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arxiv: 2407.02430 · v1 · pith:V537DS36 · submitted 2024-07-02 · cs.CV · cs.AI· cs.GR· cs.LG

Meta 3D TextureGen: Fast and Consistent Texture Generation for 3D Objects

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classification cs.CV cs.AIcs.GRcs.LG
keywords texturegenerationtext-to-imagearbitraryconsistentfasthigh-qualityintroduce
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The recent availability and adaptability of text-to-image models has sparked a new era in many related domains that benefit from the learned text priors as well as high-quality and fast generation capabilities, one of which is texture generation for 3D objects. Although recent texture generation methods achieve impressive results by using text-to-image networks, the combination of global consistency, quality, and speed, which is crucial for advancing texture generation to real-world applications, remains elusive. To that end, we introduce Meta 3D TextureGen: a new feedforward method comprised of two sequential networks aimed at generating high-quality and globally consistent textures for arbitrary geometries of any complexity degree in less than 20 seconds. Our method achieves state-of-the-art results in quality and speed by conditioning a text-to-image model on 3D semantics in 2D space and fusing them into a complete and high-resolution UV texture map, as demonstrated by extensive qualitative and quantitative evaluations. In addition, we introduce a texture enhancement network that is capable of up-scaling any texture by an arbitrary ratio, producing 4k pixel resolution textures.

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Cited by 6 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

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    cs.CV 2025-05 unverdicted novelty 7.0

    PacTure uses view packing and next-scale autoregressive prediction to generate consistent multi-view PBR textures faster than prior sequential or cross-attention methods.

  2. GaussianGrow: Geometry-aware Gaussian Growing from 3D Point Clouds with Text Guidance

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    GaussianGrow grows 3D Gaussians from point clouds by enforcing geometric accuracy through text-guided consistent view synthesis and iterative diffusion-based inpainting of hard-to-observe areas.

  3. Realiz3D: 3D Generation Made Photorealistic via Domain-Aware Learning

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    Realiz3D decouples visual domain from 3D controls in diffusion models via domain-aware residual adapters to enable photorealistic controllable generation.

  4. TripoSG: High-Fidelity 3D Shape Synthesis using Large-Scale Rectified Flow Models

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    TripoSG generates high-fidelity 3D meshes from input images via a large-scale rectified flow transformer and hybrid-trained 3D VAE on a custom 2-million-sample dataset, claiming state-of-the-art fidelity and generalization.

  5. AssetGen: Deployable 3D Asset Generation at Interactive Speed

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    AssetGen is a system that produces deployable 3D assets including meshes, baked normals, and textures from a single reference image in under 30 seconds via a coarse-to-refine VecSet pipeline and co-designed optimizations.

  6. Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generation

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    Hunyuan3D 2.0 scales flow-based diffusion transformers and texture synthesis models to generate high-resolution textured 3D assets that outperform prior state-of-the-art in geometry, alignment, and texture quality.