Pith. sign in

REVIEW

A Soft Inducement Framework for Incentive-Aided Steering of No-Regret Players

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 2508.21672 v1 pith:GBRNNC7S submitted 2025-08-29 cs.GT cs.ITcs.LGcs.SYeess.SYmath.ITmath.OC

A Soft Inducement Framework for Incentive-Aided Steering of No-Regret Players

classification cs.GT cs.ITcs.LGcs.SYeess.SYmath.ITmath.OC
keywords designinformationplayerssteeringactiongameapproachconstant
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
0 comments
read the original abstract

In this work, we investigate a steering problem in a mediator-augmented two-player normal-form game, where the mediator aims to guide players toward a specific action profile through information and incentive design. We first characterize the games for which successful steering is possible. Moreover, we establish that steering players to any desired action profile is not always achievable with information design alone, nor when accompanied with sublinear payment schemes. Consequently, we derive a lower bound on the constant payments required per round to achieve this goal. To address these limitations incurred with information design, we introduce an augmented approach that involves a one-shot information design phase before the start of the repeated game, transforming the prior interaction into a Stackelberg game. Finally, we theoretically demonstrate that this approach improves the convergence rate of players' action profiles to the target point by a constant factor with high probability, and support it with empirical results.

discussion (0)

Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.