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arxiv: 2305.12127 · v1 · pith:ZHQMUOIP · submitted 2023-05-20 · cs.RO · cs.AI

DexPBT: Scaling up Dexterous Manipulation for Hand-Arm Systems with Population Based Training

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classification cs.RO cs.AI
keywords learningchallengingdexpbtdexterousmanipulationobjectrobotstasks
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In this work, we propose algorithms and methods that enable learning dexterous object manipulation using simulated one- or two-armed robots equipped with multi-fingered hand end-effectors. Using a parallel GPU-accelerated physics simulator (Isaac Gym), we implement challenging tasks for these robots, including regrasping, grasp-and-throw, and object reorientation. To solve these problems we introduce a decentralized Population-Based Training (PBT) algorithm that allows us to massively amplify the exploration capabilities of deep reinforcement learning. We find that this method significantly outperforms regular end-to-end learning and is able to discover robust control policies in challenging tasks. Video demonstrations of learned behaviors and the code can be found at https://sites.google.com/view/dexpbt

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Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. Isaac Lab: A GPU-Accelerated Simulation Framework for Multi-Modal Robot Learning

    cs.RO 2025-11 unverdicted novelty 6.0

    Isaac Lab is a unified GPU-native platform combining high-fidelity physics, photorealistic rendering, multi-frequency sensors, domain randomization, and learning pipelines for scalable multi-modal robot policy training.