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BEHAVIOR Robot Suite: Streamlining Real-World Whole-Body Manipulation for Everyday Household Activities

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arxiv 2503.05652 v2 pith:KVAXZSS7 submitted 2025-03-07 cs.RO cs.AIcs.CVcs.LG

classification cs.ROcs.AIcs.CVcs.LG
keywords whole-bodyhouseholdmanipulationtaskscapabilitieslearningreal-worldrobot
verification ladder T0 review T1 audit T2 compute T3 formal
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Real-world household tasks present significant challenges for mobile manipulation robots. An analysis of existing robotics benchmarks reveals that successful task performance hinges on three key whole-body control capabilities: bimanual coordination, stable and precise navigation, and extensive end-effector reachability. Achieving these capabilities requires careful hardware design, but the resulting system complexity further complicates visuomotor policy learning. To address these challenges, we introduce the BEHAVIOR Robot Suite (BRS), a comprehensive framework for whole-body manipulation in diverse household tasks. Built on a bimanual, wheeled robot with a 4-DoF torso, BRS integrates a cost-effective whole-body teleoperation interface for data collection and a novel algorithm for learning whole-body visuomotor policies. We evaluate BRS on five challenging household tasks that not only emphasize the three core capabilities but also introduce additional complexities, such as long-range navigation, interaction with articulated and deformable objects, and manipulation in confined spaces. We believe that BRS's integrated robotic embodiment, data collection interface, and learning framework mark a significant step toward enabling real-world whole-body manipulation for everyday household tasks. BRS is open-sourced at https://behavior-robot-suite.github.io/

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Cited by 12 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Worlds in One Demo: A Synthetic Data Engine for Learning Open-World Mobile Manipulation

    cs.RO 2026-07 conditional novelty 6.0 of 10

    From one real demonstration, WANDA synthesizes diverse mobile-manipulation trajectories, reaching 54.8% average real-world task progress and zero-shot deployment on a morphologically different robot.

  2. SimFoundry: Modular and Automated Scene Generation for Policy Learning and Evaluation

    cs.RO 2026-06 unverdicted novelty 6.0 of 10

    SimFoundry automates zero-shot real-to-sim scene generation from video, producing digital twins and cousins that enable policy training with 0.911 mean Pearson correlation to real-world results and 17-40% success gain...

  3. UMI-on-Air: Embodiment-Aware Guidance for Embodiment-Agnostic Visuomotor Policies

    cs.RO 2025-10 conditional novelty 6.0 of 10

    Embodiment-Aware Diffusion Policy steers a UMI-trained diffusion policy with controller tracking-cost gradients at inference time, improving aerial manipulation success in simulation and real flights.

  4. MoDeSuite: Robot Learning Task Suite for Benchmarking Mobile Manipulation with Deformable Objects

    cs.RO 2025-07 conditional novelty 6.0 of 10

    A benchmark suite with eight deformable-object mobile manipulation tasks, RL and IL baselines, and sim-to-real Spot demonstrations.

  5. Towards Human-level Intelligence via Human-like Whole-Body Manipulation

    cs.RO 2025-07 conditional novelty 6.0 of 10

    Astribot Suite integrates a human-like dual-arm mobile robot, VR whole-body teleoperation, and a diffusion-based whole-body policy, achieving 80% average success across six daily manipulation tasks.

  6. Vision in Action: Learning Active Perception from Human Demonstrations

    cs.RO 2025-06 conditional novelty 6.0 of 10

    ViA trains bimanual manipulation policies from human demonstrations that include active head-camera movement, using a 6-DoF robot neck and a VR interface with point-cloud rendering, reporting large gains on three occl...

  7. DemoSpeedup: Accelerating Visuomotor Policies via Entropy-Guided Demonstration Acceleration

    cs.RO 2025-06 conditional novelty 6.0 of 10

    DemoSpeedup accelerates visuomotor policies by downsampling high-entropy segments of demonstrations, achieving roughly 2x faster execution with maintained or improved success rates.

  8. 3D and 4D World Modeling: A Survey

    cs.CV 2025-09 conditional novelty 5.0 of 10

    A survey that defines 3D/4D world modeling, organizes methods into VideoGen, OccGen, and LiDARGen categories, and compiles datasets, metrics, and benchmark numbers.

  9. HERMES: Human-to-Robot Embodied Learning from Multi-Source Motion Data for Mobile Dexterous Manipulation

    cs.RO 2025-08 conditional novelty 5.0 of 10

    HERMES converts a single human motion demonstration into a deployable mobile bimanual dexterous manipulation policy, using RL, depth-image distillation, and closed-loop PnP pose refinement.

  10. AC-DiT: Adaptive Coordination Diffusion Transformer for Mobile Manipulation

    cs.RO 2025-07 conditional novelty 5.0 of 10

    AC-DiT adds mobility-to-body conditioning and perception-aware 2D/3D weighting to a diffusion transformer, improving success rates on simulated and real-world mobile manipulation tasks.

  11. SLAC: Safe and Efficient Real-Robot Reinforcement Learning via Unsupervised Simulation Pre-Training

    cs.RO 2025-06 conditional novelty 5.0 of 10

    SLAC learns a latent action space in a low-fidelity simulator and uses it for real-world reinforcement learning, solving whole-body mobile manipulation tasks in under an hour without demonstrations.

  12. A Survey: Learning Embodied Intelligence from Physical Simulators and World Models

    cs.RO 2025-07 conditional novelty 4.0 of 10

    Embodied intelligence learning is reviewed through the complementary lenses of physical simulators and world models, with a proposed IR-L0 to IR-L4 robot capability taxonomy.

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