A closed-loop self-evolving training system for spatial reasoning in MLLMs that iteratively generates QA pairs matched to the model's current capabilities via confidence feedback, achieving gains with an order of magnitude less data.
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Spatial-MLLM: Boosting MLLM Capabilities in Visual-based Spatial Intelligence
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abstract
Recent advancements in Multimodal Large Language Models (MLLMs) have significantly enhanced performance on 2D visual tasks. However, improving their spatial intelligence remains a challenge. Existing 3D MLLMs always rely on additional 3D or 2.5D data to incorporate spatial awareness, restricting their utility in scenarios with only 2D inputs, such as images or videos. In this paper, we present Spatial-MLLM, a novel framework for visual-based spatial reasoning from purely 2D observations. Unlike conventional video MLLMs which rely on CLIP-based visual encoders optimized for semantic understanding, our key insight is to unleash the strong structure prior from the feed-forward visual geometry foundation model. Specifically, we propose a dual-encoder architecture: a pretrained 2D visual encoder to extract semantic features, and a 3D spatial encoder-initialized from the backbone of the visual geometry model-to extract 3D structure features. A connector then integrates both features into unified visual tokens for enhanced spatial understanding. Furthermore, we propose a space-aware frame sampling strategy at inference time, which selects the spatially informative frames of a video sequence, ensuring that even under limited token length, the model focuses on frames critical for spatial reasoning. Beyond architecture improvements, we construct a training dataset from multiple sources and train the model on it using supervised fine-tuning and GRPO. Extensive experiments on various real-world datasets demonstrate that Spatial-MLLM achieves state-of-the-art performance in a wide range of visual-based spatial understanding and reasoning tasks. Project page: https://diankun-wu.github.io/Spatial-MLLM/.
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Astra couples an RL-trained VLM policy with a view-consistent Bagel-based world simulator to enable agentic imagination during spatial reasoning, yielding benchmark gains on MMSI-Bench and MindCube.
X-Stream benchmark shows SOTA MLLMs score ~50% on concurrent multi-stream tasks and lack proactive ability, using a dual-verification pipeline to avoid single-stream bias.
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SpaceDG is the first large-scale benchmark dataset (~1M QA pairs) simulating nine visual degradations in 3DGS-rendered scenes to measure and improve spatial intelligence robustness in MLLMs.
Proposes Spatial Narrative Score (SNS) evaluation for VLMs' camera motion understanding and introduces CaMo model achieving consistent performance on SNS and direct QA.
ViSRA boosts MLLM 3D spatial reasoning performance by up to 28.9% on unseen tasks via a plug-and-play video-based agent that extracts explicit spatial cues from expert models without any post-training.
Fine-tuning multimodal models on a new synthetic spatial benchmark improves generative spatial compliance on real and synthetic tasks and transfers to better spatial understanding.
Orientation information is recoverable from MLLM visual encoder embeddings via linear regression, contradicting the hypothesis that failures originate in the encoders.
A 3D-grounded autoencoder and diffusion transformer allow direct generation of 3D scenes in an implicit latent space using a fixed 1K-token representation for arbitrary views and resolutions.
PinpointQA is the first benchmark dataset for small object-centric spatial understanding in indoor videos, with four progressive tasks built from ScanNet data.
SCP defines a new benchmark task for predicting spatial causal outcomes beyond direct observation and shows that 23 leading models lag far behind humans on it.
SpatialBench creates a five-level framework and 15-task benchmark to measure hierarchical spatial reasoning in MLLMs, finding strong basic perception but weak symbolic reasoning, causal inference, and planning.
AVA-Bench evaluates vision foundation models by disentangling 14 atomic visual abilities with aligned training-test distributions to reveal precise ability fingerprints.
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DR-MV3D decomposes MV3D-VQA into global map construction, question-conditioned view planning, and egocentric grounding, supervised by global consistency and local trajectory rewards optimized via GRPO.
OmniSpace is a plug-and-play method that improves spatial reasoning in MLLMs for AV by injecting camera pose, using epipolar attention across views, and distilling 3D geometric knowledge to overcome weak cross-view correspondence and depth estimation.
CVSBench benchmark shows VLMs struggle with cross-view spatial consistency but improve substantially when given 3D scene imagination inputs.
S-Agent augments VLMs with spatial tools, scene and agent memory for evidence accumulation on multi-view and video tasks, and produces an 8B model via SFT on its own trajectories that beats same-scale baselines.
Occ-VLM reconstructs 3D occupancy from 2D images via a single encoder to ground vision-language reasoning, claiming SOTA occupancy prediction and parity with 3D-input VLMs on VQA and captioning.
ReRe boosts open-source MLLMs on spatial reasoning benchmarks VSI-Bench and STI-Bench to rival proprietary SOTA by using a two-phase Reason then Re-reason process with Geometry-to-Video novel view synthesis.
CoCoSI is a training-free multi-agent system for collaborative cognitive map construction that improves spatial understanding in arbitrary pretrained MLLMs.
Stream3D-VLM adds autoregressive streaming control, VSFI geometry integration, GAVC compression, and a 1M-pair benchmark to enable real-time 3D VLM performance that beats prior models on 29 online and offline tasks.
KeyVT improves zero-shot 3D question answering by hierarchically selecting semantically and geometrically relevant views and using optimal transport to extract representative tokens from them.
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OpenSpatial: A Principled Data Engine for Empowering Spatial Intelligence
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