WorldVLN proposes the first autoregressive world action model for aerial vision-language navigation that predicts short-horizon latent world states, decodes them to waypoints in closed loop, and uses two-stage training with Action-aware GRPO to achieve over 12% success-rate gains on benchmarks plus零
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Large Video Planner Enables Generalizable Robot Control
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abstract
General-purpose robots require decision-making models that generalize across diverse tasks and environments. Recent works build robot foundation models by extending multimodal large language models (MLLMs) with action outputs, creating vision-language-action (VLA) systems. These efforts are motivated by the intuition that MLLMs' large-scale language and image pretraining can be effectively transferred to the action output modality. In this work, we explore an alternative paradigm of using large-scale video pretraining as a primary modality for building robot foundation models. Unlike static images and language, videos capture spatio-temporal sequences of states and actions in the physical world that are naturally aligned with robotic behavior. We curate an internet-scale video dataset of human activities and task demonstrations, and train, for the first time at a foundation-model scale, an open video model for generative robotics planning. The model produces zero-shot video plans for novel scenes and tasks, which we post-process to extract executable robot actions. We evaluate task-level generalization through third-party selected tasks in the wild and real-robot experiments, demonstrating successful physical execution. Together, these results show robust instruction following, strong generalization, and real-world feasibility. We release both the model and dataset to support open, reproducible video-based robot learning. Our website is available at https://www.boyuan.space/large-video-planner/.
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2026 21representative citing papers
CreFlow combines LTL compositional rewards with credit-aware NFT and corrective reflow losses in online RL to improve embodied video diffusion models, raising downstream task success by 23.8 percentage points on eight bimanual manipulation tasks.
MoLA infers a mixture of latent actions from generated future videos via modality-aware inverse dynamics models to improve robot manipulation policies.
DeVI enables zero-shot physically plausible dexterous control by imitating synthetic videos via a hybrid 3D-human plus 2D-object tracking reward.
RoboWM-Bench evaluates video world models by converting their manipulation video predictions into executable actions validated in simulation, showing that visual plausibility does not guarantee physical executability.
GeCO replaces time-dependent flow matching with time-unconditional optimization, enabling adaptive inference and intrinsic OOD detection for robotic imitation learning.
DreamDojo is a foundation world model pretrained on the largest human video dataset to date that uses continuous latent actions to transfer interaction knowledge and achieves controllable physics simulation after robot post-training.
Decouples action-free video world models from embodiment-specific IDMs using Jacobian-based translation to achieve zero-shot cross-embodiment robot policies.
Proposes World-Ego Modeling with WEM using CP-MoE diffusion and a new HTEWorld benchmark, claiming SOTA on hybrid navigation-manipulation tasks.
The paper introduces a unified framework for world models that fully incorporates all cognitive functions from Cognitive Architecture Theory, highlights under-researched areas in motivation and meta-cognition, and proposes Epistemic World Models as a new category for scientific discovery agents.
Digital Cousins is a generative real-to-sim method that creates diverse high-fidelity simulation scenes from real panoramas to improve generalization in robot learning and evaluation.
EgoVerse releases 1,362 hours of standardized egocentric human data across 1,965 tasks and shows via multi-lab experiments that robot policy performance scales with human data volume when the data aligns with robot objectives.
GraspDreamer synthesizes human functional grasping demonstrations with visual generative models to enable zero-shot robot grasping with improved data efficiency and generalization.
Veo-3 video predictions enable approximate task-level robot trajectories in zero-shot settings but require hierarchical integration with low-level VLA policies for reliable manipulation performance.
DreamZero uses a 14B video diffusion model as a World Action Model to achieve over 2x better zero-shot generalization on real robots than state-of-the-art VLAs, real-time 7Hz closed-loop control, and cross-embodiment transfer with 10-30 minutes of data.
PhysisForcing applies trajectory and relational alignment losses to DiT features in video models, improving physical plausibility on R-Bench, PAI-Bench, and EZS-Bench while raising closed-loop robotic success rates from 16% to 24%.
Visual generation models are evolving from passive renderers to interactive agentic world modelers, but current systems lack spatial reasoning, temporal consistency, and causal understanding, with evaluations overemphasizing perceptual quality.
The paper introduces World Action Models as a new paradigm unifying predictive world modeling with action generation in embodied foundation models and provides a taxonomy of existing approaches.
A comprehensive survey that organizes the literature on world models in robot learning, their roles in policy learning, planning, simulation, and video-based generation, with connections to navigation, driving, datasets, and benchmarks.
citing papers explorer
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WorldVLN: Autoregressive World Action Model for Aerial Vision-Language Navigation
WorldVLN proposes the first autoregressive world action model for aerial vision-language navigation that predicts short-horizon latent world states, decodes them to waypoints in closed loop, and uses two-stage training with Action-aware GRPO to achieve over 12% success-rate gains on benchmarks plus零
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CreFlow: Corrective Reflow for Sparse-Reward Embodied Video Diffusion RL
CreFlow combines LTL compositional rewards with credit-aware NFT and corrective reflow losses in online RL to improve embodied video diffusion models, raising downstream task success by 23.8 percentage points on eight bimanual manipulation tasks.
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From Imagined Futures to Executable Actions: Mixture of Latent Actions for Robot Manipulation
MoLA infers a mixture of latent actions from generated future videos via modality-aware inverse dynamics models to improve robot manipulation policies.
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DeVI: Physics-based Dexterous Human-Object Interaction via Synthetic Video Imitation
DeVI enables zero-shot physically plausible dexterous control by imitating synthetic videos via a hybrid 3D-human plus 2D-object tracking reward.
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RoboWM-Bench: A Benchmark for Evaluating World Models in Robotic Manipulation
RoboWM-Bench evaluates video world models by converting their manipulation video predictions into executable actions validated in simulation, showing that visual plausibility does not guarantee physical executability.
-
Generative Control as Optimization: Time Unconditional Flow Matching for Adaptive and Robust Robotic Control
GeCO replaces time-dependent flow matching with time-unconditional optimization, enabling adaptive inference and intrinsic OOD detection for robotic imitation learning.
-
DreamDojo: A Generalist Robot World Model from Large-Scale Human Videos
DreamDojo is a foundation world model pretrained on the largest human video dataset to date that uses continuous latent actions to transfer interaction knowledge and achieves controllable physics simulation after robot post-training.
-
Turning Video Models into Generalist Robot Policies
Decouples action-free video world models from embodiment-specific IDMs using Jacobian-based translation to achieve zero-shot cross-embodiment robot policies.
-
World-Ego Modeling for Long-Horizon Evolution in Hybrid Embodied Tasks
Proposes World-Ego Modeling with WEM using CP-MoE diffusion and a new HTEWorld benchmark, claiming SOTA on hybrid navigation-manipulation tasks.
-
Human Cognition in Machines: A Unified Perspective of World Models
The paper introduces a unified framework for world models that fully incorporates all cognitive functions from Cognitive Architecture Theory, highlights under-researched areas in motivation and meta-cognition, and proposes Epistemic World Models as a new category for scientific discovery agents.
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From Seeing to Simulating: Generative High-Fidelity Simulation with Digital Cousins for Generalizable Robot Learning and Evaluation
Digital Cousins is a generative real-to-sim method that creates diverse high-fidelity simulation scenes from real panoramas to improve generalization in robot learning and evaluation.
-
EgoVerse: An Egocentric Human Dataset for Robot Learning from Around the World
EgoVerse releases 1,362 hours of standardized egocentric human data across 1,965 tasks and shows via multi-lab experiments that robot policy performance scales with human data volume when the data aligns with robot objectives.
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Grasp as You Dream: Imitating Functional Grasping from Generated Human Demonstrations
GraspDreamer synthesizes human functional grasping demonstrations with visual generative models to enable zero-shot robot grasping with improved data efficiency and generalization.
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Veo-Act: How Far Can Frontier Video Models Advance Generalizable Robot Manipulation?
Veo-3 video predictions enable approximate task-level robot trajectories in zero-shot settings but require hierarchical integration with low-level VLA policies for reliable manipulation performance.
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World Action Models are Zero-shot Policies
DreamZero uses a 14B video diffusion model as a World Action Model to achieve over 2x better zero-shot generalization on real robots than state-of-the-art VLAs, real-time 7Hz closed-loop control, and cross-embodiment transfer with 10-30 minutes of data.
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PhysisForcing: Physics Reinforced World Simulator for Robotic Manipulation
PhysisForcing applies trajectory and relational alignment losses to DiT features in video models, improving physical plausibility on R-Bench, PAI-Bench, and EZS-Bench while raising closed-loop robotic success rates from 16% to 24%.
-
Visual Generation in the New Era: An Evolution from Atomic Mapping to Agentic World Modeling
Visual generation models are evolving from passive renderers to interactive agentic world modelers, but current systems lack spatial reasoning, temporal consistency, and causal understanding, with evaluations overemphasizing perceptual quality.
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World Action Models: The Next Frontier in Embodied AI
The paper introduces World Action Models as a new paradigm unifying predictive world modeling with action generation in embodied foundation models and provides a taxonomy of existing approaches.
-
World Model for Robot Learning: A Comprehensive Survey
A comprehensive survey that organizes the literature on world models in robot learning, their roles in policy learning, planning, simulation, and video-based generation, with connections to navigation, driving, datasets, and benchmarks.
- GEM-4D: Geometry-Enhanced Video World Models for Robot Manipulation
- Embody4D: A Generalist Data Engine for Embodied 4D World Modeling