pith. sign in

arxiv: 2508.03368 · v3 · pith:DWAHOL33new · submitted 2025-08-05 · 💻 cs.AI · cs.GT

Game Reasoning Arena: A Framework and Benchmark for Assessing Reasoning Capabilities of Large Language Models via Game Play

classification 💻 cs.AI cs.GT
keywords gamereasoningagentsframeworklibrarymodelsarenaboard
0
0 comments X
read the original abstract

The Game Reasoning Arena library provides a framework for evaluating the decision making abilities of large language models (LLMs) through strategic board games implemented in Google OpenSpiel library. The framework enables systematic comparisons between LLM based agents and other agents (random, heuristic, reinforcement learning agents, etc.) in various game scenarios by wrapping multiple board and matrix games and supporting different agent types. It integrates API access to models via liteLLM, local model deployment via vLLM, and offers distributed execution through Ray. This paper summarises the library structure, key characteristics, and motivation of the repository, highlighting how it contributes to the empirical evaluation of the reasoning of LLM and game theoretic behaviour.

This paper has not been read by Pith yet.

discussion (0)

Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.

Forward citations

Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. SidConArena: An Environment Evaluating Agents in Open-Ended,Positive-Sum Bargaining Game

    cs.MA 2026-06 unverdicted novelty 7.0

    SidConArena is a new multi-phase benchmark framework formalizing a partially observable stochastic game for evaluating LLM agents in open-ended positive-sum bargaining with negotiation, converter production, and seale...