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GPUDrive: Data-driven, multi-agent driving simulation at 1 million FPS

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arxiv 2408.01584 v3 pith:EGWDKBWT submitted 2024-08-02 cs.AI cs.ARcs.GRcs.PF

classification cs.AIcs.ARcs.GRcs.PF
keywords multi-agentgpudriveplanningsimulationagentsefficientgeneratinglearning
verification ladder T0 review T1 audit T2 compute T3 formal
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Multi-agent learning algorithms have been successful at generating superhuman planning in various games but have had limited impact on the design of deployed multi-agent planners. A key bottleneck in applying these techniques to multi-agent planning is that they require billions of steps of experience. To enable the study of multi-agent planning at scale, we present GPUDrive. GPUDrive is a GPU-accelerated, multi-agent simulator built on top of the Madrona Game Engine capable of generating over a million simulation steps per second. Observation, reward, and dynamics functions are written directly in C++, allowing users to define complex, heterogeneous agent behaviors that are lowered to high-performance CUDA. Despite these low-level optimizations, GPUDrive is fully accessible through Python, offering a seamless and efficient workflow for multi-agent, closed-loop simulation. Using GPUDrive, we train reinforcement learning agents on the Waymo Open Motion Dataset, achieving efficient goal-reaching in minutes and scaling to thousands of scenarios in hours. We open-source the code and pre-trained agents at https://github.com/Emerge-Lab/gpudrive.

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Cited by 3 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. FAST: A Framework for Aligned Sampling and Training in Parallel Reinforcement Learning for Autonomous Driving

    cs.LG 2026-06 unverdicted novelty 6.0 of 10

    FAST uses termination-rate-triggered virtual continuation plus masked normalized PPO loss to cut parallel RL sampling latency by ≥1.78× without biasing autonomous-driving policies.

  2. Swarm-Gen: Fast Generation of Diverse Feasible Swarm Behaviors

    cs.RO 2025-01 conditional novelty 6.0 of 10

    A generative model plus a batched differentiable safety filter can produce diverse, collision-free swarm trajectories in real time on a GPU.

  3. Gradient-based Trajectory Optimization with Parallelized Differentiable Traffic Simulation

    cs.RO 2024-12 conditional novelty 5.0 of 10

    A parallelized differentiable IDM simulator that runs up to 2 million vehicles in real time and is used for trajectory filtering, reconstruction, and prediction.

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