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Paper Citation Record · LEDGER

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking

As of 22 August 2026, this Paper Citation Record lists 100 of 135 outbound references and 10 inbound Pith citation observations for arXiv:2412.17730.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2412.17730 v1

Coverage vector

measured 100 of 135 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-11T05:19:19.105644Z

measured 110 of 110 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-22T06:32:14.747728+00:00

measured 10 of 10 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links, observed 2026-08-16T00:30:08.486479Z

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: pith, observed 2026-07-08T18:15:21.352627Z

Reference resolution

100 of 135 outbound references displayed

  • verified exact3
  • verified fuzzy0
  • unresolved97
  • parse uncertain0
  • malformed identifier0
  • metadata mismatch0

External citation measurements

No source-named external measurement is stored.

Outbound references

Observation 48535129-9939-4c2a-aeee-53b4bc884b6e · outbound

This paper cites https://github.com/tonyzhaozh/act ,.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking https://github.com/tonyzhaozh/act ,

Reference 1

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source=pdf_text observed=2026-08-11T05:19:18.781512Z digest=sha256:dd4c5a607f989007557fbd0e2b2acf798f58393f90bde9fa88ffa566b4ba4b86

Observation 07643b38-26d5-47e3-bbb3-5af7ef6752ea · outbound

This paper cites https://franka.de/, 2024.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking https://franka.de/, 2024

Reference 2

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source=pdf_text observed=2026-08-11T05:19:18.785618Z digest=sha256:98607ef51b1ad026d171259929972a07730a212c89c2a493799ecf023c99d583

Observation d21a39bc-3773-45c7-b168-98391ab1d8f5 · outbound

This paper cites https : / / github.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking https : / / github

Reference 3

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source=pdf_text observed=2026-08-11T05:19:18.790017Z digest=sha256:aa07e63fd87a9c048a4e7a6a05154ce4ae5e1029f1b96af122ebe5787206a324

Observation 347e81f0-9378-4356-921c-7dee08100e22 · outbound

This paper cites GPT-4 Technical Report.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking GPT-4 Technical Report

Reference 4

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source=pdf_text observed=2026-08-11T05:19:18.793609Z digest=sha256:29a0c0bb0ab3901aa3519655dbdcf4022986ce8484f63296fa5dc3a64471de7b

Observation 38fcfcc2-e7ec-4db9-b036-23c7ae9cd684 · outbound

This paper cites LocoMuJoCo: A Comprehensive Imitation Learning Benchmark for Locomotion.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking LocoMuJoCo: A Comprehensive Imitation Learning Benchmark for Locomotion

Reference 5

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source=pdf_text observed=2026-08-11T05:19:18.797729Z digest=sha256:5fe90a3fd698dcb017659a5193cc9b39ed64d7d0355fa0acf3a6d50e80b64a7c

Observation b8e07a62-2413-4930-bda2-99e79e13ee36 · outbound

This paper cites Circle: Capture in rich contextual environments.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Circle: Capture in rich contextual environments

Reference 6

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source=pdf_text observed=2026-08-11T05:19:18.802114Z digest=sha256:8d2b33b86d9e529376bde00cc399d64948567d853f651ee0c4d6279a718693ce

Observation 16f912bd-b99f-4c61-8283-675603fc6031 · outbound

This paper cites Behave: Dataset and method for tracking human object in- teractions.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Behave: Dataset and method for tracking human object in- teractions

Reference 7

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source=pdf_text observed=2026-08-11T05:19:18.805201Z digest=sha256:91e38b78ce979d5bdc5a70bbb0e6796e1509a5e1eb7f45a0d5bd971093acfbc5

Observation 144d491a-44b7-4fd6-96f7-a7699691b1ed · outbound

This paper cites OpenAI Gym.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking OpenAI Gym

Reference 8

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source=pdf_text observed=2026-08-11T05:19:18.809313Z digest=sha256:4e3e224c53e22861c5e5319581f87861b62d2df9d26ba2258e03b499d0fdcdad

Observation 6ad13f01-28c0-45cd-8560-5fedc6c92bfa · outbound

This paper cites ShapeNet: An Information-Rich 3D Model Repository.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking ShapeNet: An Information-Rich 3D Model Repository

Reference 9

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source=pdf_text observed=2026-08-11T05:19:18.812542Z digest=sha256:cbbca4d4f666ca9ba89be7ef214e6e37bb86220a289cc7b3ae13db0657a19970

Observation eac26a4d-794e-4d9a-8f00-2e6f18331ad8 · outbound

This paper cites Learning to sit: Synthesizing human-chair interactions via hierarchical control.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Learning to sit: Synthesizing human-chair interactions via hierarchical control

Reference 10

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source=pdf_text observed=2026-08-11T05:19:18.815849Z digest=sha256:df896f376196f94b91ec1c433d1be266d22a23a926d5a6c4d86ae1abce635695

Observation b7698c4b-3f81-4782-860e-893cca420512 · outbound

This paper cites Learning Smooth Humanoid Locomotion through Lipschitz-Constrained Policies.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Learning Smooth Humanoid Locomotion through Lipschitz-Constrained Policies

Reference 11

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source=pdf_text observed=2026-08-11T05:19:18.819026Z digest=sha256:ed08f861a3458ae5cba37319230e9318508cffc6181f8088aecb7795d5c5db59

Observation 861e5ae7-bb58-480c-b25e-9340e2e79cbe · outbound

This paper cites Expressive Whole-Body Control for Humanoid Robots.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Expressive Whole-Body Control for Humanoid Robots

Reference 12

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source=pdf_text observed=2026-08-11T05:19:18.822249Z digest=sha256:5d2154cd323370282a8e90b4cc23aae8ac089582da5bc0b72a2544aeb8dac91d

Observation db573c81-dcaf-4e4f-a3ba-5cc80aee81b1 · outbound

This paper cites Open-TeleVision: Teleoperation with Immersive Active Visual Feedback.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Open-TeleVision: Teleoperation with Immersive Active Visual Feedback

Reference 13

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source=pdf_text observed=2026-08-11T05:19:18.825661Z digest=sha256:8d52e3f2494c973269714b4382559bbad59f2c012f394bbad0743c2ed2647032

Observation 6bba53e1-a761-40ce-83f0-5f3bbbd77083 · outbound

This paper cites Physics-based motion capture imitation with deep reinforcement learning.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Physics-based motion capture imitation with deep reinforcement learning

Reference 14

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source=pdf_text observed=2026-08-11T05:19:18.828865Z digest=sha256:3008c1eb08a876b5e1b28526456a34067c147ce9fe929eccd2c63e708c690a68

Observation 764d608a-654e-4cd6-a0d0-641a718b6ce7 · outbound

This paper cites BiGym: A Demo-Driven Mobile Bi-Manual Manipulation Benchmark.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking BiGym: A Demo-Driven Mobile Bi-Manual Manipulation Benchmark

Reference 15

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source=pdf_text observed=2026-08-11T05:19:18.831957Z digest=sha256:ac24ad90de9915ce83412dc019d14864c1afd7d6c7d327fea23b9d370099ff6d

Observation 6c792bbe-1b59-496b-8106-32e95e9b1da6 · outbound

This paper cites Diffusion Policy: Visuomotor Policy Learning via Action Diffusion.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Diffusion Policy: Visuomotor Policy Learning via Action Diffusion

Reference 16

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source=pdf_text observed=2026-08-11T05:19:18.835190Z digest=sha256:335002e9fd1137fab8bd575b76274994ad54dab14e59242e7d49ab0caed72f75

Observation b5f3dd23-3379-4f63-aac4-72c33f2bb240 · outbound

This paper cites Anyskill: Learning open- vocabulary physical skill for interactive agents.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Anyskill: Learning open- vocabulary physical skill for interactive agents

Reference 17

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source=pdf_text observed=2026-08-11T05:19:18.838804Z digest=sha256:709dfae1bf67a0537727a6c17d6b3840a2f898594a74e6e6255e4d97870ec99b

Observation 64f37649-89a3-49ef-9f4a-526525c6af30 · outbound

This paper cites Sim-to-real learning for humanoid box loco-manipulation.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Sim-to-real learning for humanoid box loco-manipulation

Reference 18

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source=pdf_text observed=2026-08-11T05:19:18.841810Z digest=sha256:f10c379a971143ada72d2bde3a87fdfa78444b197659b4cdb45006a3b2513fd8

Observation f0af0e58-ee74-42d6-978a-bcf080e48cc6 · outbound

This paper cites CG-HOI: Contact-Guided 3D Human-Object Interaction Generation.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking CG-HOI: Contact-Guided 3D Human-Object Interaction Generation

Reference 19

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source=pdf_text observed=2026-08-11T05:19:18.844487Z digest=sha256:7a6e5d861d1811d64cfbc4792b17e1bd245ca49f9153ac51195a95e8dd790afa

Observation 2b3c6f33-09ab-4ff8-a990-d218928d5772 · outbound

This paper cites C· ase: Learning conditional adversar- ial skill embeddings for physics-based characters.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking C· ase: Learning conditional adversar- ial skill embeddings for physics-based characters

Reference 20

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source=pdf_text observed=2026-08-11T05:19:18.847967Z digest=sha256:50fca107d9623ad51558ffaffdf557436f3144c227f89e6539883b14c106a73b

Observation 71443d46-8815-4b13-b5be-352a83320e59 · outbound

This paper cites Learning Multi-Modal Whole-Body Control for Real-World Humanoid Robots.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Learning Multi-Modal Whole-Body Control for Real-World Humanoid Robots

Reference 21

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source=pdf_text observed=2026-08-11T05:19:18.850984Z digest=sha256:7553fba83bc094d1daa126691d0940184cebe9f5bd32f0ddd2aee88426e3e2cb

Observation ce0ea5cb-5f1d-48ca-9495-9e5ffbcb264c · outbound

This paper cites an unresolved cited work.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Unresolved cited work

Reference 22

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source=pdf_text observed=2026-08-11T05:19:18.854208Z digest=sha256:2a31e326ade5830734d5681a1efb68ff261ba2666206b575d3b2e7015f333296

Observation 0e0ab3e0-b685-4917-9f53-649c24ddb6dc · outbound

This paper cites Optimization based full body control for the atlas robot.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Optimization based full body control for the atlas robot

Reference 23

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source=pdf_text observed=2026-08-11T05:19:18.857655Z digest=sha256:e67ca5e60be36d3719dba3298a5eda57d2ab4e9952c73f0db98d8a4cc4ae8e59

Observation feaa8275-075a-4b8a-b3c1-a6ffc3635caa · outbound

This paper cites HumanPlus: Humanoid Shadowing and Imitation from Humans.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking HumanPlus: Humanoid Shadowing and Imitation from Humans

Reference 24

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source=pdf_text observed=2026-08-11T05:19:18.860731Z digest=sha256:a5156e0f8eac1e59362ef4350f1757f9b6bdddda3828f1cddbe459c02e4990eb

Observation 3e68613e-8732-424c-8ac3-f4c364ef5eef · outbound

This paper cites Super- track: Motion tracking for physically simulated characters using supervised learning.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Super- track: Motion tracking for physically simulated characters using supervised learning

Reference 25

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source=pdf_text observed=2026-08-11T05:19:18.867810Z digest=sha256:45bc76661923e6cf865d527f7bc4d5822f074986418de82e870ed56a06a50d2f

Observation 884e0859-4ac6-4d5a-a6fb-37780734fd5b · outbound

This paper cites CooHOI: Learning Cooperative Human-Object Interaction with Manipulated Object Dynamics.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking CooHOI: Learning Cooperative Human-Object Interaction with Manipulated Object Dynamics

Reference 26

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source=pdf_text observed=2026-08-11T05:19:18.870813Z digest=sha256:2c67122fd4653588d32dfd899d10225bec08f0b17cd97e2646496e8d58e1144a

Observation 3861b555-1b85-4530-9545-45c717f40904 · outbound

This paper cites Generative adversarial networks.Com- munications of the ACM, 63(11):139–144, 2020.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Generative adversarial networks.Com- munications of the ACM, 63(11):139–144, 2020

Reference 27

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source=pdf_text observed=2026-08-11T05:19:18.874205Z digest=sha256:c7296b469ff1c08ae7b48b88139465118ea4c0a4aac248cc5ce94bffc4ca8d9b

Observation 0a98de62-7c61-46dc-a5d7-a8870ba8bdcd · outbound

This paper cites ManiSkill2: A Unified Benchmark for Generalizable Manipulation Skills.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking ManiSkill2: A Unified Benchmark for Generalizable Manipulation Skills

Reference 28

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source=pdf_text observed=2026-08-11T05:19:18.877567Z digest=sha256:9f94a1129ce99660207ff72ee178e927dc083ca50505df26577a2ce770851b48

Observation 704da6a1-d5a4-47d4-b0cf-7886aca63e5d · outbound

This paper cites Humanoid-Gym: Reinforcement Learning for Humanoid Robot with Zero-Shot Sim2Real Transfer.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Humanoid-Gym: Reinforcement Learning for Humanoid Robot with Zero-Shot Sim2Real Transfer

Reference 29

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source=pdf_text observed=2026-08-11T05:19:18.881244Z digest=sha256:9be64859befa58015e5beddf0fedec48afdad7f3d4647e8150668edfb5eaf0c0

Observation e95de61e-de2f-47a6-b1f0-a5bd8a33f9c5 · outbound

This paper cites TD-MPC2: Scalable, Robust World Models for Continuous Control.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking TD-MPC2: Scalable, Robust World Models for Continuous Control

Reference 30

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source=pdf_text observed=2026-08-11T05:19:18.884429Z digest=sha256:f1479077ed186c44527f31f316087465e10b2336490d695a846cdb4e86afe264

Observation 87e7e531-6447-40ec-b399-7ec1da287b8b · outbound

This paper cites Hierarchical World Models as Visual Whole-Body Humanoid Controllers.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Hierarchical World Models as Visual Whole-Body Humanoid Controllers

Reference 31

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source=pdf_text observed=2026-08-11T05:19:18.887553Z digest=sha256:37de53c0e304318f6bb0d0fc3ac21216e8b4c8e5fc9eecc4dab6dc6d2f20b4a8

Observation 9a849e6c-9865-4d11-90dd-07e65db71347 · outbound

This paper cites Resolving 3d human pose ambiguities with 3d scene constraints.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Resolving 3d human pose ambiguities with 3d scene constraints

Reference 32

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source=pdf_text observed=2026-08-11T05:19:18.890743Z digest=sha256:1fc1ac3717d2ffa29d7b112b619b86cae3a8dd00637907514de3aabb3a1f6ee7

Observation 42c7cc37-dc44-4f22-899e-188fa2d2ee14 · outbound

This paper cites Stochas- tic scene-aware motion prediction.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Stochas- tic scene-aware motion prediction

Reference 33

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source=pdf_text observed=2026-08-11T05:19:18.893329Z digest=sha256:1ffb9134fdb8c7a7455e2db8903944cd3811571c6014620f29278534dac88e99

Observation 576ba209-b585-4a0b-9292-3baf5a86caf5 · outbound

This paper cites Synthesizing phys- ical character-scene interactions.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Synthesizing phys- ical character-scene interactions

Reference 34

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source=pdf_text observed=2026-08-11T05:19:18.896170Z digest=sha256:2516a1f37af9630db229c8377f9b6f70afa08209dfa29c29844a6c92c6b647d7

Observation c4ef2b71-dfad-4691-a717-93ab8611e081 · outbound

This paper cites OmniH2O: Universal and Dexterous Human-to-Humanoid Whole-Body Teleoperation and Learning.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking OmniH2O: Universal and Dexterous Human-to-Humanoid Whole-Body Teleoperation and Learning

Reference 35

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source=pdf_text observed=2026-08-11T05:19:18.900085Z digest=sha256:b1d058969902c97d994433fe9608fed95f20bb2e914ac72946341d78a045ce09

Observation de10ed6e-5cc5-4f06-beaa-164615942c99 · outbound

This paper cites Learning Human-to-Humanoid Real-Time Whole-Body Teleoperation.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Learning Human-to-Humanoid Real-Time Whole-Body Teleoperation

Reference 36

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source=pdf_text observed=2026-08-11T05:19:18.903701Z digest=sha256:c4387b234ce408eb5b5c1add31f050a9b838752736e99024fe1ae1307371de0c

Observation 5c0b71b0-797f-4df8-a612-96d2a991653a · outbound

This paper cites HOVER: Versatile Neural Whole-Body Controller for Humanoid Robots.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking HOVER: Versatile Neural Whole-Body Controller for Humanoid Robots

Reference 37

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source=pdf_text observed=2026-08-11T05:19:18.906685Z digest=sha256:6cbb60992e252e4b1e14fdbcce77c853e71e6721cdcbf7739836821a8b2298c2

Observation 64aa6a2e-8205-44f2-b8b8-d5ecb05bdd24 · outbound

This paper cites FurnitureBench: Reproducible Real-World Benchmark for Long-Horizon Complex Manipulation.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking FurnitureBench: Reproducible Real-World Benchmark for Long-Horizon Complex Manipulation

Reference 38

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source=pdf_text observed=2026-08-11T05:19:18.909605Z digest=sha256:5a5e74c71fae5ee5d4b73f5cd9f505bcf3a875a3fd14e3842a30dbbe2e20a992

Observation 4f052364-a733-4bbe-b132-fd55b83aaa0f · outbound

This paper cites Intercap: Joint markerless 3d tracking of humans and objects in interaction.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Intercap: Joint markerless 3d tracking of humans and objects in interaction

Reference 39

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source=pdf_text observed=2026-08-11T05:19:18.912607Z digest=sha256:3c4662a2274dc791244df5ccef2ff39c0824df3d0f11bc1559325c2b216e0c19

Observation 3bbd1945-ac34-4b9c-bad9-2b58c401f3ba · outbound

This paper cites an unresolved cited work.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Unresolved cited work

Reference 40

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source=pdf_text observed=2026-08-11T05:19:18.915789Z digest=sha256:dfdce3804a899364765e7ee9a0b4cc61cd12c73931f503bd2dfbe092b5f7ac7b

Observation 627a4601-b197-4c61-b69d-d3681b88b76d · outbound

This paper cites Rlbench: The robot learning benchmark & learning environment.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Rlbench: The robot learning benchmark & learning environment

Reference 41

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source=pdf_text observed=2026-08-11T05:19:18.918843Z digest=sha256:480bd6ef23065347c7cf0959b481cebb27c3d00f39c0c5b0e2931b80f1cf55ab

Observation b5b92b24-5fa3-48a6-a210-95f7ae201d6a · outbound

This paper cites Dtc: Deep tracking control.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Dtc: Deep tracking control

Reference 42

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source=pdf_text observed=2026-08-11T05:19:18.921922Z digest=sha256:261ae329a5e863aa57e57c17ea9a82d8e69afc449a2381dca088cc1e25f3defd

Observation b0d97ae4-6ead-4a36-bc3f-5a334f983f77 · outbound

This paper cites Towards Diverse Behaviors: A Benchmark for Imitation Learning with Human Demonstrations.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Towards Diverse Behaviors: A Benchmark for Imitation Learning with Human Demonstrations

Reference 43

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source=pdf_text observed=2026-08-11T05:19:18.924685Z digest=sha256:0576389b9427749941fe75b4ff865c30d94cc64d1c215bae0c675e3597060685

Observation 126175a7-c3f7-4c7f-98ae-fc2ea9a636c8 · outbound

This paper cites Full-body articulated human-object interac- tion.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Full-body articulated human-object interac- tion

Reference 44

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source=pdf_text observed=2026-08-11T05:19:18.927517Z digest=sha256:6661b7e66fa157f80972e4e725296a5e7b64775ea9cb982531efce861a1f47ce

Observation ad1464fd-553a-45e2-bb2c-61324baf1afb · outbound

This paper cites Scaling Up Dynamic Human-Scene Interaction Modeling.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Scaling Up Dynamic Human-Scene Interaction Modeling

Reference 45

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verified exact
local_arxiv, observed 2026-08-11T05:19:19.763595Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-22T06:32:14.747728+00:00.

source=pdf_text observed=2026-08-11T05:19:18.930961Z digest=sha256:a834a59b4058ab3ecfe92297aed0ce022f03c580a931018309fa46472217d44d

Observation 8c2bb21c-a048-4af4-96de-abb7432892ee · outbound

This paper cites Scaling up dynamic human-scene interaction mod- eling.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Scaling up dynamic human-scene interaction mod- eling

Reference 46

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Source-reported events for the cited work

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source=pdf_text observed=2026-08-11T05:19:18.934270Z digest=sha256:0eddb10c021222191d703107c8f26411c68690ce7643079c96b97b3c401e1aba

Observation 92c981e3-6208-4519-8451-319abb053be0 · outbound

This paper cites Harmon: Whole-Body Motion Generation of Humanoid Robots from Language Descriptions.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Harmon: Whole-Body Motion Generation of Humanoid Robots from Language Descriptions

Reference 47

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source=pdf_text observed=2026-08-11T05:19:18.937404Z digest=sha256:4d4b18dae2f87d2aa9edd040030922c0e001cad3b64bcfd8bcb59e7edbd44b05

Observation 7a44e4d5-305c-4150-b66a-4208244f55aa · outbound

This paper cites DexMimicGen: Automated Data Generation for Bimanual Dexterous Manipulation via Imitation Learning.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking DexMimicGen: Automated Data Generation for Bimanual Dexterous Manipulation via Imitation Learning

Reference 48

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Source-reported events for the cited work

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source=pdf_text observed=2026-08-11T05:19:18.941016Z digest=sha256:45a9d958f1bcef85bea499eb821ccf9342f0b473a1de51ff3d833453963f6d97

Observation 6eb1a89d-1e2b-4a79-86ad-dbf7a1fb5a0d · outbound

This paper cites Padl: Language-directed physics-based character control.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Padl: Language-directed physics-based character control

Reference 49

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T05:19:18.944809Z digest=sha256:cfb31c078a40b0e3b45f50b085b74db3d9eb4e12d91363947b09306d008bf6ed

Observation 4bcc1d44-a8c1-4a58-b427-70b5913f15f3 · outbound

This paper cites Unicon: Combat- ing label noise through uniform selection and contrastive learning.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Unicon: Combat- ing label noise through uniform selection and contrastive learning

Reference 50

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T05:19:18.947957Z digest=sha256:1a3ccb5d7a4e5634d09b97f6a9575c33d358a3317efa17e0a06878c28429646b

Observation 2deb9802-492b-4fe3-b895-158687f5d2ee · outbound

This paper cites Devel- opment of life-sized high-power humanoid robot jaxon for real-world use.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Devel- opment of life-sized high-power humanoid robot jaxon for real-world use

Reference 51

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Source-reported events for the cited work

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source=pdf_text observed=2026-08-11T05:19:18.950728Z digest=sha256:899d071fa26dee4a86150791739da1a7da057d8f3f1eea8e38c63a6cc21ac997

Observation 53eae60d-be8c-480f-bf4b-992dcbcd65e2 · outbound

This paper cites NIFTY: Neural Object Interaction Fields for Guided Human Motion Synthesis.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking NIFTY: Neural Object Interaction Fields for Guided Human Motion Synthesis

Reference 52

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Source-reported events for the cited work

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source=pdf_text observed=2026-08-11T05:19:18.953732Z digest=sha256:19be24352cb9d19c52070349ac6167f6a47471cafbeadb1f9c32e3dea157a443

Observation 983a79ec-2e80-4fc3-94da-04b4dd29ad78 · outbound

This paper cites Fast, strong and compliant pneumatic actuation for dexterous tendon- driven hands.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Fast, strong and compliant pneumatic actuation for dexterous tendon- driven hands

Reference 53

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Source-reported events for the cited work

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source=pdf_text observed=2026-08-11T05:19:18.957148Z digest=sha256:e1e34df1cec710d1b09e0198764c8b721e02429e9a9d3c2f73b4256709b5d1c0

Observation 4d63c9b5-00e2-4028-abe4-7f455b7d5829 · outbound

This paper cites Controllable Human-Object Interaction Synthesis.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Controllable Human-Object Interaction Synthesis

Reference 54

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Source-reported events for the cited work

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source=pdf_text observed=2026-08-11T05:19:18.960179Z digest=sha256:fb59a66ea0eaa22603a0b4d3dcf847ae894fb9a7ddefce6d1bd2766bdd9a9838

Observation 62d4579e-5e52-4f1f-80d8-1749310052c5 · outbound

This paper cites Object motion guided human motion synthesis.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Object motion guided human motion synthesis

Reference 55

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source=pdf_text observed=2026-08-11T05:19:18.963210Z digest=sha256:ac6d1daa098c97bba4bedc615c2b67cdd7e47f5f3c5eef88beb94808ea033a25

Observation d5923a76-7bd3-42b9-ab89-2826f390f7a3 · outbound

This paper cites OKAMI: Teaching Humanoid Robots Manipulation Skills through Single Video Imitation.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking OKAMI: Teaching Humanoid Robots Manipulation Skills through Single Video Imitation

Reference 56

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T05:19:18.965900Z digest=sha256:05a715fee68c134d4451b87188c18e740415b23b56b00bdee599412211758b34

Observation 53e5ec65-8ca3-429b-b529-119f87edb739 · outbound

This paper cites Berkeley Humanoid: A Research Platform for Learning-based Control.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Berkeley Humanoid: A Research Platform for Learning-based Control

Reference 57

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Source-reported events for the cited work

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source=pdf_text observed=2026-08-11T05:19:18.970502Z digest=sha256:54f531fb5a7c0e1d60072ec232866a2551b4b778bcb79a284839822670666a7a

Observation 45a2a7c5-a687-4ffd-a177-dc2b2de51368 · outbound

This paper cites Opt2skill: Imitating dynamically- feasible whole-body trajectories for versatile humanoid loco-manipulation.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Opt2skill: Imitating dynamically- feasible whole-body trajectories for versatile humanoid loco-manipulation

Reference 58

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T05:19:18.974089Z digest=sha256:26c418d09451da033b06be1a6687219d608ad90eb684a08343349a02ec40cb61

Observation adf6421c-188d-45f7-a6d8-6d2ea1dbe734 · outbound

This paper cites Interactive Humanoid: Online Full-Body Motion Reaction Synthesis with Social Affordance Canonicalization and Forecasting.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Interactive Humanoid: Online Full-Body Motion Reaction Synthesis with Social Affordance Canonicalization and Forecasting

Reference 59

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T05:19:18.977547Z digest=sha256:6114e1f80b7a526064de33aa3cd991a685164624453f0ef5712cb2b562349406

Observation 54c37ac9-6fd2-4664-a38d-95eebf32f664 · outbound

This paper cites Dynamics-regulated kinematic policy for egocentric pose estimation.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Dynamics-regulated kinematic policy for egocentric pose estimation

Reference 60

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no resolver link, observed 2026-08-11T05:19:18.981819Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T05:19:18.981819Z digest=sha256:295a86ec832bf300bae74a9ae15c286191402de5f1d466d8270b62f22cb57a52

Observation e2ff78ec-025b-40ec-bab2-09d4b2fbd53e · outbound

This paper cites Perpetual humanoid control for real-time simulated avatars.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Perpetual humanoid control for real-time simulated avatars

Reference 61

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no resolver link, observed 2026-08-11T05:19:18.984670Z

Source-reported events for the cited work

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source=pdf_text observed=2026-08-11T05:19:18.984670Z digest=sha256:297e85e99bf06070af60ccfc4c387e7416f823119020f178a53befdd13e73827

Observation 21c45de2-faac-406f-9150-ecbe1c1b2890 · outbound

This paper cites Universal Humanoid Motion Representations for Physics-Based Control.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Universal Humanoid Motion Representations for Physics-Based Control

Reference 62

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no resolver link, observed 2026-08-11T05:19:18.987220Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T05:19:18.987220Z digest=sha256:889750486a0545da1f7134260e148ec183bb1a3aa13927e3a4716ddf9b57ba8e

Observation 69aac4d0-d43f-4913-99a3-787f5c020a2d · outbound

This paper cites SMPLOlympics: Sports Environments for Physically Simulated Humanoids.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking SMPLOlympics: Sports Environments for Physically Simulated Humanoids

Reference 63

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no resolver link, observed 2026-08-11T05:19:18.991013Z

Source-reported events for the cited work

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source=pdf_text observed=2026-08-11T05:19:18.991013Z digest=sha256:43dbc590958e11bb8ebd6ce5831977408e1946ca5f757190aeede39bf6a7298a

Observation 836312f4-e48e-4d53-a8dc-627d5317ec33 · outbound

This paper cites Amass: Archive of motion capture as surface shapes.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Amass: Archive of motion capture as surface shapes

Reference 64

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source=pdf_text observed=2026-08-11T05:19:18.993924Z digest=sha256:3bf1b55a7bdd88af8c51e383638560218954abd2a9eb3f1a82221b54aef2dc48

Observation e6aaf096-c257-4a4f-ba5c-1d00821f40bf · outbound

This paper cites Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learning.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learning

Reference 65

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Source-reported events for the cited work

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source=pdf_text observed=2026-08-11T05:19:18.996742Z digest=sha256:6493896e8e469163528dc0fb3653056538997daca34c5b14d28f7f7f044a8441

Observation 07fd1e81-c72f-425d-8163-a1574a89b6ca · outbound

This paper cites A Biomechanics-Inspired Approach to Soccer Kicking for Humanoid Robots.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking A Biomechanics-Inspired Approach to Soccer Kicking for Humanoid Robots

Reference 66

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Source-reported events for the cited work

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source=pdf_text observed=2026-08-11T05:19:19.000520Z digest=sha256:f0b20f410ca486678ca2c29716e670770ba223047a0686dd5b94c48429f143be

Observation 2741e9c2-a093-4159-be01-eebf3d7832f0 · outbound

This paper cites Simitate: A hybrid imitation learning benchmark.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Simitate: A hybrid imitation learning benchmark

Reference 67

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T05:19:19.003277Z digest=sha256:5c2a4f50fcb67e2a67389ae1ed736e188ce50f99be44ce3ebaf175658ff70f15

Observation c9ea90e8-4a55-422b-a676-67bd54f3d94d · outbound

This paper cites Online adaptive motion gen- eration for humanoid locomotion on non-flat terrain via template behavior extension.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Online adaptive motion gen- eration for humanoid locomotion on non-flat terrain via template behavior extension

Reference 68

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T05:19:19.006417Z digest=sha256:9ceaec3be12895626fae0ff135e4f2a3fa971bad05b03b4f73e1bffabea4d9d9

Observation d182eeec-c126-406b-b95f-65f8366bda3d · outbound

This paper cites Catch & carry: reusable neu- ral controllers for vision-guided whole-body tasks.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Catch & carry: reusable neu- ral controllers for vision-guided whole-body tasks

Reference 69

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no resolver link, observed 2026-08-11T05:19:19.009544Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T05:19:19.009544Z digest=sha256:1aea8d70ffd9c8a505a6dfac5b949b18e4cd8323474e4fbd95edb5bb0fe89978

Observation 4cce9e98-68c7-42fb-828f-50b502b86565 · outbound

This paper cites Elevation mapping for locomotion and navigation using gpu.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Elevation mapping for locomotion and navigation using gpu

Reference 70

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T05:19:19.012518Z digest=sha256:c789118ae41612a23a45fbf13cd87c34a031bdc090025e53c4559b25468b5787

Observation 0ca8b6a2-02a4-4ae9-a24f-a57d16d71ea0 · outbound

This paper cites Chang, Li Yi, Subarna Tripathi, Leonidas J.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Chang, Li Yi, Subarna Tripathi, Leonidas J

Reference 71

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no resolver link, observed 2026-08-11T05:19:19.015440Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T05:19:19.015440Z digest=sha256:a66fdaf7713c4a3736edf2fe2f6430f20365caefcb13cd06d0176d90954929ec

Observation 684ece2b-5bd4-4585-ba65-abd830c331cb · outbound

This paper cites ManiSkill: Generalizable Manipulation Skill Benchmark with Large-Scale Demonstrations.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking ManiSkill: Generalizable Manipulation Skill Benchmark with Large-Scale Demonstrations

Reference 72

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Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T05:19:19.018558Z digest=sha256:a37aba334fab636bd96bfa656873d3a77e354f7591141a2181b673447e4587b6

Observation b1ea3b71-97ed-443e-b66e-eec3496d1d3e · outbound

This paper cites Synthesiz- ing physically plausible human motions in 3d scenes.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Synthesiz- ing physically plausible human motions in 3d scenes

Reference 73

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T05:19:19.021639Z digest=sha256:aa81b7375ef5caf6902170f3ce5a33e4a833d27d2b8fef213fc3e8579c8bc305

Observation 31af5cda-583f-4361-a223-d4b8e201d3ec · outbound

This paper cites Expressive body capture: 3d hands, face, and body from a single image.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Expressive body capture: 3d hands, face, and body from a single image

Reference 74

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source=pdf_text observed=2026-08-11T05:19:19.024320Z digest=sha256:633724ddae2d579f71262a8b7b7b19cf19d318a830aa042730a86818d8a00ded

Observation 9c231415-547c-4fbc-a454-b27c14b07eb0 · outbound

This paper cites HOI-Diff: Text-Driven Synthesis of 3D Human-Object Interactions using Diffusion Models.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking HOI-Diff: Text-Driven Synthesis of 3D Human-Object Interactions using Diffusion Models

Reference 75

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source=pdf_text observed=2026-08-11T05:19:19.027080Z digest=sha256:ce8f7096268eccdd6ef78ae552b5b7a19ab9edb88f63a912fb42bbbb9b4b507c

Observation cd5be3fd-db00-4aa8-824a-bab62edcea94 · outbound

This paper cites Deepmimic: Example-guided deep rein- forcement learning of physics-based character skills.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Deepmimic: Example-guided deep rein- forcement learning of physics-based character skills

Reference 76

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source=pdf_text observed=2026-08-11T05:19:19.030926Z digest=sha256:709da9edc66867f79bddf3e60205d3fc114b20fcfa4677e20cde99bd9e20fbee

Observation c10ff7b3-5487-416b-92d1-02b2758f0de5 · outbound

This paper cites Amp: Adversarial motion priors for stylized physics-based character control.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Amp: Adversarial motion priors for stylized physics-based character control

Reference 77

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source=pdf_text observed=2026-08-11T05:19:19.034365Z digest=sha256:99342b7f94b9ffa597fe261bbbb0e4f57b29774498819fa17a788c72352e9e74

Observation 12ebdd80-a3ee-42bd-891f-03106c930a77 · outbound

This paper cites Ase: Large-scale reusable adversarial skill embeddings for physically simulated characters.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Ase: Large-scale reusable adversarial skill embeddings for physically simulated characters

Reference 78

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source=pdf_text observed=2026-08-11T05:19:19.037408Z digest=sha256:a04531ce8fadc1736d30f33d67bb17a881a88c96bf7400e5930d5ca9e9d0757b

Observation 515a57b4-4c8a-4839-b3a2-ee77ed65d582 · outbound

This paper cites Multi-Goal Reinforcement Learning: Challenging Robotics Environments and Request for Research.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Multi-Goal Reinforcement Learning: Challenging Robotics Environments and Request for Research

Reference 79

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source=pdf_text observed=2026-08-11T05:19:19.040108Z digest=sha256:83927cbdfa1c3dcba6cab4ccdbb7688c321aa9f4755b037dec4d66b28eed288b

Observation af1f36c9-7301-435b-aaa1-9813f69b7a87 · outbound

This paper cites Learning Force Control for Legged Manipulation.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Learning Force Control for Legged Manipulation

Reference 80

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source=pdf_text observed=2026-08-11T05:19:19.043548Z digest=sha256:5ff013d0b8aef84472e00fe53bb38babf4a1d6d35576dad49febbd55ca53d866

Observation bbdb8530-655a-4fcb-9947-41359c519e79 · outbound

This paper cites Humanoid Locomotion as Next Token Prediction.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Humanoid Locomotion as Next Token Prediction

Reference 81

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source=pdf_text observed=2026-08-11T05:19:19.046581Z digest=sha256:fac44c076c4c2358e8019f2efe095d34d27eeaeddc01d725196b7884b2707079

Observation 3011370e-edac-4c65-8106-b8af28ed2d73 · outbound

This paper cites Trace and pace: Controllable pedestrian animation via guided tra- jectory diffusion.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Trace and pace: Controllable pedestrian animation via guided tra- jectory diffusion

Reference 82

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Source-reported events for the cited work

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source=pdf_text observed=2026-08-11T05:19:19.049871Z digest=sha256:4506e7e2fb4ea05f7d96560f8e592ef491b455868732ad369ab987c4a584dcff

Observation 6a2b3bee-446b-4ab9-9423-334439662134 · outbound

This paper cites DiffMimic: Efficient Motion Mimicking with Differentiable Physics.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking DiffMimic: Efficient Motion Mimicking with Differentiable Physics

Reference 83

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Source-reported events for the cited work

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source=pdf_text observed=2026-08-11T05:19:19.052599Z digest=sha256:dec4eb988069adaf762d6990cfceedbf12c120bacbee0a395f8f0c3acc927f09

Observation a756f0bf-eccc-4a6a-8ea9-d60e92c95e0a · outbound

This paper cites Proximal Policy Optimization Algorithms.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Proximal Policy Optimization Algorithms

Reference 84

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source=pdf_text observed=2026-08-11T05:19:19.056027Z digest=sha256:b38656895cad5be3fcc8183fa3f2418fad18cdccb7fc8f0d13c81eec07301f30

Observation 565a3601-244b-471e-a6b0-77e31acb7f30 · outbound

This paper cites Deep imita- tion learning for humanoid loco-manipulation through hu- man teleoperation.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Deep imita- tion learning for humanoid loco-manipulation through hu- man teleoperation

Reference 85

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Source-reported events for the cited work

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source=pdf_text observed=2026-08-11T05:19:19.058979Z digest=sha256:22bf7a4b14cf293dc144b0c8348c7dc9f247600afb5ddee04acb4909bef7cf67

Observation f8dffec8-f911-4905-a1b2-a6bfe4897d93 · outbound

This paper cites Vmp: Versatile motion priors for ro- bustly tracking motion on physical characters.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Vmp: Versatile motion priors for ro- bustly tracking motion on physical characters

Reference 86

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source=pdf_text observed=2026-08-11T05:19:19.061859Z digest=sha256:992ca258744fe1f76291cc22aad36e612a7ae49a252a59caf7ea7745c734ce7d

Observation d8025dc4-7ead-4c19-958e-4f4aeb838564 · outbound

This paper cites HumanoidBench: Simulated Humanoid Benchmark for Whole-Body Locomotion and Manipulation.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking HumanoidBench: Simulated Humanoid Benchmark for Whole-Body Locomotion and Manipulation

Reference 87

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source=pdf_text observed=2026-08-11T05:19:19.064523Z digest=sha256:b7a165c10686d96f1d4612b208d297b049d2134f2c8fdb64dc81cc665f5a4a0d

Observation 73e6e832-f19d-4bab-b893-a399b073ba46 · outbound

This paper cites Waypoint-Based Imitation Learning for Robotic Manipulation.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Waypoint-Based Imitation Learning for Robotic Manipulation

Reference 88

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source=pdf_text observed=2026-08-11T05:19:19.068221Z digest=sha256:eeabfc323e26754086b810e5f851e258e255a7ebba744d5c02dc7bce72714b30

Observation ac02e224-7dab-41d6-9eab-418f5822a2f5 · outbound

This paper cites Learn- ing structured output representation using deep conditional generative models.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Learn- ing structured output representation using deep conditional generative models

Reference 89

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source=pdf_text observed=2026-08-11T05:19:19.071695Z digest=sha256:a50166a3b6d22ef7dcdff4266d95ee1981d4dafb97a2e88fede04c314e4b3802

Observation a79820f3-07c7-41a7-a99d-4704223b985c · outbound

This paper cites Neural state machine for character-scene interactions.ACM Trans.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Neural state machine for character-scene interactions.ACM Trans

Reference 90

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source=pdf_text observed=2026-08-11T05:19:19.074619Z digest=sha256:afbb4e3c34e64abccd4fec2525ed59a8f57e550a5c6df328b0b468c9441eb932

Observation dd0aed74-6f10-4ae5-a782-0083bd2d8a98 · outbound

This paper cites Neural state machine for character-scene interactions.ACM Transactions on Graphics, 38(6):178, 2019.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Neural state machine for character-scene interactions.ACM Transactions on Graphics, 38(6):178, 2019

Reference 91

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source=pdf_text observed=2026-08-11T05:19:19.077518Z digest=sha256:1a15bd90d423e1315939494c870b68ea80ef587d143fd25ca1b92d25955f1ddb

Observation aed342da-22cc-427b-bcbc-39c0663295e8 · outbound

This paper cites Robustfusion: Robust volu- metric performance reconstruction under human-object in- teractions from monocular rgbd stream.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Robustfusion: Robust volu- metric performance reconstruction under human-object in- teractions from monocular rgbd stream

Reference 92

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T05:19:19.080357Z digest=sha256:f1c6c3e219dc4fa550e2cb4e2e9dce789cda8bae0030c8f19add9087e6cede12

Observation f13d525c-3fa9-4434-b599-f07f5830e63f · outbound

This paper cites Humanmimic: Learning natural locomo- tion and transitions for humanoid robot via wasserstein ad- versarial imitation.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Humanmimic: Learning natural locomo- tion and transitions for humanoid robot via wasserstein ad- versarial imitation

Reference 93

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source=pdf_text observed=2026-08-11T05:19:19.083154Z digest=sha256:c05db4da67c5d45c28ebd09367ade7c4ae3a740aa563b95b13bb7a746b0ca719

Observation 477d9800-9cd4-4f15-bd20-12d6563daecb · outbound

This paper cites DeepMind Control Suite.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking DeepMind Control Suite

Reference 94

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source=pdf_text observed=2026-08-11T05:19:19.086253Z digest=sha256:b02d1fdf8ed6d71e95f860fad92e6bd176a58795019d61e231132f5d93e6c695

Observation af582dcf-8b94-4b42-9beb-4be85abf6bd0 · outbound

This paper cites Calm: Conditional ad- versarial latent models for directable virtual characters.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Calm: Conditional ad- versarial latent models for directable virtual characters

Reference 95

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source=pdf_text observed=2026-08-11T05:19:19.090304Z digest=sha256:142172fdecb96504e6d42c49dccefdda7a95828baaa31b7de5955ab404d41488

Observation c8b6b287-33d9-48c5-b855-9d394a81a7c9 · outbound

This paper cites MaskedMimic: Unified Physics-Based Character Control Through Masked Motion Inpainting.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking MaskedMimic: Unified Physics-Based Character Control Through Masked Motion Inpainting

Reference 96

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verified exact
local_arxiv, observed 2026-08-11T05:19:19.476435Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-22T06:32:14.747728+00:00.

source=pdf_text observed=2026-08-11T05:19:19.093732Z digest=sha256:825e28618f5e429ffdddc5e88350d08a66345c2f2c464b16df8c8bee4def702e

Observation 85bd1775-b11c-4f4e-92ad-1f1644aa69c2 · outbound

This paper cites CLoSD: Closing the Loop between Simulation and Diffusion for multi-task character control.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking CLoSD: Closing the Loop between Simulation and Diffusion for multi-task character control

Reference 97

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source=pdf_text observed=2026-08-11T05:19:19.096518Z digest=sha256:7c3a9df15d3707bc3d10b4fa18759cfa78f9dabf3ca037025e72b8036b7d63df

Observation 9ab036c2-3711-4728-9f20-46e9d48376f3 · outbound

This paper cites PDP: Physics-Based Character Animation via Diffusion Policy.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking PDP: Physics-Based Character Animation via Diffusion Policy

Reference 98

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verified exact
local_arxiv, observed 2026-08-11T05:19:19.451576Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-22T06:32:14.747728+00:00.

source=pdf_text observed=2026-08-11T05:19:19.099937Z digest=sha256:b02b03911e0d8a46523917f22cd64593b149303f63515b73cc7b2d220672074e

Observation fa0b5307-0cac-4f07-a117-700fe40cf8e8 · outbound

This paper cites Unitree’s first universal humanoid robot.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Unitree’s first universal humanoid robot

Reference 99

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source=pdf_text observed=2026-08-11T05:19:19.102911Z digest=sha256:818398273fd296084e3b1a0bbcff14f567e719eb4f5bd3bed8f3b3a25bd79aab

Observation 3118a447-3882-46c9-937a-6c32f1f1ac13 · outbound

This paper cites Unitree rl gym.

Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking Unitree rl gym

Reference 100

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source=pdf_text observed=2026-08-11T05:19:19.105644Z digest=sha256:e57df84937f2392f3cc0ed661de64f695afc1f5f5180af2a131d2fd8311a430f

Pith citing papers

Observation fac5658f-3ebd-44c5-840a-d269efe4c959 · inbound

SkillBlender: Towards Versatile Humanoid Whole-Body Loco-Manipulation via Skill Blending cites this paper.

SkillBlender: Towards Versatile Humanoid Whole-Body Loco-Manipulation via Skill Blending Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking

Reference 31

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no resolver link, observed 2026-08-07T04:54:00.566994Z

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source=pdf_text observed=2026-08-07T04:54:00.566994Z digest=sha256:a465c436812d65ce1f8314da022114afffe866e2e32ea5d27439aca49d41bc18

Observation db114602-f4d3-425d-a7c5-10a17435cf6d · inbound

VHOI: Controllable Video Generation of Human-Object Interactions from Sparse Trajectories via Motion Densification cites this paper.

VHOI: Controllable Video Generation of Human-Object Interactions from Sparse Trajectories via Motion Densification Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking

Reference 49

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arxiv_id, observed 2026-05-16T23:31:22.042028Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-22T06:32:14.747728+00:00.

source=pdf_text observed=2026-05-16T23:30:14.969895Z digest=sha256:7a91366735b7de1901984a2325824906b5130b535de93749c01672a63ab494aa

Observation c19d9fee-8077-4d23-a1f7-9bb32c339023 · inbound

Stability-Driven Motion Generation for Object-Guided Human-Human Co-Manipulation cites this paper.

Stability-Driven Motion Generation for Object-Guided Human-Human Co-Manipulation Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking

Reference 28

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verified exact
arxiv_id, observed 2026-05-10T01:10:09.139780Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-22T06:32:14.747728+00:00.

source=pdf_text observed=2026-05-10T01:09:08.784456Z digest=sha256:7c7d089b71c11b4c9425d40ddf7f1f946a2651a3bb4cf53a292d528ccf261f58

Observation 0f29ebc4-cacd-4cff-abae-db9f8d9af360 · inbound

Learn Weightlessness: Imitate Non-Self-Stabilizing Motions on Humanoid Robot cites this paper.

Learn Weightlessness: Imitate Non-Self-Stabilizing Motions on Humanoid Robot Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking

Reference 13

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verified exact
arxiv_id, observed 2026-05-11T14:26:03.590458Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-22T06:32:14.747728+00:00.

source=pdf_text observed=2026-05-09T21:51:07.814456Z digest=sha256:8cfabed37a47445e0188672dde0411c4831404d06831f50e599428fc6de34a88

Observation c1fbb86f-cace-4381-bc29-f364dca795d3 · inbound

WOLF-VLA: Whole-Body Humanoid Optimal Locomotion Framework for Vision-Language-Action Learning cites this paper.

WOLF-VLA: Whole-Body Humanoid Optimal Locomotion Framework for Vision-Language-Action Learning Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking

Reference 29

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verified exact
arxiv_id, observed 2026-07-04T19:40:06.895418Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-22T06:32:14.747728+00:00.

source=pdf_text observed=2026-06-25T21:06:58.911521Z digest=sha256:62b9a5b93c4e68b0b5f8f2ec9874efc08414dd1fd6a7251a5b7b3818edb5d6dc

Observation e27f565a-376d-4453-adec-3e3f983c3a37 · inbound

WOLF-VLA: Whole-Body Humanoid Optimal Locomotion Framework for Vision-Language-Action Learning cites this paper.

WOLF-VLA: Whole-Body Humanoid Optimal Locomotion Framework for Vision-Language-Action Learning Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking

Reference 28

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verified exact
arxiv_id, observed 2026-06-30T12:44:39.898046Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-22T06:32:14.747728+00:00.

source=pdf_text observed=2026-06-30T10:10:42.040332Z digest=sha256:d691b37c91b649bbcd936f5d79f756dc618c6812418d5b5de21d0a67686ee44d

Observation f337de91-1ef9-4e85-9fcf-b0ee6243fbb9 · inbound

ComplexMimic: Human-Scene Interaction Imitation in Complex 3D Environments cites this paper.

ComplexMimic: Human-Scene Interaction Imitation in Complex 3D Environments Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking

Reference 20

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metadata mismatch
arxiv_id, observed 2026-07-03T16:08:36.728936Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-22T06:32:14.747728+00:00.

source=pdf_text observed=2026-07-03T16:06:43.130827Z digest=sha256:763e88d83a0e36924a92a399edebb0bda1e0ef4c334ef0d0d15f5ca77a808b04

Observation 297781a9-284e-47e4-927a-31ee67c81133 · inbound

ComplexMimic: Human-Scene Interaction Imitation in Complex 3D Environments cites this paper.

ComplexMimic: Human-Scene Interaction Imitation in Complex 3D Environments Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking

Reference 20

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-07-12T08:30:04.246695Z digest=sha256:8cefc68efdea9b2305f906273ce85c03ac45199ca1d672ab6c7221dda923351e

Observation 2548c1c0-398f-4172-8e98-bfc520a42ef7 · inbound

ThorArena: Benchmarking Humanoid Physical Interaction with Human Motion-Force Demonstrations cites this paper.

ThorArena: Benchmarking Humanoid Physical Interaction with Human Motion-Force Demonstrations Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking

Reference 24

Resolution
verified exact
local_arxiv, observed 2026-07-08T18:15:21.355299Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-22T06:32:14.747728+00:00.

source=pdf_text observed=2026-07-08T18:10:36.258268Z digest=sha256:176cc727b22362818f771204eaf90c6ec171f945b7400b5bac915e77de919c05

Observation 55238deb-256b-4cd3-bca8-716ff03a1729 · inbound

Policy-Induced Hand Priors in Humanoid Dual-Arm Manipulation: Diagnosing and Mitigating Initial-Pose Dependence cites this paper.

Policy-Induced Hand Priors in Humanoid Dual-Arm Manipulation: Diagnosing and Mitigating Initial-Pose Dependence Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking

Reference 9

Resolution
unresolved
no resolver link, observed 2026-08-16T00:30:08.486479Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T00:30:08.486479Z digest=sha256:0d31ab665eccd008227e9d2ec320852f388a3581760f944c21bcc9199990d036