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Paper Citation Record · LEDGER

Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

As of 10 August 2026, this Paper Citation Record lists 0 of 0 outbound references and 44 inbound Pith citation observations for arXiv:2310.10642.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2310.10642 v3

Coverage vector

measured 0 of 0 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links

measured 44 of 44 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-10T06:31:04.303077+00:00

measured 44 of 44 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links, observed 2026-08-09T21:03:18.744428Z

measured 1 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: arxiv_reference, observed 2026-08-05T02:28:24.338817Z

Reference resolution

0 of 0 outbound references displayed

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  • verified fuzzy0
  • unresolved0
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  • malformed identifier0
  • metadata mismatch0

External citation measurements

33
arxiv_reference, observed 2026-08-05T02:28:24.338817Z

Outbound references

No outbound reference observations are available for this paper version.

Pith citing papers

Observation 3c0c40cf-e567-4ce0-80e6-95328cccb1d3 · inbound

RaySplats: Ray Tracing based Gaussian Splatting cites this paper.

RaySplats: Ray Tracing based Gaussian Splatting Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

Reference 27

Resolution
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no resolver link, observed 2026-08-09T21:03:18.744428Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=arxiv_source observed=2026-08-09T21:03:18.744428Z digest=sha256:3785a8e8d2a999fb35ffce76308f8fd0576e80338f2a3a687313dec562d6a020

Observation ced228ac-7bd6-433f-9614-d07388855624 · inbound

Seeing World Dynamics in a Nutshell cites this paper.

Seeing World Dynamics in a Nutshell Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

Reference 78

Resolution
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no resolver link, observed 2026-08-09T04:42:06.595952Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-09T04:42:06.595952Z digest=sha256:0cf97446750e9036021cf63633187dd4f083a0ff21a3e9d43bbb43a811a3b4ef

Observation 0bcdd9bd-fa39-4581-a7ce-5c6d243a473e · inbound

Not All Frame Features Are Equal: Video-to-4D Generation via Decoupling Dynamic-Static Features cites this paper.

Not All Frame Features Are Equal: Video-to-4D Generation via Decoupling Dynamic-Static Features Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

Reference 46

Resolution
unresolved
no resolver link, observed 2026-08-08T05:22:19.971917Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T05:22:19.971917Z digest=sha256:dc1f3bb3e2f0a120c7b496e1afcf3b23a60948743d94a946ec477b441a15054f

Observation bb8ee222-d622-4d27-88dc-ec7f4ef3d322 · inbound

SuperGS: Consistent and Detailed 3D Super-Resolution Scene Reconstruction via Gaussian Splatting cites this paper.

SuperGS: Consistent and Detailed 3D Super-Resolution Scene Reconstruction via Gaussian Splatting Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

Reference 60

Resolution
unresolved
no resolver link, observed 2026-08-07T14:31:10.021612Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T14:31:10.021612Z digest=sha256:71b4d62d21d19c695c239850734065d03497e5ed9fa1b0465daf4017a3743365

Observation 94563124-7eb7-4f85-b321-97617d647277 · inbound

UAV4D: Dynamic Neural Rendering of Human-Centric UAV Imagery using Gaussian Splatting cites this paper.

UAV4D: Dynamic Neural Rendering of Human-Centric UAV Imagery using Gaussian Splatting Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

Reference 66

Resolution
unresolved
no resolver link, observed 2026-08-07T10:35:16.416471Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:35:16.416471Z digest=sha256:8599239adcc82ce276cb15116635907252afefd28a9fe0cf6d79f111d0524ba4

Observation 303290d5-6d6b-457b-9c9d-18c35abaa094 · inbound

FreeTimeGS: Free Gaussian Primitives at Anytime and Anywhere for Dynamic Scene Reconstruction cites this paper.

FreeTimeGS: Free Gaussian Primitives at Anytime and Anywhere for Dynamic Scene Reconstruction Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

Reference 49

Resolution
unresolved
no resolver link, observed 2026-08-07T10:26:44.130895Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:26:44.130895Z digest=sha256:fc3b62b2ce6f6f4c11ef202e1f12423d05a24b7bc0018895dc2227f2d53e62b4

Observation b52af7cb-9f36-4799-8dee-7d7e6b464801 · inbound

Vid2Sim: Generalizable, Video-based Reconstruction of Appearance, Geometry and Physics for Mesh-free Simulation cites this paper.

Vid2Sim: Generalizable, Video-based Reconstruction of Appearance, Geometry and Physics for Mesh-free Simulation Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

Reference 60

Resolution
unresolved
no resolver link, observed 2026-08-07T06:02:01.699686Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T06:02:01.699686Z digest=sha256:37e0f8095f4d9e89f9b685fc42051fc830e6f52eae154d49d746fa2f987caced

Observation ff3adc9e-28d6-4642-8778-b5203859dd33 · inbound

DGS-LRM: Real-Time Deformable 3D Gaussian Reconstruction From Monocular Videos cites this paper.

DGS-LRM: Real-Time Deformable 3D Gaussian Reconstruction From Monocular Videos Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

Reference 95

Resolution
unresolved
no resolver link, observed 2026-08-07T04:42:16.021103Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T04:42:16.021103Z digest=sha256:7071eef1f121339a823df51a776cd7b3f6b3adcc55a4148a8460989535cb70b5

Observation c197a0d1-a644-45a3-be6d-dc6d256ef856 · inbound

Vid-CamEdit: Video Camera Trajectory Editing with Generative Rendering from Estimated Geometry cites this paper.

Vid-CamEdit: Video Camera Trajectory Editing with Generative Rendering from Estimated Geometry Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

Reference 101

Resolution
unresolved
no resolver link, observed 2026-08-07T00:33:13.594462Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T00:33:13.594462Z digest=sha256:5d8e02880971e564ff8e59a5c41cacd4b48ac828a748840c3c7439e803fbe735

Observation 87b900a4-5667-4ee6-ba08-37246ec887cc · inbound

DBMovi-GS: Dynamic View Synthesis from Blurry Monocular Video via Sparse-Controlled Gaussian Splatting cites this paper.

DBMovi-GS: Dynamic View Synthesis from Blurry Monocular Video via Sparse-Controlled Gaussian Splatting Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

Reference 38

Resolution
unresolved
no resolver link, observed 2026-08-06T22:40:58.622164Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T22:40:58.622164Z digest=sha256:fcd410d8b8f7b2bc89de7b1100b8d7850815df80f93536bfc4291c6a004fbc09

Observation 80bbf35f-d9f0-480b-96d1-18cf26b3f3ae · inbound

SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model cites this paper.

SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

Reference 12

Resolution
unresolved
no resolver link, observed 2026-08-06T23:02:28.025334Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T23:02:28.025334Z digest=sha256:b5c53d4d66e114d9f957f64e2f159c1542a4fb6f5b8df27ca6198998abd01944

Observation 1b84df60-b337-4492-903a-fa25acb140b3 · inbound

RoboPearls: Editable Video Simulation for Robot Manipulation cites this paper.

RoboPearls: Editable Video Simulation for Robot Manipulation Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

Reference 84

Resolution
unresolved
no resolver link, observed 2026-08-06T22:04:34.096141Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T22:04:34.096141Z digest=sha256:ae3462cf8366dab11a607fec3ba0c5c5ecaad21de35eeb8f29c98d66c6a39c1a

Observation eca8bf0e-3695-4471-97c1-d8b74806a96d · inbound

LocalDyGS: Multi-view Global Dynamic Scene Modeling via Adaptive Local Implicit Feature Decoupling cites this paper.

LocalDyGS: Multi-view Global Dynamic Scene Modeling via Adaptive Local Implicit Feature Decoupling Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

Reference 55

Resolution
unresolved
no resolver link, observed 2026-08-06T20:35:31.185402Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T20:35:31.185402Z digest=sha256:035f28cbe76eb13da69fc8e28f7450263bcbe4bb874c18ba743bf6516dd7587d

Observation 9bb2a9bc-6ed9-41c3-be5d-f0a525c17bd7 · inbound

SD-GS: Structured Deformable 3D Gaussians for Efficient Dynamic Scene Reconstruction cites this paper.

SD-GS: Structured Deformable 3D Gaussians for Efficient Dynamic Scene Reconstruction Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

Reference 39

Resolution
unresolved
no resolver link, observed 2026-08-06T18:43:38.917551Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T18:43:38.917551Z digest=sha256:c2060e5ea41eab946df355ee911dbf80f091d4ef26e7287ee75debf88e144bee

Observation 95545d1b-857b-4028-8a59-d97607dbc893 · inbound

High-fidelity 3D Gaussian Inpainting: preserving multi-view consistency and photorealistic details cites this paper.

High-fidelity 3D Gaussian Inpainting: preserving multi-view consistency and photorealistic details Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

Reference 11

Resolution
unresolved
no resolver link, observed 2026-08-06T14:44:57.325407Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T14:44:57.325407Z digest=sha256:fccc63621a259130972675771337f82b44b57adf213d710f40e792be09046bcf

Observation 66cde56c-0790-4d5a-a06b-b9b67feedea7 · inbound

Laplacian Analysis Meets Dynamics Modelling: Gaussian Splatting for 4D Reconstruction cites this paper.

Laplacian Analysis Meets Dynamics Modelling: Gaussian Splatting for 4D Reconstruction Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

Reference 45

Resolution
unresolved
no resolver link, observed 2026-08-05T23:39:08.070730Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=arxiv_source observed=2026-08-05T23:39:08.070730Z digest=sha256:ae2495f4db9476e99e7fc197d5261e267c0469a1978651c57e32f0fbf98dba60

Observation e84f3028-01f8-439c-bb60-4527d542ddab · inbound

3D Gaussian Representations with Motion Trajectory Field for Dynamic Scene Reconstruction cites this paper.

3D Gaussian Representations with Motion Trajectory Field for Dynamic Scene Reconstruction Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

Reference 47

Resolution
unresolved
no resolver link, observed 2026-08-05T22:22:05.103616Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-05T22:22:05.103616Z digest=sha256:8d68c10935056caa570241e5b32019207fd1684da2ed92fe8accc7663c71baff

Observation c6660642-1042-47bb-96e3-86d343858423 · inbound

Advances and Trends in the 3D Reconstruction of the Shape and Motion of Animals cites this paper.

Advances and Trends in the 3D Reconstruction of the Shape and Motion of Animals Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

Reference 100

Resolution
unresolved
no resolver link, observed 2026-08-05T17:35:51.509284Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-05T17:35:51.509284Z digest=sha256:5f071a161d43ef16e31ada63314cfb78243af0a8841674658004824e4b9e2890

Observation 4e8e49f0-2ae2-4d9b-b164-4634c5955f4d · inbound

Style4D-Bench: A Benchmark Suite for 4D Stylization cites this paper.

Style4D-Bench: A Benchmark Suite for 4D Stylization Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

Reference 58

Resolution
unresolved
no resolver link, observed 2026-08-05T15:52:33.691415Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-05T15:52:33.691415Z digest=sha256:1b5e70df5bea4a1c3b12a0d4b91819715f6226915b8ec0c12f32e6f4c1262a67

Observation 00a82dc7-15ae-4597-a474-edb1188e5b3a · inbound

Splatography: Sparse multi-view dynamic Gaussian Splatting for filmmaking challenges cites this paper.

Splatography: Sparse multi-view dynamic Gaussian Splatting for filmmaking challenges Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

Reference 39

Resolution
verified exact
arxiv_id, observed 2026-05-18T00:25:32.965812Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-05-18T00:22:55.503532Z digest=sha256:c18653f9fdb97568d73b0886dbbd86471f844a876dd2add551d1e1725990cf10

Observation 8e8464f4-5c42-42d5-a2ee-504077cf1640 · inbound

ChronoGS: Disentangling Invariants and Changes in Multi-Period Scenes cites this paper.

ChronoGS: Disentangling Invariants and Changes in Multi-Period Scenes Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

Reference 28

Resolution
unresolved
no resolver link, observed 2026-08-03T20:45:34.830742Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T20:45:34.830742Z digest=sha256:70e9a53b10f6625e0d139b58823fc8ef255488f2979deee4daeee90c50e92d05

Observation ecc83cbd-9629-4d0f-975b-df4bad128067 · inbound

Space-Time Forecasting of Dynamic Scenes with Motion-aware Gaussian Grouping cites this paper.

Space-Time Forecasting of Dynamic Scenes with Motion-aware Gaussian Grouping Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

Reference 46

Resolution
verified exact
arxiv_id, observed 2026-05-15T19:56:33.958535Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-05-15T19:51:58.756605Z digest=sha256:6744805742d6f85712167801cd64c56103031548f445888bddf125a0036978f3

Observation 830d00d3-1003-451d-8570-1c80ede2b723 · inbound

SparseCam4D: Spatio-Temporally Consistent 4D Reconstruction from Sparse Cameras cites this paper.

SparseCam4D: Spatio-Temporally Consistent 4D Reconstruction from Sparse Cameras Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

Reference 43

Resolution
verified exact
arxiv_id, observed 2026-05-14T23:43:17.986035Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-05-14T23:41:24.423859Z digest=sha256:e19dc3b9b61f336456086046a1b5202713eef95fc39633870dd8b36e076e2835

Observation 17efb47f-e6d6-44e5-898e-458cfb32577f · inbound

HOIGS: Human-Object Interaction Gaussian Splatting cites this paper.

HOIGS: Human-Object Interaction Gaussian Splatting Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

Reference 50

Resolution
metadata mismatch
arxiv_id, observed 2026-05-13T17:28:02.547845Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-05-13T17:24:50.043908Z digest=sha256:690c61a94c5d75582dd8f1e4da02ef4f803278f1d60b87a3591d7c2e97e14d87

Observation ee3cc502-b1c1-455d-9c7e-8f7e83d6268d · inbound

GS-Surrogate: Deformable Gaussian Splatting for Parameter Space Exploration of Ensemble Simulations cites this paper.

GS-Surrogate: Deformable Gaussian Splatting for Parameter Space Exploration of Ensemble Simulations Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

Reference 41

Resolution
verified exact
arxiv_id, observed 2026-05-10T17:55:40.707862Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-05-10T17:55:21.714088Z digest=sha256:7318cf56b6683bfc684ef3daee1122ac98f884261e3a3389f6f93d4c2e60aaba

Observation 1fc3bace-0b44-4256-acaa-ac0c2e8fcf61 · inbound

ReconPhys: Reconstruct Appearance and Physical Attributes from Single Video cites this paper.

ReconPhys: Reconstruct Appearance and Physical Attributes from Single Video Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

Reference 39

Resolution
verified exact
arxiv_id, observed 2026-05-11T07:50:57.818401Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-05-10T16:57:29.556084Z digest=sha256:807dc5c25b41dcdfb9f5ffce45f0b6589faea19164ede3bd468cb0211a217a6b

Observation 212b4406-53d4-4de6-a5a7-725eb6970d5a · inbound

Realizing Immersive Volumetric Video: A Multimodal Framework for 6-DoF VR Engagement cites this paper.

Realizing Immersive Volumetric Video: A Multimodal Framework for 6-DoF VR Engagement Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

Reference 54

Resolution
verified exact
arxiv_id, observed 2026-05-11T05:45:56.228252Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-05-10T17:58:12.638616Z digest=sha256:0c13a606d964c9409ed25cced94265c7dc7b4d0611bfcd7263f5452670c40702

Observation 1486d093-fc1a-4d87-8abd-e8a3c8f983e9 · inbound

ClipGStream: Clip-Stream Gaussian Splatting for Any Length and Any Motion Multi-View Dynamic Scene Reconstruction cites this paper.

ClipGStream: Clip-Stream Gaussian Splatting for Any Length and Any Motion Multi-View Dynamic Scene Reconstruction Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

Reference 28

Resolution
verified exact
arxiv_id, observed 2026-05-10T13:45:28.046524Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-05-10T13:42:36.136404Z digest=sha256:429277d15209d9d231cfb3dc749b86bfdc640d394d1669742dcc37665629ba8a

Observation 9d49aae3-a173-4a6f-a026-ca1acd0e76c9 · inbound

GeoRect4D: Geometry-Compatible Generative Rectification for Dynamic Sparse-View 3D Reconstruction cites this paper.

GeoRect4D: Geometry-Compatible Generative Rectification for Dynamic Sparse-View 3D Reconstruction Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

Reference 69

Resolution
metadata mismatch
arxiv_id, observed 2026-05-10T00:54:48.370436Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-05-10T00:54:38.931035Z digest=sha256:88059f09546ba04aef2d044e1fda56fabad724d978842d3bc1f8e5c3a7f347d0

Observation f9ef5414-af3e-4e79-808d-4ebfec34b2f2 · inbound

Flow4DGS-SLAM: Optical Flow-Guided 4D Gaussian Splatting SLAM cites this paper.

Flow4DGS-SLAM: Optical Flow-Guided 4D Gaussian Splatting SLAM Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

Reference 49

Resolution
verified exact
arxiv_id, observed 2026-05-11T19:16:06.762903Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-05-08T12:31:08.076992Z digest=sha256:fbdb4d86f16123ba79aec2f2ddc835bc7be2bfda3998211a9a7e413266be07d4

Observation 5dbc74ea-17d3-4f99-98e0-4bda13a05e11 · inbound

PaMoSplat: Part-Aware Motion-Guided Gaussian Splatting for Dynamic Scene Reconstruction cites this paper.

PaMoSplat: Part-Aware Motion-Guided Gaussian Splatting for Dynamic Scene Reconstruction Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

Reference 18

Resolution
verified exact
arxiv_id, observed 2026-05-12T05:21:24.170635Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-05-12T05:20:01.066347Z digest=sha256:adf89be9272b382a517fb493c3b8abe27b79bf4cc582cbab30177005409087bf

Observation 11b9165e-3013-4727-84ef-b88e8690b5eb · inbound

PD-4DGS:Progressive Decomposition of 4D Gaussian Splatting for Bandwidth-Adaptive Dynamic Scene Streaming cites this paper.

PD-4DGS:Progressive Decomposition of 4D Gaussian Splatting for Bandwidth-Adaptive Dynamic Scene Streaming Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

Reference 2

Resolution
verified exact
arxiv_id, observed 2026-05-13T01:57:05.063342Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-05-13T01:55:28.124130Z digest=sha256:b9d5caa326d054797f5e08d7f53bbda61cae55cdd2d66f16e777ed467ff67af3

Observation e80b92c0-4025-4778-a2ea-d0e1dfac7d41 · inbound

MoCam: Unified Novel View Synthesis via Structured Denoising Dynamics cites this paper.

MoCam: Unified Novel View Synthesis via Structured Denoising Dynamics Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

Reference 39

Resolution
metadata mismatch
arxiv_id, observed 2026-05-13T05:47:21.457927Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-05-13T05:42:31.717412Z digest=sha256:ed1bca1486f37d098ca4cddb37a0751d34fd090b0a7e2c852fc057da6b3859a2

Observation 71505de2-f62b-437f-91e3-7b239aa5ab86 · inbound

MoCam: Unified Novel View Synthesis via Structured Denoising Dynamics cites this paper.

MoCam: Unified Novel View Synthesis via Structured Denoising Dynamics Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

Reference 39

Resolution
metadata mismatch
arxiv_id, observed 2026-05-14T21:58:03.181287Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-05-14T21:56:38.133405Z digest=sha256:2b4dfb89fb69718e45ff4946a7c11d804c7e2b46f8dce3ee1497ebc3f858a109

Observation b7bfde9d-754a-4606-bcd2-d83c416b9757 · inbound

No Pose, No Problem in 4D: Feed-Forward Dynamic Gaussians from Unposed Multi-View Videos cites this paper.

No Pose, No Problem in 4D: Feed-Forward Dynamic Gaussians from Unposed Multi-View Videos Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

Reference 67

Resolution
verified exact
arxiv_id, observed 2026-05-22T06:31:10.285211Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-05-22T06:27:21.559658Z digest=sha256:5890200d36a6e1463484dc9123fe42cd476299407fd2028dd9c23e72efae8a68

Observation 4ec6dda3-8f95-4cd0-93b5-e1aac8cf06ec · inbound

Generator-Refiner-Examiner: A Tri-Module Data Augmentation Framework for 3D Human Avatar Learning from Monocular Videos cites this paper.

Generator-Refiner-Examiner: A Tri-Module Data Augmentation Framework for 3D Human Avatar Learning from Monocular Videos Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

Reference 75

Resolution
verified exact
arxiv_id, observed 2026-05-25T05:10:22.063497Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-05-25T05:08:07.521840Z digest=sha256:7e6b3e65412319b2c3dd0466c0192569ed3bb0f6e8b776733fee0fa54d9f2ab7

Observation 70d702c9-015c-4914-8f82-f98ebe148f70 · inbound

Deformable Gaussian Occupancy: Decoupling Rigid and Nonrigid Motion with Factorized Distillation cites this paper.

Deformable Gaussian Occupancy: Decoupling Rigid and Nonrigid Motion with Factorized Distillation Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

Reference 44

Resolution
verified exact
arxiv_id, observed 2026-06-29T13:33:27.970969Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-06-29T13:30:35.054988Z digest=sha256:161f05dfca0faa50f5f5a3858fabd71ca4c35f5b8cd2e3335ccc92f675dbdba7

Observation a236dff7-52bb-482b-a7b8-8adce3659371 · inbound

Boosting Zero-Shot 3D Style Transfer with 2D Pre-trained Priors cites this paper.

Boosting Zero-Shot 3D Style Transfer with 2D Pre-trained Priors Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

Reference 16

Resolution
verified exact
arxiv_id, observed 2026-06-29T08:03:14.430910Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-06-29T07:56:58.508001Z digest=sha256:0cac05be7ed68e123b34347c895ce017240156c92f83364aded65463e6be2bb3

Observation 77088779-8bfb-400c-8ac0-fe4018b831ac · inbound

Robust Dreamer: Deviation-Aware Latent Gaussian Memory for Action-Controlled AR Video Generation cites this paper.

Robust Dreamer: Deviation-Aware Latent Gaussian Memory for Action-Controlled AR Video Generation Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

Reference 66

Resolution
verified exact
arxiv_id, observed 2026-07-01T19:16:00.429198Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-06-28T22:56:35.530309Z digest=sha256:af4f31b4a67fae06b803ee401313b90584e533bdf412fa8c2014420a1abc4619

Observation 99ce1ffd-464d-4bd5-ae78-b38ca3afc195 · inbound

Beyond Static Gaussians: An Empirical Investigation of Architectural Paradigms for Dynamic 3D Scene Reconstruction cites this paper.

Beyond Static Gaussians: An Empirical Investigation of Architectural Paradigms for Dynamic 3D Scene Reconstruction Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

Reference 28

Resolution
verified exact
arxiv_id, observed 2026-06-28T19:22:34.375886Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-06-28T19:19:52.434384Z digest=sha256:06f762a0da9578f19cb3b92024f2329edf06aa9f36b60104b395d83ec72662cd

Observation fe36d5b6-a1e8-4414-96f6-1273a9541d73 · inbound

ECoNGS: Efficient Compressive Neural Gaussian Splats for Volume Visualization cites this paper.

ECoNGS: Efficient Compressive Neural Gaussian Splats for Volume Visualization Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

Reference 60

Resolution
unresolved
no resolver link, observed 2026-08-01T15:24:33.518327Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-01T15:24:33.518327Z digest=sha256:1178d8c7302898dcc32db5b6657a6d089276daf768192b0ce1622cb6d14802fb

Observation 9d141d8e-cdf6-4f6e-bc9a-3910be1dbb52 · inbound

4DHumanDiff: Direct Text-to-4DGS Generation for Consistent 360-Degree Dynamic Humans cites this paper.

4DHumanDiff: Direct Text-to-4DGS Generation for Consistent 360-Degree Dynamic Humans Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

Reference 23

Resolution
unresolved
no resolver link, observed 2026-08-01T04:24:26.926175Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=arxiv_source observed=2026-08-01T04:24:26.926175Z digest=sha256:bbdd8ab48a424f7f814ec2f80dc2ae71ebaf552b417a12b406b83a4be774e11e

Observation a10326f6-16f4-4258-bf06-8b3bc104f356 · inbound

ASTRA: Asynchronous Spatio-Temporal Reconstruction via Trajectory Alignment cites this paper.

ASTRA: Asynchronous Spatio-Temporal Reconstruction via Trajectory Alignment Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

Reference 24

Resolution
unresolved
no resolver link, observed 2026-08-04T16:51:01.939300Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-04T16:51:01.939300Z digest=sha256:b393ea5ab8c9ad328816999429f95545c1bef69db40ac25414f7f2973f1f09b9

Observation 93158e1c-cc76-4313-90df-00a9727a4bf2 · inbound

DeGS: A Scalable 3DGS Architecture via Decoupled Workload Parsing and Reorganization cites this paper.

DeGS: A Scalable 3DGS Architecture via Decoupled Workload Parsing and Reorganization Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting

Reference 8

Resolution
unresolved
no resolver link, observed 2026-08-04T15:15:42.528002Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-04T15:15:42.528002Z digest=sha256:45e2efaa7ffe3ab2c940d7973580ecdc9bb47bcd2e0e29742eec10bc257ec972