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arxiv: 2506.17294 · v3 · pith:2DITCNZSnew · submitted 2025-06-17 · 💻 cs.CL · cs.AI· cs.LG

From Multimodal Perception to Strategic Reasoning: A Survey on AI-Generated Game Commentary

classification 💻 cs.CL cs.AIcs.LG
keywords commentaryai-ggcsurveyai-generatedgameresearchstrategicthree
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The advent of artificial intelligence has propelled AI-Generated Game Commentary (AI-GGC) into a rapidly expanding research area, offering advantages such as scalable availability and personalized narration. However, existing studies remain fragmented, and a systematic survey that unifies prior efforts is still lacking. To bridge this gap, our survey introduces a unified framework that systematically organizes the AI-GGC landscape. We present a novel taxonomy focused on three core commentator capabilities: Live Observation, Strategic Analysis, and Historical Recall, and further categorize commentary into three corresponding types: Descriptive Commentary, Analytical Commentary, and Background Commentary. Building on this structure, we provide an in-depth review of methods, datasets, and evaluation metrics, analyzing their strengths and limitations. Finally, we highlight key challenges and point out promising directions for future research in AI-GGC.

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