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World Models

Canonical reference. 88% of citing Pith papers cite this work as background.

264 Pith papers citing it
Background 88% of classified citations
abstract

We explore building generative neural network models of popular reinforcement learning environments. Our world model can be trained quickly in an unsupervised manner to learn a compressed spatial and temporal representation of the environment. By using features extracted from the world model as inputs to an agent, we can train a very compact and simple policy that can solve the required task. We can even train our agent entirely inside of its own hallucinated dream generated by its world model, and transfer this policy back into the actual environment. An interactive version of this paper is available at https://worldmodels.github.io/

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  • abstract We explore building generative neural network models of popular reinforcement learning environments. Our world model can be trained quickly in an unsupervised manner to learn a compressed spatial and temporal representation of the environment. By using features extracted from the world model as inputs to an agent, we can train a very compact and simple policy that can solve the required task. We can even train our agent entirely inside of its own hallucinated dream generated by its world model, and transfer this policy back into the actual environment. An interactive version of this paper is

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When Does LeJEPA Learn a World Model?

stat.ML · 2026-05-25 · unverdicted · novelty 8.0

LeJEPA achieves linear identifiability of latent variables uniquely when the latents are Gaussian in worlds with stationary additive-noise transitions.

From Generalist to Specialist Representation

cs.LG · 2026-05-12 · unverdicted · novelty 8.0

Task structure is identifiable across time steps and task-relevant representations are identifiable within steps in a nonparametric setting under sparsity regularization.

A Model-Free Universal AI

cs.AI · 2026-02-26 · unverdicted · novelty 8.0

AIQI is the first model-free universal AI agent proven asymptotically ε-optimal in general RL by inducing over distributional Q-functions instead of policies or environments.

Equilibrium World Models

econ.GN · 2026-06-22 · unverdicted · novelty 7.0

Equilibrium World Models are a deep-learning solver that enforces exact equilibrium conditions on broad model-generated state distributions to globally solve dynamic stochastic models featuring rare disasters, binding constraints, and counterfactual states.

Distilling a Modular Reservoir Through a Genomic Bottleneck

cs.NE · 2026-06-20 · unverdicted · novelty 7.0

Hypernetworks distill modular reservoir connectivity via a genomic bottleneck to generate sparse recurrent networks solving difficult temporal tasks with minimal training and maintained robustness.

Benchmarking Single-Factor Physical Video-to-Audio Generation

cs.CV · 2026-05-28 · unverdicted · novelty 7.0

FlatSounds benchmark shows state-of-the-art V2A models rely more on text captions than visual input for physical and semantic accuracy, with captions improving correctness but degrading temporal alignment.

UWM-JEPA: Predictive World Models That Imagine in Belief Space

cs.LG · 2026-05-25 · unverdicted · novelty 7.0

UWM-JEPA uses a density-matrix latent and unitary predictor in JEPA to preserve joint-state spectrum during blind rollouts, achieving 0.77 accuracy on a five-step hidden-velocity task versus 0.53 for an LSTM baseline.

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Showing 4 of 4 citing papers after filters.

  • Neural Neural Scaling Laws cs.LG · 2026-01-27 · conditional · none · ref 4 · internal anchor

    NeuNeu, a neural network trained on HuggingFace checkpoints, predicts language model accuracy on 66 downstream tasks at 1.99% MAE by extrapolating trajectories, outperforming logistic scaling laws by 44% and generalizing zero-shot to new models and tasks.

  • Training Agents Inside of Scalable World Models cs.AI · 2025-09-29 · conditional · none · ref 63 · internal anchor

    Dreamer 4 is the first agent to obtain diamonds in Minecraft from only offline data by reinforcement learning inside a scalable world model that accurately predicts game mechanics.

  • SWoMo: Neuro-Symbolic World Model for Cataract Surgery Simulation cs.CV · 2026-05-15 · conditional · none · ref 11 · internal anchor

    SWoMo decouples symbolic rule-based motion modeling via scene graphs from visual realism via diffusion models, trained through inverse pairing of real cataract surgery videos reconstructed in the simulator for sim-to-real translation.

  • Curiosity-Critic: Cumulative Prediction Error Improvement as a Tractable Intrinsic Reward for World Model Training cs.LG · 2026-04-20 · conditional · none · ref 5 · 2 links · internal anchor

    Curiosity-Critic derives a per-step intrinsic reward equal to current prediction error minus a learned asymptotic error baseline, showing prior curiosity formulations are special cases and outperforming baselines on a stochastic grid world.