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arxiv 2501.02690 v1 pith:F2W6KZOO submitted 2025-01-05 cs.CV

GS-DiT: Advancing Video Generation with Pseudo 4D Gaussian Fields through Efficient Dense 3D Point Tracking

classification cs.CV
keywords videogaussiangs-ditgenerationcamerafieldpointpseudo
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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4D video control is essential in video generation as it enables the use of sophisticated lens techniques, such as multi-camera shooting and dolly zoom, which are currently unsupported by existing methods. Training a video Diffusion Transformer (DiT) directly to control 4D content requires expensive multi-view videos. Inspired by Monocular Dynamic novel View Synthesis (MDVS) that optimizes a 4D representation and renders videos according to different 4D elements, such as camera pose and object motion editing, we bring pseudo 4D Gaussian fields to video generation. Specifically, we propose a novel framework that constructs a pseudo 4D Gaussian field with dense 3D point tracking and renders the Gaussian field for all video frames. Then we finetune a pretrained DiT to generate videos following the guidance of the rendered video, dubbed as GS-DiT. To boost the training of the GS-DiT, we also propose an efficient Dense 3D Point Tracking (D3D-PT) method for the pseudo 4D Gaussian field construction. Our D3D-PT outperforms SpatialTracker, the state-of-the-art sparse 3D point tracking method, in accuracy and accelerates the inference speed by two orders of magnitude. During the inference stage, GS-DiT can generate videos with the same dynamic content while adhering to different camera parameters, addressing a significant limitation of current video generation models. GS-DiT demonstrates strong generalization capabilities and extends the 4D controllability of Gaussian splatting to video generation beyond just camera poses. It supports advanced cinematic effects through the manipulation of the Gaussian field and camera intrinsics, making it a powerful tool for creative video production. Demos are available at https://wkbian.github.io/Projects/GS-DiT/.

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Forward citations

Cited by 6 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. MV-Forcing: Long Multi-View Video Generation via 4D-Grounded Spatio-Temporal Self-Forcing

    cs.CV 2026-07 conditional novelty 7.0

    MV-Forcing composes temporal and view-sequential autoregression in a single diffusion model, using a recurrent 3D reconstruction model as a geometric bridge to generate arbitrarily long, multi-view consistent videos.

  2. RayPE: Ray-Space Positional Encoding for 3D-Aware Video Generation

    cs.CV 2026-06 unverdicted novelty 7.0

    RayPE extends video DiT attention with Plucker coordinates and a gated reciprocal-product term to improve 3D consistency and camera controllability.

  3. OmniCamera: A Unified Framework for Multi-task Video Generation with Arbitrary Camera Control

    cs.CV 2026-04 unverdicted novelty 7.0

    OmniCamera disentangles video content and camera motion for multi-task generation with arbitrary camera control via the OmniCAM hybrid dataset and Dual-level Curriculum Co-Training.

  4. RayPE: Ray-Space Positional Encoding for 3D-Aware Video Generation

    cs.CV 2026-06 unverdicted novelty 6.0

    RayPE extends RoPE in video DiTs by additively injecting per-token 6D Plucker coordinates into Q/K attention with a flip arrangement and magnitude gating to incorporate ray geometry for better 3D awareness.

  5. INSPATIO-WORLD: A Real-Time 4D World Simulator via Spatiotemporal Autoregressive Modeling

    cs.CV 2026-04 unverdicted novelty 6.0

    INSPATIO-WORLD is a real-time framework for high-fidelity 4D scene generation and navigation from monocular videos via STAR architecture with implicit caching, explicit geometric constraints, and distribution-matching...

  6. SpatialEdit: Benchmarking Fine-Grained Image Spatial Editing

    cs.CV 2026-04 unverdicted novelty 6.0

    SpatialEdit provides a benchmark, large synthetic dataset, and baseline model for precise object and camera spatial manipulations in images, with the model beating priors on spatial editing.