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Navigation World Models

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arxiv 2412.03572 v2 pith:5HVFWPJK submitted 2024-12-04 cs.CV cs.AIcs.LGcs.RO

Navigation World Models

classification cs.CV cs.AIcs.LGcs.RO
keywords navigationtrajectoriesagentsenvironmentsmodelobservationsplanningvisual
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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Navigation is a fundamental skill of agents with visual-motor capabilities. We introduce a Navigation World Model (NWM), a controllable video generation model that predicts future visual observations based on past observations and navigation actions. To capture complex environment dynamics, NWM employs a Conditional Diffusion Transformer (CDiT), trained on a diverse collection of egocentric videos of both human and robotic agents, and scaled up to 1 billion parameters. In familiar environments, NWM can plan navigation trajectories by simulating them and evaluating whether they achieve the desired goal. Unlike supervised navigation policies with fixed behavior, NWM can dynamically incorporate constraints during planning. Experiments demonstrate its effectiveness in planning trajectories from scratch or by ranking trajectories sampled from an external policy. Furthermore, NWM leverages its learned visual priors to imagine trajectories in unfamiliar environments from a single input image, making it a flexible and powerful tool for next-generation navigation systems.

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Forward citations

Cited by 14 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. DexFuture: Hierarchical Future-State Visuomotor Targeting for Bimanual Dexterous Tool Use

    cs.RO 2026-06 unverdicted novelty 7.0

    DexFuture reaches 90% of oracle performance on bimanual tool-use tasks at 60 Hz by using a horizon-conditioned transformer to predict future visuomotor targets and a per-link policy to track them.

  2. EgoWAM: World Action Models Beyond Pixels with In-the-Wild Egocentric Human Data

    cs.RO 2026-07 accept novelty 6.5

    World Action Model co-training with DINO or 3D-flow targets scales human-to-robot transfer on bimanual tasks far better than behavior cloning, while pixel prediction transfers weakly.

  3. From Imitation to Alignment: Human-Preference Flow Policies for Long-Horizon Sidewalk Navigation

    cs.RO 2026-06 unverdicted novelty 6.0

    FlowPilot combines anchored flow matching for multimodal action pre-training with human-in-the-loop preference learning to improve long-horizon monocular sidewalk navigation, reporting 42% success in simulation and re...

  4. CLAW: Learning Continuous Latent Action World Models via Adversarial Latent Regularization

    cs.RO 2026-06 unverdicted novelty 6.0

    CLAW is an end-to-end self-supervised method that learns semantically meaningful continuous latent actions and predictive world models from action-free videos to support imitation learning and goal-directed planning.

  5. Neuro-Inspired Inverse Learning for Planning and Control

    cs.AI 2026-05 unverdicted novelty 6.0

    The Inverter framework formalizes inverse learning to generate coherent multi-step trajectories, outperforming offline RL and diffusion baselines on D4RL maze tasks by 24% on average with 10-100x less inference time w...

  6. Improved Baselines with Representation Autoencoders

    cs.CV 2026-05 conditional novelty 6.0

    RAE v2 reaches gFID 1.06 on ImageNet-256 in 80 epochs by combining multi-layer encoder sums, complementary REPA targets, and free guidance via output reparameterization.

  7. Hi-WM: Human-in-the-World-Model for Scalable Robot Post-Training

    cs.RO 2026-04 unverdicted novelty 6.0

    Hi-WM uses human interventions inside an action-conditioned world model with rollback and branching to generate dense corrective data, raising real-world success by 37.9 points on average across three manipulation tasks.

  8. LeWorldModel: Stable End-to-End Joint-Embedding Predictive Architecture from Pixels

    cs.LG 2026-03 unverdicted novelty 6.0

    LeWM is the first end-to-end trainable JEPA from pixels that uses only two loss terms for stable training and fast planning on 2D/3D control tasks.

  9. FeudalNav: A Simple Framework for Visual Navigation

    cs.RO 2026-01 unverdicted novelty 6.0

    FeudalNav decomposes visual navigation into hierarchical levels with a visual-similarity latent memory, delivering competitive Habitat AI results without any odometry.

  10. FutureNav: Unified World-Action Modeling for Vision-and-Language Navigation

    cs.RO 2026-06 unverdicted novelty 5.0

    FutureNav proposes a 4B-scale VLM that jointly optimizes action prediction, inverse/forward dynamics, and future state generation for VLN and reports SOTA results on multiple benchmarks.

  11. WorldVLA: Towards Autoregressive Action World Model

    cs.RO 2025-06 unverdicted novelty 5.0

    WorldVLA unifies VLA and world models in one autoregressive system, shows they boost each other, and adds an attention mask to stop error buildup when generating action chunks.

  12. VRAG: Learning World Models for Interactive Video Generation

    cs.CV 2025-05 unverdicted novelty 5.0

    The work introduces video retrieval augmented generation (VRAG) with explicit global state conditioning to reduce compounding errors and improve spatiotemporal consistency in interactive video world models.

  13. Robot Self-Improvement via Human-Video Dynamics Models

    cs.RO 2026-06 unverdicted novelty 4.0

    Human-video dynamics models enable cross-embodiment robot self-improvement via training-free Dynamics-Guided Action Correction, raising success rates from 40% to 81% on seven real-world tasks.

  14. Cosmos World Foundation Model Platform for Physical AI

    cs.CV 2025-01 unverdicted novelty 3.0

    The Cosmos platform supplies open-source pre-trained world models and supporting tools for building fine-tunable digital world simulations to train Physical AI.