pith. sign in

arxiv: 1303.3827 · v1 · pith:NAPTDIHLnew · submitted 2013-03-15 · 💻 cs.MA · cs.CY

Towards a serious games evacuation simulator

classification 💻 cs.MA cs.CY
keywords evacuationgamesplansserioustrainingenvironmentmadesimulator
0
0 comments X
read the original abstract

The evacuation of complex buildings is a challenge under any circumstances. Fire drills are a way of training and validating evacuation plans. However, sometimes these plans are not taken seriously by their participants. It is also difficult to have the financial and time resources required. In this scenario, serious games can be used as a tool for training, planning and evaluating emergency plans. In this paper a prototype of a serious games evacuation simulator is presented. To make the environment as realistic as possible, 3D models were made using Blender and loaded onto Unity3D, a popular game engine. This framework provided us with the appropriate simulation environment. Some experiences were made and results show that this tool has potential for practitioners and planners to use it for training building occupants.

This paper has not been read by Pith yet.

discussion (0)

Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.