pith. sign in

arXiv preprint arXiv:2506.09982 , year=

5 Pith papers cite this work. Polarity classification is still indexing.

5 Pith papers citing it

citation-role summary

background 1

citation-polarity summary

fields

cs.CV 4 cs.GR 1

years

2026 5

verdicts

UNVERDICTED 5

roles

background 1

polarities

background 1

representative citing papers

Rigel3D: Rig-aware Latents for Animation-Ready 3D Asset Generation

cs.GR · 2026-05-13 · unverdicted · novelty 8.0

Rigel3D jointly generates rigged 3D meshes with geometry, skeleton topology, joint positions, and skinning weights using coupled surface and skeleton latent representations for image-conditioned animation-ready asset synthesis.

R-DMesh: Video-Guided 3D Animation via Rectified Dynamic Mesh Flow

cs.CV · 2026-05-13 · unverdicted · novelty 7.0 · 2 refs

R-DMesh generates high-fidelity 4D meshes aligned to video by disentangling base mesh, motion, and a learned rectification jump offset inside a VAE, then using Triflow Attention and rectified-flow diffusion.

NeuROK: Generative 4D Neural Object Kinematics

cs.CV · 2026-05-28 · unverdicted · novelty 6.0

NeuROK learns a data-driven latent kinematic parameterization on a large 4D dataset to generate realistic object deformations by simulating dynamics only in low-dimensional latent space via Lagrangian mechanics.

citing papers explorer

Showing 5 of 5 citing papers.

  • Rigel3D: Rig-aware Latents for Animation-Ready 3D Asset Generation cs.GR · 2026-05-13 · unverdicted · none · ref 10

    Rigel3D jointly generates rigged 3D meshes with geometry, skeleton topology, joint positions, and skinning weights using coupled surface and skeleton latent representations for image-conditioned animation-ready asset synthesis.

  • R-DMesh: Video-Guided 3D Animation via Rectified Dynamic Mesh Flow cs.CV · 2026-05-13 · unverdicted · none · ref 198 · 2 links

    R-DMesh generates high-fidelity 4D meshes aligned to video by disentangling base mesh, motion, and a learned rectification jump offset inside a VAE, then using Triflow Attention and rectified-flow diffusion.

  • NeuROK: Generative 4D Neural Object Kinematics cs.CV · 2026-05-28 · unverdicted · none · ref 102

    NeuROK learns a data-driven latent kinematic parameterization on a large 4D dataset to generate realistic object deformations by simulating dynamics only in low-dimensional latent space via Lagrangian mechanics.

  • PhyGenHOI: Physically-Aware 4D Generation of Dynamic Human-Object Interactions cs.CV · 2026-05-28 · unverdicted · none · ref 8

    PhyGenHOI couples a motion diffusion model for humans with material point method simulation for objects on 3D Gaussians, using attraction loss, contact re-simulation, and masked video-SDS to produce physically consistent dynamic interactions from text.

  • AnimateAnyMesh++: A Flexible 4D Foundation Model for High-Fidelity Text-Driven Mesh Animation cs.CV · 2026-04-29 · unverdicted · none · ref 1

    AnimateAnyMesh++ animates arbitrary 3D meshes from text using an expanded 300K-identity DyMesh-XL dataset, a power-law topology-aware DyMeshVAE-Flex, and a variable-length rectified-flow generator to produce semantically accurate, temporally coherent animations in seconds.