The reviewed record of science sign in
Pith

arxiv: 2110.08977 · v1 · pith:KEOWJF6J · submitted 2021-10-18 · cs.RO · cs.CV

Accurate and Robust Object-oriented SLAM with 3D Quadric Landmark Construction in Outdoor Environment

Reviewed by Pith T0 review T1 audit T2 compute T3 formal T4 kernel pith:KEOWJF6Jrecord.jsonopen to challenge →

classification cs.RO cs.CV
keywords quadricobject-orientedobservationrobustslamlandmarkmethodnoise
0
0 comments X
read the original abstract

Object-oriented SLAM is a popular technology in autonomous driving and robotics. In this paper, we propose a stereo visual SLAM with a robust quadric landmark representation method. The system consists of four components, including deep learning detection, object-oriented data association, dual quadric landmark initialization and object-based pose optimization. State-of-the-art quadric-based SLAM algorithms always face observation related problems and are sensitive to observation noise, which limits their application in outdoor scenes. To solve this problem, we propose a quadric initialization method based on the decoupling of the quadric parameters method, which improves the robustness to observation noise. The sufficient object data association algorithm and object-oriented optimization with multiple cues enables a highly accurate object pose estimation that is robust to local observations. Experimental results show that the proposed system is more robust to observation noise and significantly outperforms current state-of-the-art methods in outdoor environments. In addition, the proposed system demonstrates real-time performance.

This paper has not been read by Pith yet.

discussion (0)

Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.