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ProcTHOR: Large-Scale Embodied AI Using Procedural Generation
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Massive datasets and high-capacity models have driven many recent advancements in computer vision and natural language understanding. This work presents a platform to enable similar success stories in Embodied AI. We propose ProcTHOR, a framework for procedural generation of Embodied AI environments. ProcTHOR enables us to sample arbitrarily large datasets of diverse, interactive, customizable, and performant virtual environments to train and evaluate embodied agents across navigation, interaction, and manipulation tasks. We demonstrate the power and potential of ProcTHOR via a sample of 10,000 generated houses and a simple neural model. Models trained using only RGB images on ProcTHOR, with no explicit mapping and no human task supervision produce state-of-the-art results across 6 embodied AI benchmarks for navigation, rearrangement, and arm manipulation, including the presently running Habitat 2022, AI2-THOR Rearrangement 2022, and RoboTHOR challenges. We also demonstrate strong 0-shot results on these benchmarks, via pre-training on ProcTHOR with no fine-tuning on the downstream benchmark, often beating previous state-of-the-art systems that access the downstream training data.
Forward citations
Cited by 4 Pith papers
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Evaluating Robustness of Monocular Depth Estimation with Procedural Scene Perturbations
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An LLM-based planner that reasons over a scene graph and moves strategically chosen obstacles outperforms heuristic and learning baselines on a new sequential 'lifelong interactive navigation' benchmark in ProcTHOR.
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Embodied Active Learning under Limited Annotation and Navigation Budget for Object Detection
A spatial-consistency score—the Prediction Discrepancy—guides both robot navigation and image selection, improving object-detector adaptation under navigation and annotation budgets.
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GBPP: Grasp-Aware Base Placement Prediction for Robots via Two-Stage Learning
GBPP uses 180k cheap heuristic labels plus 12k simulation trials to train a point-cloud classifier that picks a mobile robot's base pose for grasping in about 0.3 seconds.
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