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Stem-OB: Generalizable Visual Imitation Learning with Stem-Like Convergent Observation through Diffusion Inversion

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arxiv 2411.04919 v2 pith:4665DF5M submitted 2024-11-07 cs.RO cs.CV

classification cs.ROcs.CV
keywords stem-obvisualdiffusionimageimitationinversionlearningobservation
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Visual imitation learning methods demonstrate strong performance, yet they lack generalization when faced with visual input perturbations, including variations in lighting and textures, impeding their real-world application. We propose Stem-OB that utilizes pretrained image diffusion models to suppress low-level visual differences while maintaining high-level scene structures. This image inversion process is akin to transforming the observation into a shared representation, from which other observations stem, with extraneous details removed. Stem-OB contrasts with data-augmentation approaches as it is robust to various unspecified appearance changes without the need for additional training. Our method is a simple yet highly effective plug-and-play solution. Empirical results confirm the effectiveness of our approach in simulated tasks and show an exceptionally significant improvement in real-world applications, with an average increase of 22.2% in success rates compared to the best baseline. See https://hukz18.github.io/Stem-Ob/ for more info.

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Forward citations

Cited by 5 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. AffordGen: Generating Diverse Demonstrations for Generalizable Object Manipulation with Afford Correspondence

    cs.RO 2026-04 unverdicted novelty 6.0 of 10

    AffordGen synthesizes large-scale affordance-aware manipulation trajectories via keypoint correspondence on 3D meshes, enabling zero-shot visuomotor policies for unseen objects from few source demos.

  2. SViP: Sequencing Bimanual Visuomotor Policies with Object-Centric Motion Primitives

    cs.RO 2025-06 conditional novelty 6.0 of 10

    SViP shows that sequencing a visuomotor policy with TAMP-planned primitives, via learned switching conditions and feasibility checks, improves generalization from few demonstrations in bimanual manipulation.

  3. DenseMatcher: Learning 3D Semantic Correspondence for Category-Level Manipulation from a Single Demo

    cs.RO 2024-12 conditional novelty 6.0 of 10

    DenseMatcher combines 2D image features with a 3D neural network and functional maps to compute dense semantic correspondences between textured 3D objects, enabling single-demo cross-category robot manipulation.

  4. DIPOLE: Fusing Vision and Geometry for Robust Visuomotor Generalization

    cs.RO 2025-11 conditional novelty 5.0 of 10

    Fusing RGB and point-cloud inputs with training-time modality dropout plus cross-attention makes a diffusion visuomotor policy markedly more robust to visual and spatial shifts than unimodal or naively fused baselines.

  5. N2M: Bridging Navigation and Manipulation by Learning Pose Preference from Rollout

    cs.RO 2025-09 conditional novelty 5.0 of 10

    N2M predicts preferable base poses for manipulation policies from ego-centric point clouds, learned from rollouts, lifting success from 3% to 54% in the PnPCounterToCab task.

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