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arxiv: 2410.22777 · v1 · pith:RYLT43JMnew · submitted 2024-10-30 · 💻 cs.CV · math.FA

Bregman implementation of Meyer's G-norm for cartoon + textures decomposition

classification 💻 cs.CV math.FA
keywords bregmancartoondecompositionmeyertexturesalgorithmchambollecompared
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In this paper, we design a very simple algorithm based on Split Bregman iterations to numerically solve the cartoon + textures decomposition model of Meyer. This results in a significant gain in speed compared to Chambolle's nonlinear projectors.

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