Bregman implementation of Meyer's G-norm for cartoon + textures decomposition
classification
💻 cs.CV
math.FA
keywords
bregmancartoondecompositionmeyertexturesalgorithmchambollecompared
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In this paper, we design a very simple algorithm based on Split Bregman iterations to numerically solve the cartoon + textures decomposition model of Meyer. This results in a significant gain in speed compared to Chambolle's nonlinear projectors.
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