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Interactive Speculative Planning: Enhance Agent Efficiency through Co-design of System and User Interface

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arxiv 2410.00079 v1 pith:SE27DYSA submitted 2024-09-30 cs.MA cs.AIcs.CLcs.HCcs.LG

classification cs.MAcs.AIcs.CLcs.HCcs.LG
keywords agentplanningsystemuseragentsefficiencyco-designhuman
verification ladder T0 review T1 audit T2 compute T3 formal
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Agents, as user-centric tools, are increasingly deployed for human task delegation, assisting with a broad spectrum of requests by generating thoughts, engaging with user proxies, and producing action plans. However, agents based on large language models (LLMs) often face substantial planning latency due to two primary factors: the efficiency limitations of the underlying LLMs due to their large size and high demand, and the structural complexity of the agents due to the extensive generation of intermediate thoughts to produce the final output. Given that inefficiency in service provision can undermine the value of automation for users, this paper presents a human-centered efficient agent planning method -- Interactive Speculative Planning -- aiming at enhancing the efficiency of agent planning through both system design and human-AI interaction. Our approach advocates for the co-design of the agent system and user interface, underscoring the importance of an agent system that can fluidly manage user interactions and interruptions. By integrating human interruptions as a fundamental component of the system, we not only make it more user-centric but also expedite the entire process by leveraging human-in-the-loop interactions to provide accurate intermediate steps. Code and data will be released.

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Forward citations

Cited by 3 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Why Are GUI Agents Correct but Late? Decode on the Decision-Time Critical Path, Tested with Pre-Compiled Policy Trees

    cs.LG 2026-07 conditional novelty 6.0 of 10

    Removing autoregressive decode from the decision-time critical path via pre-compiled guarded policy trees recovers contested GUI action windows when outcomes are enumerable in advance.

  2. MagicVL-2B: Empowering Vision-Language Models on Mobile Devices with Lightweight Visual Encoders via Curriculum Learning

    cs.CV 2025-08 unverdicted novelty 5.0 of 10

    MagicVL-2B is a 2B vision-language model for mobile phones that claims state-of-the-art-matching accuracy at 41.1% lower on-device power, via a lightweight encoder, dynamic resolution, and curriculum learning.

  3. Semantic Scheduling for LLM Inference

    cs.LG 2025-06 conditional novelty 5.0 of 10

    A semantic scheduler for LLM inference uses urgency labels and estimated remaining compute to cut waiting times for urgent requests, tested on emergency medical data.

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