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Generative Camera Dolly: Extreme Monocular Dynamic Novel View Synthesis
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abstract
Accurate reconstruction of complex dynamic scenes from just a single viewpoint continues to be a challenging task in computer vision. Current dynamic novel view synthesis methods typically require videos from many different camera viewpoints, necessitating careful recording setups, and significantly restricting their utility in the wild as well as in terms of embodied AI applications. In this paper, we propose $\textbf{GCD}$, a controllable monocular dynamic view synthesis pipeline that leverages large-scale diffusion priors to, given a video of any scene, generate a synchronous video from any other chosen perspective, conditioned on a set of relative camera pose parameters. Our model does not require depth as input, and does not explicitly model 3D scene geometry, instead performing end-to-end video-to-video translation in order to achieve its goal efficiently. Despite being trained on synthetic multi-view video data only, zero-shot real-world generalization experiments show promising results in multiple domains, including robotics, object permanence, and driving environments. We believe our framework can potentially unlock powerful applications in rich dynamic scene understanding, perception for robotics, and interactive 3D video viewing experiences for virtual reality.
Forward citations
Cited by 2 Pith papers
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Vid-CamEdit: Video Camera Trajectory Editing with Generative Rendering from Estimated Geometry
Vid-CamEdit re-synthesizes monocular videos along user-defined camera paths by conditioning a video diffusion model on 2D flows derived from estimated 3D geometry, without training on multi-view video data.
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Follow-Your-Creation: Empowering 4D Creation through Video Inpainting
Follow-Your-Creation fine-tunes the Wan2.1 video inpainting model on composite point-cloud and editing masks so a single monocular video can be converted into editable 4D video with new camera motion.
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