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Agent Q: Advanced Reasoning and Learning for Autonomous AI Agents

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abstract

Large Language Models (LLMs) have shown remarkable capabilities in natural language tasks requiring complex reasoning, yet their application in agentic, multi-step reasoning within interactive environments remains a difficult challenge. Traditional supervised pre-training on static datasets falls short in enabling autonomous agent capabilities needed to perform complex decision-making in dynamic settings like web navigation. Previous attempts to bridge this ga-through supervised fine-tuning on curated expert demonstrations-often suffer from compounding errors and limited exploration data, resulting in sub-optimal policy outcomes. To overcome these challenges, we propose a framework that combines guided Monte Carlo Tree Search (MCTS) search with a self-critique mechanism and iterative fine-tuning on agent interactions using an off-policy variant of the Direct Preference Optimization (DPO) algorithm. Our method allows LLM agents to learn effectively from both successful and unsuccessful trajectories, thereby improving their generalization in complex, multi-step reasoning tasks. We validate our approach in the WebShop environment-a simulated e-commerce platform where it consistently outperforms behavior cloning and reinforced fine-tuning baseline, and beats average human performance when equipped with the capability to do online search. In real-world booking scenarios, our methodology boosts Llama-3 70B model's zero-shot performance from 18.6% to 81.7% success rate (a 340% relative increase) after a single day of data collection and further to 95.4% with online search. We believe this represents a substantial leap forward in the capabilities of autonomous agents, paving the way for more sophisticated and reliable decision-making in real-world settings.

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representative citing papers

ScaleWoB: Guiding GUI Agents with Coding Agents via Large-Scale Environmental Synthesis

cs.AI · 2026-05-24 · unverdicted · novelty 7.0

ScaleWoB generates 100+ synthetic interactive GUI environments and 1000+ verifiable tasks as web pages, releasing a 120-task mobile benchmark where state-of-the-art agents achieve 27.92% success (17.82% on long-horizon tasks) versus 92.08% for humans, with synthetic results generalizing to real apps

Group-in-Group Policy Optimization for LLM Agent Training

cs.LG · 2025-05-16 · unverdicted · novelty 7.0

GiGPO adds a hierarchical grouping mechanism to group-based RL so that LLM agents receive both global trajectory and local step-level credit signals, yielding >12% gains on ALFWorld and >9% on WebShop over GRPO while keeping the same rollout and memory footprint.

QuantClaw: Precision Where It Matters for OpenClaw

cs.AI · 2026-04-24 · unverdicted · novelty 6.0

QuantClaw dynamically routes precision in agent workflows to cut cost by up to 21.4% and latency by 15.7% while keeping or improving task performance.

DynaWeb: Model-Based Reinforcement Learning of Web Agents

cs.CL · 2026-01-29 · unverdicted · novelty 6.0

DynaWeb introduces a model-based RL framework that trains web agents via imagined rollouts in a learned web world model interleaved with real expert trajectories, yielding consistent gains on WebArena and WebVoyager benchmarks.

Grounded Reinforcement Learning for Visual Reasoning

cs.CV · 2025-05-29 · unverdicted · novelty 6.0

ViGoRL introduces visually grounded RL that anchors reasoning steps to image coordinates and uses multi-turn zooming to outperform standard RL and supervised baselines on spatial and GUI reasoning benchmarks.

Skill1: Unified Evolution of Skill-Augmented Agents via Reinforcement Learning

cs.AI · 2026-05-07 · unverdicted · novelty 5.0 · 3 refs

Skill1 trains a single RL policy to co-evolve skill selection, utilization, and distillation in language model agents from one task-outcome reward, using low-frequency trends to credit selection and high-frequency variation to credit distillation, outperforming baselines on ALFWorld and WebShop.

GUI Agents with Reinforcement Learning: Toward Digital Inhabitants

cs.AI · 2026-04-30 · unverdicted · novelty 5.0

The paper delivers the first comprehensive overview of RL for GUI agents, organizing methods into offline, online, and hybrid strategies while analyzing trends in rewards, efficiency, and deliberation to outline a future roadmap.

Agentic Reasoning for Large Language Models

cs.AI · 2026-01-18 · unverdicted · novelty 4.0

The survey structures agentic reasoning for LLMs into foundational, self-evolving, and collective multi-agent layers while distinguishing in-context orchestration from post-training optimization and reviewing applications across domains.

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