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Parallel random variates generator for GPUs based on normal numbers

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arxiv 1206.1187 v2 pith:XPX3EI3G submitted 2012-06-06 cs.MS cs.DCcs.NAmath.NAmath.PR

Parallel random variates generator for GPUs based on normal numbers

classification cs.MS cs.DCcs.NAmath.NAmath.PR
keywords implementationgeneratormethodsnormalnumberoperationsparallelrate
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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Pseudorandom number generators are required for many computational tasks, such as stochastic modelling and simulation. This paper investigates the serial CPU and parallel GPU implementation of a Linear Congruential Generator based on the binary representation of the normal number $\alpha_{2,3}$. We adapted two methods of modular reduction which allowed us to perform most operations in 64-bit integer arithmetic, improving on the original implementation based on 106-bit double-double operations. We found that our implementation is faster than existing methods in literature, and our generation rate is close to the limiting rate imposed by the efficiency of writing to a GPU's global memory.

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