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One-Shot Manipulation Strategy Learning by Making Contact Analogies

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arxiv 2411.09627 v2 pith:IRFFD57X submitted 2024-11-14 cs.RO cs.AIcs.CV

classification cs.ROcs.AIcs.CV
keywords objectscontactdifferentmagicmanipulationnovelanalogiesgeneralization
verification ladder T0 review T1 audit T2 compute T3 formal
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We present a novel approach, MAGIC (manipulation analogies for generalizable intelligent contacts), for one-shot learning of manipulation strategies with fast and extensive generalization to novel objects. By leveraging a reference action trajectory, MAGIC effectively identifies similar contact points and sequences of actions on novel objects to replicate a demonstrated strategy, such as using different hooks to retrieve distant objects of different shapes and sizes. Our method is based on a two-stage contact-point matching process that combines global shape matching using pretrained neural features with local curvature analysis to ensure precise and physically plausible contact points. We experiment with three tasks including scooping, hanging, and hooking objects. MAGIC demonstrates superior performance over existing methods, achieving significant improvements in runtime speed and generalization to different object categories. Website: https://magic-2024.github.io/ .

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Leveraging Extrinsic Dexterity for Occluded Grasping on Grasp Constraining Walls

    cs.RO 2025-07 conditional novelty 6.0 of 10

    A hierarchical reinforcement learning framework with a CVAE contact-location model lets a parallel gripper grasp otherwise unreachable objects on tall walls by combining pushing, pivoting, and grasping, with 90% real-...

  2. Adapting by Analogy: OOD Generalization of Visuomotor Policies via Functional Correspondence

    cs.RO 2025-06 conditional novelty 6.0 of 10

    A test-time method uses expert-provided functional correspondences to map out-of-distribution scenes to similar training scenes, letting a visuomotor policy reuse old behaviors without retraining.

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