LongLive-RAG formulates long video generation as retrieval-augmented generation by treating self-generated latents as a dynamic searchable history and adding a Window Temporal Delta Loss for better retrieval.
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Robin Rombach, Andreas Blattmann, Dominik Lorenz, Patrick Esser, and Björn Ommer
26 Pith papers cite this work. Polarity classification is still indexing.
abstract
Collecting and annotating real-world data for safety-critical physical AI systems, such as Autonomous Vehicle (AV), is time-consuming and costly. It is especially challenging to capture rare edge cases, which play a critical role in training and testing of an AV system. To address this challenge, we introduce the Cosmos-Drive-Dreams - a synthetic data generation (SDG) pipeline that aims to generate challenging scenarios to facilitate downstream tasks such as perception and driving policy training. Powering this pipeline is Cosmos-Drive, a suite of models specialized from NVIDIA Cosmos world foundation model for the driving domain and are capable of controllable, high-fidelity, multi-view, and spatiotemporally consistent driving video generation. We showcase the utility of these models by applying Cosmos-Drive-Dreams to scale the quantity and diversity of driving datasets with high-fidelity and challenging scenarios. Experimentally, we demonstrate that our generated data helps in mitigating long-tail distribution problems and enhances generalization in downstream tasks such as 3D lane detection, 3D object detection and driving policy learning. We open source our pipeline toolkit, dataset and model weights through the NVIDIA's Cosmos platform. Project page: https://research.nvidia.com/labs/toronto-ai/cosmos_drive_dreams
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background 4representative citing papers
AutoScale is a closed-loop data engine using Graph-RAE for scene representation and Cluster-GA for importance-based retrieval to improve real-synthetic co-training for autonomous driving.
ScenarioControl introduces the first vision-language controllable generator for realistic vectorized 3D driving scenarios with temporal consistency across actor views.
Derail adversarial perturbations hijack the scoring head in generative E2E driving planners, flipping safe to unsafe trajectory selection with 39-80% score drops and up to 50% collision rates.
DriveJudge combines VLM reasoning with rule functions on a new 33,577-sample human-annotated dataset, outperforming EPDMS by 21.23 AUC on quality classification and DriveCritic by 6.5% on trajectory preference.
Dash2Sim recovers metric geo-referenced 4D scenes from in-the-wild monocular dashcam videos to enable the ROADWork4D benchmark, revealing that current closed-loop planners fail on work zone lane changes.
GIM-World adds a camera-queryable geometry distillation head and pruning rule to implicit memory in video world models, claiming better long-horizon geometric consistency on the MIND benchmark than explicit and implicit baselines.
A multi-agent video world model using simplex rotary agent encoding and sparse hub attention achieves better fidelity, controllability, and consistency than baselines while generalizing from 2 to 4 players.
E³C is a video diffusion model that disentangles persistent 3D scene structure via point-cloud memory from human dynamics via ego-exo pose controls for improved egocentric video generation on the Nymeria dataset.
AnyScene is an occupancy-centric framework using a Spatial-Temporal Occupancy Diffusion Transformer and Geometry-Grounded View Expansion to generate controllable driving scenes and videos from BEV layouts.
Sensor2Sensor uses 4D Gaussian Splatting to create synthetic training pairs and a diffusion model to convert monocular dashcam videos into high-fidelity multi-modal AV sensor data.
HorizonDrive is a new anti-drifting autoregressive training and distillation method that enables minute-scale stable driving video rollouts by making the teacher model rollout-capable via scheduled rollout recovery and teacher rollout DMD.
The paper introduces a unified framework for world models that fully incorporates all cognitive functions from Cognitive Architecture Theory, highlights under-researched areas in motivation and meta-cognition, and proposes Epistemic World Models as a new category for scientific discovery agents.
DriveLaW unifies video world modeling and trajectory planning by injecting video-generator latents into a diffusion planner, achieving SOTA video prediction and a new record on the NAVSIM planning benchmark.
A controllable world model trained on the DROID dataset generates consistent multi-view robot trajectories for over 20 seconds and improves generalist policy success rates by 44.7% via imagined trajectory fine-tuning.
LingBot-Video is an open-source MoE video foundation model for embodied intelligence that scales to 120B parameters, integrates robot data, and uses multi-dimensional RL to improve physical plausibility.
A framework for creating impactful autonomous driving datasets is presented, starting with gap diagnosis between data and evaluation problems and selecting minimal operators, demonstrated with the KITScenes dataset.
FrozenDrive enables zero-shot text-guided generation of consistent multi-view driving scenes via a parameter-free frozen diffusion backbone with spatio-temporal attention, improving autonomous driving models on adverse conditions via data augmentation.
This survey categorizes agentic environments for LLMs by eight attributes and domains, introduces symbolic and neural synthesis paradigms with evaluation, and outlines four agent evolution pathways plus three environment evolution paradigms.
OmniDreams turns the Cosmos video-diffusion model into a real-time, action-conditioned driving simulator and shows that its internal representations can be fine-tuned into a competitive driving policy.
In twisted bilayer nodal d-wave superconductors, interlayer hopping creates nodes on the C2 axis and Bogoliubov flat bands when the single-layer Berry connection is parallel to that axis.
ViPE estimates camera intrinsics, motion, and dense near-metric depth from uncalibrated videos, outperforming baselines on TUM and KITTI while releasing annotations for 96M frames across real and generated videos.
A 14B-parameter mixture-of-experts world model is distilled to a four-step autoregressive generator and claimed to deliver camera-controllable video at up to 50 FPS on NPUs with 30-50% of prior inference cost.
The SAFE challenge shows measurable progress in detecting synthetic videos across different generators but persistent weaknesses against post-processing operations.
citing papers explorer
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LongLive-RAG: A General Retrieval-Augmented Framework for Long Video Generation
LongLive-RAG formulates long video generation as retrieval-augmented generation by treating self-generated latents as a dynamic searchable history and adding a Window Temporal Delta Loss for better retrieval.
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Closed Loop Dynamic Driving Data Mixture for Real-Synthetic Co-Training
AutoScale is a closed-loop data engine using Graph-RAE for scene representation and Cluster-GA for importance-based retrieval to improve real-synthetic co-training for autonomous driving.
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ScenarioControl: Vision-Language Controllable Vectorized Latent Scenario Generation
ScenarioControl introduces the first vision-language controllable generator for realistic vectorized 3D driving scenarios with temporal consistency across actor views.
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Off the Rails: Hijacking the Scoring Head in Generative End-to-End Driving Planners with Safety-Violating Adversarial Perturbations
Derail adversarial perturbations hijack the scoring head in generative E2E driving planners, flipping safe to unsafe trajectory selection with 39-80% score drops and up to 50% collision rates.
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DriveJudge: Rethinking Autonomous Driving Evaluation with Vision-Language Models
DriveJudge combines VLM reasoning with rule functions on a new 33,577-sample human-annotated dataset, outperforming EPDMS by 21.23 AUC on quality classification and DriveCritic by 6.5% on trajectory preference.
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Dash2Sim: Closed-Loop Driving Simulation from in-the-wild Dashcam Videos
Dash2Sim recovers metric geo-referenced 4D scenes from in-the-wild monocular dashcam videos to enable the ROADWork4D benchmark, revealing that current closed-loop planners fail on work zone lane changes.
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Geometry-Aware Implicit Memory for Video World Models
GIM-World adds a camera-queryable geometry distillation head and pruning rule to implicit memory in video world models, claiming better long-horizon geometric consistency on the MIND benchmark than explicit and implicit baselines.
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Gamma-World: Generative Multi-Agent World Modeling Beyond Two Players
A multi-agent video world model using simplex rotary agent encoding and sparse hub attention achieves better fidelity, controllability, and consistency than baselines while generalizing from 2 to 4 players.
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E$^3$C: Video Generation with 3D Environmental Memory and Ego-Exo Human Pose Control
E³C is a video diffusion model that disentangles persistent 3D scene structure via point-cloud memory from human dynamics via ego-exo pose controls for improved egocentric video generation on the Nymeria dataset.
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AnyScene: Towards Highly Controllable Driving Scene Generation at Anywhere and Beyond
AnyScene is an occupancy-centric framework using a Spatial-Temporal Occupancy Diffusion Transformer and Geometry-Grounded View Expansion to generate controllable driving scenes and videos from BEV layouts.
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Sensor2Sensor: Cross-Embodiment Sensor Conversion for Autonomous Driving
Sensor2Sensor uses 4D Gaussian Splatting to create synthetic training pairs and a diffusion model to convert monocular dashcam videos into high-fidelity multi-modal AV sensor data.
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HorizonDrive: Self-Corrective Autoregressive World Model for Long-horizon Driving Simulation
HorizonDrive is a new anti-drifting autoregressive training and distillation method that enables minute-scale stable driving video rollouts by making the teacher model rollout-capable via scheduled rollout recovery and teacher rollout DMD.
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Human Cognition in Machines: A Unified Perspective of World Models
The paper introduces a unified framework for world models that fully incorporates all cognitive functions from Cognitive Architecture Theory, highlights under-researched areas in motivation and meta-cognition, and proposes Epistemic World Models as a new category for scientific discovery agents.
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DriveLaW:Unifying Planning and Video Generation in a Latent Driving World
DriveLaW unifies video world modeling and trajectory planning by injecting video-generator latents into a diffusion planner, achieving SOTA video prediction and a new record on the NAVSIM planning benchmark.
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Ctrl-World: A Controllable Generative World Model for Robot Manipulation
A controllable world model trained on the DROID dataset generates consistent multi-view robot trajectories for over 20 seconds and improves generalist policy success rates by 44.7% via imagined trajectory fine-tuning.
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Scaling Mixture-of-Experts Video Pretraining for Embodied Intelligence
LingBot-Video is an open-source MoE video foundation model for embodied intelligence that scales to 120B parameters, integrates robot data, and uses multi-dimensional RL to improve physical plausibility.
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Creating Impactful Autonomous Driving Datasets: A Strategic Guide from Research Gap to Benchmark
A framework for creating impactful autonomous driving datasets is presented, starting with gap diagnosis between data and evaluation problems and selecting minimal operators, demonstrated with the KITScenes dataset.
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FrozenDrive: Zero-Shot Text-Guided Driving Scene Generation and Data Augmentation with Parameter-Free Frozen Diffusion Model
FrozenDrive enables zero-shot text-guided generation of consistent multi-view driving scenes via a parameter-free frozen diffusion backbone with spatio-temporal attention, improving autonomous driving models on adverse conditions via data augmentation.
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Agentic Environment Engineering for Large Language Models: A Survey of Environment Modeling, Synthesis, Evaluation, and Application
This survey categorizes agentic environments for LLMs by eight attributes and domains, introduces symbolic and neural synthesis paradigms with evaluation, and outlines four agent evolution pathways plus three environment evolution paradigms.
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NVIDIA OmniDreams: Real-Time Generative World Model for Closed-Loop Autonomous Vehicle Simulation
OmniDreams turns the Cosmos video-diffusion model into a real-time, action-conditioned driving simulator and shows that its internal representations can be fine-tuned into a competitive driving policy.
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Video Generation Models as World Models: Efficient Paradigms, Architectures and Algorithms
In twisted bilayer nodal d-wave superconductors, interlayer hopping creates nodes on the C2 axis and Bogoliubov flat bands when the single-layer Berry connection is parallel to that axis.
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ViPE: Video Pose Engine for 3D Geometric Perception
ViPE estimates camera intrinsics, motion, and dense near-metric depth from uncalibrated videos, outperforming baselines on TUM and KITTI while releasing annotations for 96M frames across real and generated videos.
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MoWorld: A Flash World Model
A 14B-parameter mixture-of-experts world model is distilled to a four-step autoregressive generator and claimed to deliver camera-controllable video at up to 50 FPS on NPUs with 30-50% of prior inference cost.
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Advancing Reliable Synthetic Video Detection: Insights from the SAFE Challenge
The SAFE challenge shows measurable progress in detecting synthetic videos across different generators but persistent weaknesses against post-processing operations.
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Advancing Open-source World Models
LingBot-World is presented as an open-source world model that delivers high-fidelity simulation, minute-level contextual consistency, and real-time interactivity under one second latency.
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World Simulation with Video Foundation Models for Physical AI
Cosmos-Predict2.5 unifies text-to-world, image-to-world, and video-to-world generation in one model trained on 200M clips with RL post-training, delivering improved quality and control for physical AI.