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arxiv: 1909.07545 · v1 · pith:N4ZQN37B · submitted 2019-09-17 · cs.RO · cs.CV· eess.IV

Real-Time Variational Fisheye Stereo without Rectification and Undistortion

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classification cs.RO cs.CVeess.IV
keywords densemethodsreal-timestereovariationalwithoutcamerascompared
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Dense 3D maps from wide-angle cameras is beneficial to robotics applications such as navigation and autonomous driving. In this work, we propose a real-time dense 3D mapping method for fisheye cameras without explicit rectification and undistortion. We extend the conventional variational stereo method by constraining the correspondence search along the epipolar curve using a trajectory field induced by camera motion. We also propose a fast way of generating the trajectory field without increasing the processing time compared to conventional rectified methods. With our implementation, we were able to achieve real-time processing using modern GPUs. Our results show the advantages of our non-rectified dense mapping approach compared to rectified variational methods and non-rectified discrete stereo matching methods.

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