Physics-IQ benchmark reveals that generative video models exhibit limited physical understanding unrelated to their visual quality.
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How Far is Video Generation from World Model: A Physical Law Perspective
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abstract
OpenAI's Sora highlights the potential of video generation for developing world models that adhere to fundamental physical laws. However, the ability of video generation models to discover such laws purely from visual data without human priors can be questioned. A world model learning the true law should give predictions robust to nuances and correctly extrapolate on unseen scenarios. In this work, we evaluate across three key scenarios: in-distribution, out-of-distribution, and combinatorial generalization. We developed a 2D simulation testbed for object movement and collisions to generate videos deterministically governed by one or more classical mechanics laws. This provides an unlimited supply of data for large-scale experimentation and enables quantitative evaluation of whether the generated videos adhere to physical laws. We trained diffusion-based video generation models to predict object movements based on initial frames. Our scaling experiments show perfect generalization within the distribution, measurable scaling behavior for combinatorial generalization, but failure in out-of-distribution scenarios. Further experiments reveal two key insights about the generalization mechanisms of these models: (1) the models fail to abstract general physical rules and instead exhibit "case-based" generalization behavior, i.e., mimicking the closest training example; (2) when generalizing to new cases, models are observed to prioritize different factors when referencing training data: color > size > velocity > shape. Our study suggests that scaling alone is insufficient for video generation models to uncover fundamental physical laws, despite its role in Sora's broader success. See our project page at https://phyworld.github.io
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UNVERDICTED 24representative citing papers
Aero-World adapts a pretrained latent diffusion transformer for action-conditioned aerial video generation by injecting inertial action tokens and using a frozen latent-space Physics Probe for inertial consistency supervision during LoRA finetuning, with a new AeroBench benchmark showing improved AA
WorldVLN proposes the first autoregressive world action model for aerial vision-language navigation that predicts short-horizon latent world states, decodes them to waypoints in closed loop, and uses two-stage training with Action-aware GRPO to achieve over 12% success-rate gains on benchmarks plus零
TeDiO regularizes temporal diagonals in diffusion transformer attention maps to produce smoother video motion while keeping per-frame quality intact.
ACWM-Phys is a controllable simulator benchmark with in- and out-of-distribution protocols for evaluating action-conditioned world models across rigid, kinematic, deformable, and particle dynamics.
NOVA represents world states as INR weights for decoder-free rendering, compactness, and unsupervised disentanglement of background, foreground, and motion in video world models.
Do-Undo Bench is a new evaluation task and dataset that forces models to simulate forward action effects and then undo them to measure genuine action understanding in image generation.
DreamGen trains robot policies on synthetic trajectories from adapted video world models, enabling a humanoid robot to perform 22 new behaviors in seen and unseen environments from a single pick-and-place teleoperation dataset.
Generative sequence models for physical tasks exhibit physical misgeneralization where local prediction errors propagate through physical measurements to distort aggregate distributions over quantities like distance or energy; a data deviation kernel explains and predicts the shifts and supports a内核
NEWTON improves physical accuracy in video generation by deploying a trainable planner that coordinates physics-aware tools and a verifier, raising joint accuracy on VideoPhy-2 without altering the base generators.
MIGA introduces two-stage alignment to close train-inference gaps and dual consistency enhancement via self-reflection and long-range guidance to achieve SOTA temporal consistency in infinite-frame video generation on VBench and NarrLV.
VideoRLVR uses SDE-GRPO optimization, dense decomposed rewards, and Early-Step Focus to train video diffusion models on verifiable reasoning tasks, outperforming supervised fine-tuning and other video generators on Maze, FlowFree, and Sokoban.
The paper presents WorldReasonBench, a benchmark that tests video generators on maintaining physical, social, logical, and informational consistency when predicting future states from initial conditions and actions.
NEO induces compositional latent programs as world theories from observations and executes them to enable explanation-driven generalization.
TRAP is a tail-aware ranking attack that plants a backdoor in world models so that a trigger causes the model to reorder a few critical imagined trajectories and redirect planning while preserving normal behavior on clean inputs.
Alice v1 is an open video model that surpasses its teacher and closed-source systems like Veo3 and Sora2 in quality while running 7x faster through specialized distillation.
SceneScribe-1M is a new dataset of 1 million videos with semantic text, camera parameters, dense depth, and consistent 3D point tracks to support monocular depth estimation, scene reconstruction, point tracking, and text-to-video synthesis.
VisPhyWorld evaluates MLLMs' physical reasoning via executable code generation for video reconstruction, with VisPhyBench showing strong semantics but weak parameter inference and dynamics simulation.
ProPhy adds explicit physics-aware conditioning via semantic and refinement experts plus VLM knowledge transfer to produce more physically coherent dynamic videos than prior methods.
Generative video models exhibit emergent zero-shot capabilities across perception, manipulation, and basic reasoning tasks.
ReSim is a controllable video world model trained on heterogeneous real and simulated driving data that achieves higher fidelity and controllability for both expert and non-expert actions, plus a Video2Reward module for estimating action quality from simulated futures.
MASS adds spatiotemporal motion signals and 3D grounding to VLMs and releases MASS-Bench, yielding physics-reasoning performance within 2% of Gemini-2.5-Flash after reinforcement fine-tuning.
GRWM uses temporal contrastive learning to geometrically regularize latent spaces in world models for high-fidelity cloning of deterministic 3D worlds.
The Cosmos platform supplies open-source pre-trained world models and supporting tools for building fine-tunable digital world simulations to train Physical AI.
citing papers explorer
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Do generative video models understand physical principles?
Physics-IQ benchmark reveals that generative video models exhibit limited physical understanding unrelated to their visual quality.
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Aero-World: Action-Conditioned Aerial Video Generation from Inertial Controls
Aero-World adapts a pretrained latent diffusion transformer for action-conditioned aerial video generation by injecting inertial action tokens and using a frozen latent-space Physics Probe for inertial consistency supervision during LoRA finetuning, with a new AeroBench benchmark showing improved AA
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WorldVLN: Autoregressive World Action Model for Aerial Vision-Language Navigation
WorldVLN proposes the first autoregressive world action model for aerial vision-language navigation that predicts short-horizon latent world states, decodes them to waypoints in closed loop, and uses two-stage training with Action-aware GRPO to achieve over 12% success-rate gains on benchmarks plus零
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TeDiO: Temporal Diagonal Optimization for Training-Free Coherent Video Diffusion
TeDiO regularizes temporal diagonals in diffusion transformer attention maps to produce smoother video motion while keeping per-frame quality intact.
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ACWM-Phys: Investigating Generalized Physical Interaction in Action-Conditioned Video World Models
ACWM-Phys is a controllable simulator benchmark with in- and out-of-distribution protocols for evaluating action-conditioned world models across rigid, kinematic, deformable, and particle dynamics.
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Render, Don't Decode: Weight-Space World Models with Latent Structural Disentanglement
NOVA represents world states as INR weights for decoder-free rendering, compactness, and unsupervised disentanglement of background, foreground, and motion in video world models.
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Do-Undo Bench: Reversibility for Action Understanding in Image Generation
Do-Undo Bench is a new evaluation task and dataset that forces models to simulate forward action effects and then undo them to measure genuine action understanding in image generation.
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DreamGen: Unlocking Generalization in Robot Learning through Video World Models
DreamGen trains robot policies on synthetic trajectories from adapted video world models, enabling a humanoid robot to perform 22 new behaviors in seen and unseen environments from a single pick-and-place teleoperation dataset.
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Mechanisms of Misgeneralization in Physical Sequence Modeling
Generative sequence models for physical tasks exhibit physical misgeneralization where local prediction errors propagate through physical measurements to distort aggregate distributions over quantities like distance or energy; a data deviation kernel explains and predicts the shifts and supports a内核
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NEWTON: Agentic Planning for Physically Grounded Video Generation
NEWTON improves physical accuracy in video generation by deploying a trainable planner that coordinates physics-aware tools and a verifier, raising joint accuracy on VideoPhy-2 without altering the base generators.
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Enhancing Train-Free Infinite-Frame Generation for Consistent Long Videos
MIGA introduces two-stage alignment to close train-inference gaps and dual consistency enhancement via self-reflection and long-range guidance to achieve SOTA temporal consistency in infinite-frame video generation on VBench and NarrLV.
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Video Models Can Reason with Verifiable Rewards
VideoRLVR uses SDE-GRPO optimization, dense decomposed rewards, and Early-Step Focus to train video diffusion models on verifiable reasoning tasks, outperforming supervised fine-tuning and other video generators on Maze, FlowFree, and Sokoban.
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WorldReasonBench: Human-Aligned Stress Testing of Video Generators as Future World-State Predictors
The paper presents WorldReasonBench, a benchmark that tests video generators on maintaining physical, social, logical, and informational consistency when predicting future states from initial conditions and actions.
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Learning to Theorize the World from Observation
NEO induces compositional latent programs as world theories from observations and executes them to enable explanation-driven generalization.
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TRAP: Tail-aware Ranking Attack for World-Model Planning
TRAP is a tail-aware ranking attack that plants a backdoor in world models so that a trigger causes the model to reorder a few critical imagined trajectories and redirect planning while preserving normal behavior on clean inputs.
-
Alice v1: Distillation-Enhanced Video Generation Surpassing Closed-Source Models
Alice v1 is an open video model that surpasses its teacher and closed-source systems like Veo3 and Sora2 in quality while running 7x faster through specialized distillation.
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SceneScribe-1M: A Large-Scale Video Dataset with Comprehensive Geometric and Semantic Annotations
SceneScribe-1M is a new dataset of 1 million videos with semantic text, camera parameters, dense depth, and consistent 3D point tracks to support monocular depth estimation, scene reconstruction, point tracking, and text-to-video synthesis.
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VisPhyWorld: Probing Physical Reasoning via Code-Driven Video Reconstruction
VisPhyWorld evaluates MLLMs' physical reasoning via executable code generation for video reconstruction, with VisPhyBench showing strong semantics but weak parameter inference and dynamics simulation.
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ProPhy: Progressive Physical Alignment for Dynamic World Simulation
ProPhy adds explicit physics-aware conditioning via semantic and refinement experts plus VLM knowledge transfer to produce more physically coherent dynamic videos than prior methods.
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Video models are zero-shot learners and reasoners
Generative video models exhibit emergent zero-shot capabilities across perception, manipulation, and basic reasoning tasks.
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ReSim: Reliable World Simulation for Autonomous Driving
ReSim is a controllable video world model trained on heterogeneous real and simulated driving data that achieves higher fidelity and controllability for both expert and non-expert actions, plus a Video2Reward module for estimating action quality from simulated futures.
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MASS: Motion-Aware Spatial-Temporal Grounding for Physics Reasoning and Comprehension in Vision-Language Models
MASS adds spatiotemporal motion signals and 3D grounding to VLMs and releases MASS-Bench, yielding physics-reasoning performance within 2% of Gemini-2.5-Flash after reinforcement fine-tuning.
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Cloning Deterministic Worlds: The Critical Role of Latent Geometry in Long-Horizon World Models
GRWM uses temporal contrastive learning to geometrically regularize latent spaces in world models for high-fidelity cloning of deterministic 3D worlds.
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Cosmos World Foundation Model Platform for Physical AI
The Cosmos platform supplies open-source pre-trained world models and supporting tools for building fine-tunable digital world simulations to train Physical AI.