LongAct benchmark evaluates long-horizon household task execution from free-form instructions; HoloMind agent raises performance but top VLMs still reach only 59% goal completion and 16% full-task success.
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ProgPrompt: Generating Situated Robot Task Plans using Large Language Models
Canonical reference. 83% of citing Pith papers cite this work as background.
abstract
Task planning can require defining myriad domain knowledge about the world in which a robot needs to act. To ameliorate that effort, large language models (LLMs) can be used to score potential next actions during task planning, and even generate action sequences directly, given an instruction in natural language with no additional domain information. However, such methods either require enumerating all possible next steps for scoring, or generate free-form text that may contain actions not possible on a given robot in its current context. We present a programmatic LLM prompt structure that enables plan generation functional across situated environments, robot capabilities, and tasks. Our key insight is to prompt the LLM with program-like specifications of the available actions and objects in an environment, as well as with example programs that can be executed. We make concrete recommendations about prompt structure and generation constraints through ablation experiments, demonstrate state of the art success rates in VirtualHome household tasks, and deploy our method on a physical robot arm for tabletop tasks. Website at progprompt.github.io
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background 6representative citing papers
SceneCode compiles natural language prompts into executable code programs that generate editable, articulated indoor scenes for physics simulation.
LLM planners for robots often produce dangerous plans even when planning succeeds, with safety awareness staying flat as model scale improves planning ability.
ST-BiBench reveals a coordination paradox in which MLLMs show strong high-level strategic reasoning yet fail at fine-grained 16-dimensional bimanual action synthesis and multi-stream fusion.
VoxPoser uses LLMs to compose 3D value maps via VLM interaction for model-based synthesis of robust robot trajectories on open-set language-specified manipulation tasks.
Voyager achieves superior lifelong learning in Minecraft by combining an automatic exploration curriculum, a library of executable skills, and iterative LLM prompting with environment feedback, yielding 3.3x more unique items and 15.3x faster milestone unlocks than prior methods while generalizing技能
LLM+P lets LLMs solve planning problems optimally by converting them to PDDL for classical planners and back to natural language.
DeMiAn re-annotates robot and egocentric videos with VLM-generated dense labels across motion, scene, pose, and reasoning aspects, then uses a learned instructor to boost policy success by 5 points on RoboCasa over task-only baselines.
AgentChord models manipulation tasks as directed graphs enriched with anticipatory recovery branches, using specialized agents to enable immediate, low-latency failure responses and improve success on long-horizon bimanual tasks.
Re²MoGen generates open-vocabulary motions via MCTS-enhanced LLM keyframe planning, pose-prior optimization with dynamic temporal matching fine-tuning, and physics-aware RL post-training, claiming SOTA performance.
A physical agentic loop with execution-state monitoring improves robustness of language-guided grasping over open-loop execution by converting noisy telemetry into discrete outcome events that trigger retries or user escalation.
The paper systematizes agentic skills beyond tool use, providing design pattern and representation-scope taxonomies plus security analysis of malicious skill infiltration in agent marketplaces.
GITM uses LLMs to generate action plans from text knowledge and memory, enabling agents to complete long-horizon Minecraft tasks at much higher success rates than prior RL methods.
RAP turns LLMs into dual world-model and planning agents via MCTS to generate better reasoning paths, outperforming CoT baselines and achieving 33% relative gains over GPT-4 CoT using LLaMA-33B on plan generation.
PaLM-E is a single 562B-parameter multimodal model that performs embodied reasoning tasks like robotic manipulation planning and visual question answering by interleaving vision, state, and text inputs with positive transfer from joint training on language and robotics data.
DEPS combines LLM-based interactive planning with a trainable goal selector to create a zero-shot multi-task agent that completes 70+ Minecraft tasks and nearly doubles prior performance.
TaskGround introduces a Ground-Infer-Execute framework for full-scene household reasoning that improves success rates on the FullHome benchmark and enables compact models to match larger ones at up to 18x lower token cost.
LLM agent progress depends on externalizing cognitive functions into memory, skills, protocols, and harness engineering that coordinates them reliably.
HECG combines multi-dimensional metrics for strategy choice, ten-type error classification with recoverability details, and causal-context graphs to improve LLM agent reliability in complex tasks.
LEO-RobotAgent is a general-purpose framework that enables LLMs to independently plan, use tools, and collaborate with humans while operating multiple robot types for unpredictable tasks.
citing papers explorer
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When Robots Do the Chores: A Benchmark and Agent for Long-Horizon Household Task Execution
LongAct benchmark evaluates long-horizon household task execution from free-form instructions; HoloMind agent raises performance but top VLMs still reach only 59% goal completion and 16% full-task success.
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SceneCode: Executable World Programs for Editable Indoor Scenes with Articulated Objects
SceneCode compiles natural language prompts into executable code programs that generate editable, articulated indoor scenes for physics simulation.
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Using large language models for embodied planning introduces systematic safety risks
LLM planners for robots often produce dangerous plans even when planning succeeds, with safety awareness staying flat as model scale improves planning ability.
-
ST-BiBench: Benchmarking Multi-Stream Multimodal Coordination in Bimanual Embodied Tasks for MLLMs
ST-BiBench reveals a coordination paradox in which MLLMs show strong high-level strategic reasoning yet fail at fine-grained 16-dimensional bimanual action synthesis and multi-stream fusion.
-
VoxPoser: Composable 3D Value Maps for Robotic Manipulation with Language Models
VoxPoser uses LLMs to compose 3D value maps via VLM interaction for model-based synthesis of robust robot trajectories on open-set language-specified manipulation tasks.
-
Voyager: An Open-Ended Embodied Agent with Large Language Models
Voyager achieves superior lifelong learning in Minecraft by combining an automatic exploration curriculum, a library of executable skills, and iterative LLM prompting with environment feedback, yielding 3.3x more unique items and 15.3x faster milestone unlocks than prior methods while generalizing技能
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LLM+P: Empowering Large Language Models with Optimal Planning Proficiency
LLM+P lets LLMs solve planning problems optimally by converting them to PDDL for classical planners and back to natural language.
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How to Instruct Your Robot: Dense Language Annotations Power Robot Policy Learning
DeMiAn re-annotates robot and egocentric videos with VLM-generated dense labels across motion, scene, pose, and reasoning aspects, then uses a learned instructor to boost policy success by 5 points on RoboCasa over task-only baselines.
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From Reaction to Anticipation: Proactive Failure Recovery through Agentic Task Graph for Robotic Manipulation
AgentChord models manipulation tasks as directed graphs enriched with anticipatory recovery branches, using specialized agents to enable immediate, low-latency failure responses and improve success on long-horizon bimanual tasks.
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Re$^2$MoGen: Open-Vocabulary Motion Generation via LLM Reasoning and Physics-Aware Refinement
Re²MoGen generates open-vocabulary motions via MCTS-enhanced LLM keyframe planning, pose-prior optimization with dynamic temporal matching fine-tuning, and physics-aware RL post-training, claiming SOTA performance.
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A Physical Agentic Loop for Language-Guided Grasping with Execution-State Monitoring
A physical agentic loop with execution-state monitoring improves robustness of language-guided grasping over open-loop execution by converting noisy telemetry into discrete outcome events that trigger retries or user escalation.
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SoK: Agentic Skills -- Beyond Tool Use in LLM Agents
The paper systematizes agentic skills beyond tool use, providing design pattern and representation-scope taxonomies plus security analysis of malicious skill infiltration in agent marketplaces.
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Ghost in the Minecraft: Generally Capable Agents for Open-World Environments via Large Language Models with Text-based Knowledge and Memory
GITM uses LLMs to generate action plans from text knowledge and memory, enabling agents to complete long-horizon Minecraft tasks at much higher success rates than prior RL methods.
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Reasoning with Language Model is Planning with World Model
RAP turns LLMs into dual world-model and planning agents via MCTS to generate better reasoning paths, outperforming CoT baselines and achieving 33% relative gains over GPT-4 CoT using LLaMA-33B on plan generation.
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PaLM-E: An Embodied Multimodal Language Model
PaLM-E is a single 562B-parameter multimodal model that performs embodied reasoning tasks like robotic manipulation planning and visual question answering by interleaving vision, state, and text inputs with positive transfer from joint training on language and robotics data.
-
Describe, Explain, Plan and Select: Interactive Planning with Large Language Models Enables Open-World Multi-Task Agents
DEPS combines LLM-based interactive planning with a trainable goal selector to create a zero-shot multi-task agent that completes 70+ Minecraft tasks and nearly doubles prior performance.
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TaskGround: Structured Executable Task Inference for Full-Scene Household Reasoning
TaskGround introduces a Ground-Infer-Execute framework for full-scene household reasoning that improves success rates on the FullHome benchmark and enables compact models to match larger ones at up to 18x lower token cost.
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Externalization in LLM Agents: A Unified Review of Memory, Skills, Protocols and Harness Engineering
LLM agent progress depends on externalizing cognitive functions into memory, skills, protocols, and harness engineering that coordinates them reliably.
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A Hierarchical Error-Corrective Graph Framework for Autonomous Agents with LLM-Based Action Generation
HECG combines multi-dimensional metrics for strategy choice, ten-type error classification with recoverability details, and causal-context graphs to improve LLM agent reliability in complex tasks.
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LEO-RobotAgent: A General-purpose Robotic Agent for Language-driven Embodied Operator
LEO-RobotAgent is a general-purpose framework that enables LLMs to independently plan, use tools, and collaborate with humans while operating multiple robot types for unpredictable tasks.