3D Gaussian Splattings of scenes in a feed-forward manner. The video diffusion model is designed to create videos precisely following specified camera trajectories, allowing it to generate compressed video latents that encode multi-view information while maintaining 3D consistency. We train the 3D reconstruction model to operate on the video latent space with a progressive learning strategy, enabling the efficient generation of high-quality, wide-scope, and generic 3D scenes. Extensive evaluations across various datasets affirm that our model significantly outperforms existing single-view 3D scene generation methods, especially with out-of-domain images. Thus, we demonstrate for the first time that a 3D reconstruction model can effectively be built upon the latent space of a diffusion model in order to realize efficient 3D scene generation.

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Cited by 6 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Rays as Pixels: Learning A Joint Distribution of Videos and Camera Trajectories

    cs.CV 2026-04 unverdicted novelty 7.0 of 10

    Encoding cameras as pixel-aligned raxels lets one video diffusion model jointly denoise video and trajectories, supporting pose estimation, controlled generation, and joint synthesis.

  2. UniWorld-View: Large-Baseline View Synthesis via Video Diffusion Models

    cs.CV 2026-08 conditional novelty 6.0 of 10

    UniWorld-View couples an occlusion-aware point cloud renderer with a dual-stream video diffusion model to synthesize large-baseline novel views from monocular video.

  3. SymphoMotion: Joint Control of Camera Motion and Object Dynamics for Coherent Video Generation

    cs.CV 2026-04 conditional novelty 6.0 of 10

    SymphoMotion jointly controls camera trajectories and depth-aware object dynamics inside one video diffusion model, supported by the new RealCOD-25K real-world paired-motion dataset.

  4. Precise Action-to-Video Generation Through Visual Action Prompts

    cs.CV 2025-08 conditional novelty 6.0 of 10

    Skeleton-based visual action prompts give precise, cross-domain action control for video generation of human and robot interactions.

  5. Cross-Frame Representation Alignment for Fine-Tuning Video Diffusion Models

    cs.CV 2025-06 conditional novelty 6.0 of 10

    CREPA fine-tunes video diffusion models with a loss that pulls each frame's hidden representation toward pretrained features of adjacent frames, improving semantic consistency in generated videos.

  6. From World Action Models to Embodied Brains: A Roadmap for Open-World Physical Intelligence

    cs.RO 2026-07 conditional novelty 4.0 of 10

    Physical intelligence needs an embodied brain that reasons over interventions and emits capability requests, grounded by a physical harness and shared experience contracts rather than direct actuator policies.

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