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PerAct2: Benchmarking and Learning for Robotic Bimanual Manipulation Tasks

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arxiv 2407.00278 v2 pith:TPQYNOPT submitted 2024-06-29 cs.RO cs.AIcs.CVcs.LG

classification cs.ROcs.AIcs.CVcs.LG
keywords bimanualmanipulationtasksbenchmarkcodecoordinationlearningperact2
verification ladder T0 review T1 audit T2 compute T3 formal
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Bimanual manipulation is challenging due to precise spatial and temporal coordination required between two arms. While there exist several real-world bimanual systems, there is a lack of simulated benchmarks with a large task diversity for systematically studying bimanual capabilities across a wide range of tabletop tasks. This paper addresses the gap by extending RLBench to bimanual manipulation. We open-source our code and benchmark comprising 13 new tasks with 23 unique task variations, each requiring a high degree of coordination and adaptability. To kickstart the benchmark, we extended several state-of-the art methods to bimanual manipulation and also present a language-conditioned behavioral cloning agent -- PerAct2, which enables the learning and execution of bimanual 6-DoF manipulation tasks. Our novel network architecture efficiently integrates language processing with action prediction, allowing robots to understand and perform complex bimanual tasks in response to user-specified goals. Project website with code is available at: http://bimanual.github.io

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. ARGUS: Aligning Robot Scene Geometry Under Shifting Views with Large 3D Vision Models

    cs.RO 2026-08 conditional novelty 6.0 of 10

    A preprocessing pipeline that reconstructs a 3D point cloud from RGB images and re-renders it from a fixed viewpoint improves viewpoint robustness and data efficiency for vision-based robot policies.

  2. BiAssemble: Learning Collaborative Affordance for Bimanual Geometric Assembly

    cs.RO 2025-06 conditional novelty 6.0 of 10

    BiAssemble predicts bimanual grasp and assembly actions for geometric reassembly of fractured objects via point-level collaborative affordance, and reports simulation gains over baselines plus a real-world benchmark.

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