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Open-TeleVision: Teleoperation with Immersive Active Visual Feedback
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Teleoperation serves as a powerful method for collecting on-robot data essential for robot learning from demonstrations. The intuitiveness and ease of use of the teleoperation system are crucial for ensuring high-quality, diverse, and scalable data. To achieve this, we propose an immersive teleoperation system Open-TeleVision that allows operators to actively perceive the robot's surroundings in a stereoscopic manner. Additionally, the system mirrors the operator's arm and hand movements on the robot, creating an immersive experience as if the operator's mind is transmitted to a robot embodiment. We validate the effectiveness of our system by collecting data and training imitation learning policies on four long-horizon, precise tasks (Can Sorting, Can Insertion, Folding, and Unloading) for 2 different humanoid robots and deploy them in the real world. The system is open-sourced at: https://robot-tv.github.io/
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Cited by 31 Pith papers
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EgoEngine: From Egocentric Human Videos to High-Fidelity Dexterous Robot Demonstrations
EgoEngine transforms egocentric human videos into high-fidelity robot data enabling zero-shot visuomotor dexterous policy learning without real-robot demonstrations.
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Targeting World Models to Compromise Robot Learning Pipelines
World models introduce a stealthy poisoning vector into robot learning pipelines where malicious prompts or dynamics in teleoperated data activate only during synthetic trajectory generation, enabling backdoors in dow...
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RealDexUMI: A Wearable Universal Manipulation Interface for Dexterous Robot Learning
A wearable interface with a shared dexterous hand module enables retargeting-free teleoperation and matched data collection, yielding policies with 88.75% average success across eight real-robot tasks that generalize ...
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MonoDuo: Using One Robot Arm to Learn Bimanual Policies
MonoDuo generates synthetic bimanual demonstrations from single-arm teleoperation plus human collaboration to train policies achieving up to 70% zero-shot success on five manipulation tasks, with 65-70% gains from 25-...
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DexTwist: Dexterous Hand Retargeting for Twist Motion via Mixed Reality-based Teleoperation
DexTwist detects tripod pinches, estimates the intended screw axis and twist magnitude, then applies real-time joint refinement to track turning progress while stabilizing the robot's tripod geometry.
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DexSynRefine: Synthesizing and Refining Human-Object Interaction Motion for Physically Feasible Dexterous Robot Actions
DexSynRefine synthesizes HOI motions with an extended manifold method, refines them via task-space residual RL, and adapts for sim-to-real transfer, outperforming kinematic retargeting by 50-70 percentage points on fi...
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DexSynRefine: Synthesizing and Refining Human-Object Interaction Motion for Physically Feasible Dexterous Robot Actions
DexSynRefine couples HOI motion manifold flow primitives with task-space residual RL and proprioceptive adaptation to convert human-object interaction data into executable dexterous robot motions, reporting 50-70 poin...
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Lucid-XR: An Extended-Reality Data Engine for Robotic Manipulation
Lucid-XR uses XR-headset physics simulation and physics-guided video generation to create synthetic data that trains robot policies transferring zero-shot to unseen real-world manipulation tasks.
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Learn Weightlessness: Imitate Non-Self-Stabilizing Motions on Humanoid Robot
The Weightlessness Mechanism lets humanoid robots imitate non-self-stabilizing motions by dynamically relaxing specific joints to exploit passive environmental contacts, generalizing from single demonstrations to vari...
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Learn Weightlessness: Imitate Non-Self-Stabilizing Motions on Humanoid Robot
A weightlessness mechanism enables humanoid robots to dynamically relax joints for stable, contact-rich motions across diverse environments without task-specific tuning.
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ActiveGlasses: Learning Manipulation with Active Vision from Ego-centric Human Demonstration
ActiveGlasses learns robot manipulation from ego-centric human demos captured with active vision via smart glasses, achieving zero-shot transfer using object-centric point-cloud policies.
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EgoVerse: An Egocentric Human Dataset for Robot Learning from Around the World
EgoVerse releases 1,362 hours of standardized egocentric human data across 1,965 tasks and shows via multi-lab experiments that robot policy performance scales with human data volume when the data aligns with robot ob...
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IGen: Scalable Data Generation for Robot Learning from Open-World Images
IGen generates realistic visuomotor training data including actions and temporally coherent visuals from unstructured open-world images via 3D reconstruction and VLM reasoning.
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Isaac Lab: A GPU-Accelerated Simulation Framework for Multi-Modal Robot Learning
Isaac Lab is a unified GPU-native platform combining high-fidelity physics, photorealistic rendering, multi-frequency sensors, domain randomization, and learning pipelines for scalable multi-modal robot policy training.
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EgoVLA: Learning Vision-Language-Action Models from Egocentric Human Videos
EgoVLA pretrains VLA models on egocentric human videos, retargets predicted actions to robots via IK, and fine-tunes on few robot demos to improve bimanual manipulation performance on a new simulation benchmark.
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DreamPolicy: A Unified World-model Policy for Scalable Humanoid Locomotion
DreamPolicy integrates an autoregressive diffusion world model with policy learning to produce a single scalable policy that generalizes to unseen composite terrains for humanoid locomotion.
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DexWild: Dexterous Human Interactions for In-the-Wild Robot Policies
DexWild co-trains dexterous robot policies on in-the-wild human hand interactions recorded with a low-cost system and limited robot data, achieving 68.5% success in unseen environments and 5.8x better cross-embodiment...
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FAST: Efficient Action Tokenization for Vision-Language-Action Models
FAST applies discrete cosine transform to robot action sequences for efficient tokenization, enabling autoregressive VLAs to succeed on high-frequency dexterous tasks and scale to 10k hours of data while matching diff...
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DexTele: A Dual-Arm Dexterous Teleoperation System Based on Motion Retargeting and Adaptive Force Control
A dual-arm teleoperation system combines a graph-based motion retargeting network with VLM-informed MPC force control to achieve cross-platform motion mapping and adaptive grasping across multiple robots and objects.
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HEFT: Heavy-Payload Full-size Humanoid Teleoperation with Privileged Motion Guidance and Windowed Payload Curriculum
HEFT enables tracking of human motions including locomotion and squats on a 175cm 65kg humanoid under up to 24kg payloads by combining Privileged Motion Guidance from noisy VR data with a Windowed Payload Curriculum.
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WARP: Whole-Body Retargeting for Learning from Offline Human Demonstrations
WARP is an offline retargeting method using a SEW geometric solver to produce consistent whole-body robot trajectories from human demonstrations for zero-shot mobile manipulation.
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Play2Perfect: What Matters in Dexterous Play Pretraining for Precise Assembly?
Play2Perfect uses task-agnostic RL play pretraining on diverse objects to build reusable manipulation priors, then fine-tunes for assembly, yielding 33x sample efficiency gains and 60% success on 0.5mm-clearance inser...
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ConTrack: Constrained Hand Motion Tracking with Adaptive Trade-off Control
ConTrack introduces a constrained RL method with online dual-variable adaptation and adaptive resets for improved long-horizon hand tracking in simulation and on real robots.
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A study on a Real-Time VR-Based Teleoperation Framework for Manipulator in Dynamic Environment
A VR teleoperation framework integrates GPU-accelerated inverse kinematics and trajectory optimization to generate collision-aware joint commands for a 7-DoF manipulator in real time across obstacle-free, static, and ...
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Switch: Learning Agile Skills Switching for Humanoid Robots
Switch enables humanoid robots to perform agile, seamless transitions between locomotion skills via a kinematic skill graph, DRL tracking policy, and real-time graph-search scheduler.
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Learning Versatile Humanoid Manipulation with Touch Dreaming
HTD, a multimodal transformer policy trained with behavioral cloning and touch dreaming to predict future tactile latents, achieves a 90.9% relative success rate improvement over baselines on five real-world contact-r...
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A Multi-View 3D Telepresence System for XR Robot Teleoperation
A multi-view point cloud VR system with wrist RGB detail outperforms RGB streams and stereo views in robot teleoperation tasks per a 31-participant user study.
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Low-Cost Teleoperation Extension for Mobile Manipulators
An open-source teleoperation framework enables intuitive whole-body control of mobile manipulators using commodity smartphone, leader arms, and foot pedals instead of costly VR equipment.
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A Multimodal Data Collection Framework for Dialogue-Driven Assistive Robotics to Clarify Ambiguities: A Wizard-of-Oz Pilot Study
A two-room Wizard-of-Oz pilot collected 53 multimodal trials from five users to capture dialogue ambiguities for training ambiguity-aware assistive robot controllers.
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General Covariant Action Modeling: Constructing Generalized Manifolds via Spatio-Temporal Decoupling
GAM framework uses arc-length parameterization for temporal invariance and schema-affine factorization for geometric invariance to build a covariant action manifold integrated into VLA models for improved generalizati...
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Immersive Social Interaction with VR and LLM-Assisted Humanoids
Novice operators achieved 80% success on object manipulation and 70% on social cube-passing using a VR-and-LLM-assisted humanoid teleoperation framework on a Unitree H1.
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